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Dragon's Neck Coliseum

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FFVI DNC
Dragon's Neck Coliseum.
TenzaZangetsuAdded by TenzaZangetsu
"All right! It's time to put my skills to the ultimate test!"
Shadow

The Dragon's Neck Coliseum (竜の首コロシアム, Ryū no Kubi Koroshiamu?), also known as the Colosseum, is a location in Final Fantasy VI located at the northwest corner of the World of Ruin, north of Kohlingen and Figaro Castle. The origin of the name comes from the fact that the peninsula is in the shape of a dragon's head. The Dragon's Neck Coliseum acts as a battle arena where a character can fight enemies. Before the end of the world, it was just a small cabin called the Dragon's Neck Cabin.

Contents

StoryEdit

Spoiler warning: Plot and/or ending details follow. (Skip section)

In the World of Balance, the coliseum does not yet exist, but a small cabin stands in its future location. The owner of this cabin decides to build a coliseum, because he believes people are at their best when they are at war.

FFVI DNC WM
The Coliseum on the World Map.
TenzaZangetsuAdded by TenzaZangetsu

One year after the end of the world, the Coliseum has been completed, and the owner is very pleased with Kefka for creating a world full of war. Ultros acts as the coliseum's receptionist to pay off his debt. Other people who hang out at the coliseum include Siegfried and the lone surviving Imperial soldier.

BattlesEdit

Players can fight in the coliseum at will. When the player chooses to fight, they must wager an item. They will see their opponent and the item they have wagered, and must choose one of their party members to do battle. All the coliseum fights are one-on-one, and the player's character is AI-controlled and will use any commands and spells they know. To this end, nothing stops them from using acquired moves which injure or even kill themselves, (such as Self-Destruct or Soul Spiral).

If the player wins, they will lose their wagered item and win the opponent's wagered item. If the player loses the battle, or if both the player's character and the opponent are killed at the same time, the player loses their wagered item and does not win anything. If the player's character warps out of battle using Teleport, they will retain their wagered item.

Something to remember is that the coliseum removes Vanish, KO, Petrify, and Zombie status after a match. But not Imp, Float, or Poison statuses, and restores HP and MP to their max before the match begins. There is no need to heal those statuses or restore HP/MP in order to prepare for the match, except if a status prevents the player from properly equipping a character of course.

Character SetupEdit

Overall SetupEdit

There are several good pieces of equipment to have equip on the character, the first would be the Paladin's Shield which will negate/absorb all elemental damage and it possesses the highest evasion percent of any shield. This shield can easily be gotten if the player fights on the Solitary Island to dispel the Cursed Shield. Master's Scroll is another good choice, it can be found in the Ancient Castle. The Merit Award and Miracle Shoes (both can be won in the coliseum), Ribbon, and Safety Bit/Memento Ring depending on the situation. Weapons varies from character to character, but the Lightbringer paired with Merit Award is an excellent combo. Keep in mind that lots of coliseum opponents are vulnerable to Instant Death attacks which can be used through some weaponry.

FightersEdit

Shadow is a very good character to choose as he will never use Throw during a coliseum match, having him without any Magic learned at this point is possible. Shadow joins the party twice after the party acquired magicite. Once on their way to Thamasa and the other during the portion of Floating Continent. He has the less screen time of all, he also has weaponry that can inflict instant death such as Assassin's Dagger or Ichigeki which has a 25% chance to kill an enemy in a single blow, but the player should not use these weapons when fighting an undead opponent. An alternate weapon is the Kagenui, this one can randomly cast Stop on the attacked target. Shadow also has 28% Evasion, having the highest raw evasion out of the entire party, and being the second speediest character (tied with Gau). When evading an attack, there's a chance of Interceptor attacking the enemy without losing a turn, but this attack will miss on floating opponents.

Setzer is another good choice as a fighter, like Shadow, he never uses his Slots command. But unlike Shadow, there's a good chance the player will have Setzer with more magic spells compare to Shadow, due to him having more screen time with the party. The Viper Darts can take advantage of killing an enemy in one blow much like some of Shadow's weaponry, it also has a 25% chance.

Gogo is another choice where the player can manipulate him/her as desired, players will be able to prepare Gogo into anything for any situation. The player can equip him/her with nothing but Attack with the Master's Scroll with the Merit Award combo (only on the versions prior to the GBA version) or three Tools commands where the player sells all tools except for the Drill. Gogo will have 3/4 chance of using Drill. Six out of the eight tools can be bought back in Figaro Castle, Chainsaw can be stolen from Duel Armor, and Air Anchor from Gamma, both of these enemies are found in Kefka's Tower.

Umaro is another choice, but he is also a poor choice due to the fact he has 1/2 chance of either using Attack (four times in a row if equip with Master's Scroll) or Tackle (a single unblockable attack that ignores defense) during battle. He is also limited in the equipment department, being unable to equip any pieces of armor while only having two relic slots to play with. Umaro can benefit from the Gauntlet relic since Umaro only holds a single Bone Club in his right hand, he has nothing to sacrifice in his left hand. So the Gauntlet is a good relic for him to equip. The Gauntlet and Master's Scroll makes a good combo for him. Umaro pretty much comes down to luck compare to the other characters mentioned above if Shadow and/or Setzer have no magic spells, and depends on whose his opponent is such as them being weak or strong opponents.

Another alternative way is to have Gogo as an Imp, fully equipped with the Imp Equipment. With its high Defense, Magic Defense, and Water absorption gotten from wearing the imp equipment. Best of all, an imped character will only use Attack during the coliseum matches, imps can be very effective and reliable for battles because the special battle command is disable. The imped character can still access the Magic command, meaning that they may waste turn(s) trying to cast spells that will fail and abort. The only available spell that will not abort is the magic spell Imp. For this reason, Gogo is the obvious option. Since the imped character will only use the Attack command every turn, this makes the Master's Scroll and Genji Glove a deadly combo.

The remaining characters are poor choices at this point of the game, since they have the longest screen time in the party. That means they'll have more spells/abilities compare to the characters mentioned above. They'll be more of a gamble if used, nevertheless, a player can simply use a Soft Reset and simply reenter the coliseum if the character of their choosing has lost the match. Hopefully the player has saved right outside the coliseum entrance for quick reentry.

Betting ListEdit

Colloseum battle
A Coliseum battle.
  • If a wager does not appear in this list, then typically the fight is with Typhon and the reward is Elixir. Typhon's first action is almost always Snort, which ejects the player from the battle without costing them their wager. If the player's character is fast and strong enough to defeat Typhon before being ejected, they will lose their wager and win an Elixir as with other battles. Typically, Typhon appears whenever the player bets a common or worthless item. Most (but not all) store-bought equipment pieces and items count.
  • If Shadow has survived the Floating Continent and has been rescued from the Cave in the Veldt, betting the Ichigeki will result in a fight against Shadow, with the Ichigeki as the reward, after which Shadow will rejoin the party. Otherwise, betting Ichigeki will have the default Typhon/Elixir result.
  • In the Advance version, betting Excalipoor will result in a fight with Onion Dasher, followed by a fight between Gilgamesh and the current party under the player's active control, with a Merit Award and the Gilgamesh esper as the reward.
  • This list is also available as a series of flowcharts that shows the paths of chains of consecutive bets and their destinations.
Wager Opponent Reward
Aegis Shield Glasya Labolas Tortoise Shield
Air Anchor Primeval Dragon Zephyr Cloak
Angel Brush Gamma Stardust Rod
Apocalypse Fiend Dragon Save the Queen
Assassin's Dagger Test Rider Swordbreaker
Behemoth Suit Outsider Snow Scarf
Berserker Ring Weredragon Blizzard Orb
Blizzard Orb Weredragon Berserker Ring
Blood Sword Enuo Blood Sword
Bone Club Test Rider Red Jacket
Bone Wrist Duel Armor Dueling Mask
Brigand's Glove Vasegiatta Dagger
Burning Fist Tumbleweed Burning Fist
Cat-Ear Hood Slagworm Merit Award
Celestriad Vector Chimera Dragon Horn
Chocobo Suit Ahriman Moogle Suit
Crystal Helm Duel Armor Diamond Helm
Crystal Mail Covert Ice Shield
Crystal Orb Glasya Labolas Gold Hairpin
Crystal Sword Glasya Labolas Enhancer
Cursed Ring Muud Suud Air Anchor
Cursed Shield Daedalus Cursed Ring
Death Tarot Aspidochelon Bone Club
Dragon Claws Test Rider Sniper
Dragon Horn Gorgimera Gold Hairpin
Dueling Mask Daedalus Bone Wrist
Elixir Cactuar Rename Card
Excalipoor Onion Dasher Merit Award
Falchion Outsider Flame Shield
Final Trump Ahriman Scorpion Tail
Fixed Dice Clymenus Burning Fist
Flame Shield Metal Hitman Ice Shield
Flametongue Great Malboro Organyx
Force Armor Behemoth King Force Armor
Force Shield Dark Force Thornlet
Fuma Shuriken Chaos Dragon Pinwheel
Gauntlet Vector Chimera Thunder Shield
Genji Armor Glasya Labolas Air Anchor
Genji Glove Demon Knight Thunder Shield
Genji Helm Fortis Crystal Helm
Genji Shield Yojimbo Thunder Shield
Gladius Shambling Corpse Dagger
Godhand Great Behemoth Zanmato
Gold Hairpin Great Malboro Dragon Horn
Growth Egg Muud Suud Tintinabulum
Guard Bracelet Demon Knight Hero's Ring
Gungnir Muud Suud Longinus
Healing Rod Tonberry Magus Rod
Hero's Ring Gorgimera Guard Bracelet
Holy Lance Death Machine Murakumo
Hypno Crown Great Malboro Royal Crown
Ice Shield InnoSent Flame Shield
Icebrand Gamma Organyx
Impartisan Weredragon Cat-Ear Hood
Kagenui Test Rider Murakumo
Lich Ring Death Machine Ward Bangle
Lightbringer Gamma Zantetsuken
Longinus Prometheus Gungnir
Magus Robe Test Rider Magus Robe
Magus Rod Weredragon Murakumo
Masamune Gorgimera Murakumo
Megalixir Siegfried Tintinabulum
Memento Ring Typhon Memento Ring
Merit Award Covert Rename Card
Minerva Bustier Tonberry Regal Gown
Miracle Shoes Tyrannosaur Tintinabulum
Mirage Vest Vector Chimera Red Jacket
Molulu's Charm Outsider Ward Bangle
Moogle Suit Cherry Nutkin Suit
Murakumo Galypdes Holy Lance
Murasame Glasya Labolas Masamune
Muscle Belt Weredragon Crystal Orb
Mutsunokami Gamma Radiant Lance
Nutkin Suit Aspidochelon Genji Armor
Oborozuki Outsider Zwill Crossblade
Organyx Behemoth King Soul Sabre
Paladin's Shield Demon Knight Force Shield
Phoenix Down Cactuar Magicite Shard
Pinwheel Aspidochelon Rising Sun
Punisher Aspidochelon Gravity Rod
Radiant Lance Landworm Mutsunokami
Ragnarok Daedalus Lightbringer
Rainbow Brush Test Rider Gravity Rod
Red Cap Gorgimera Hypno Crown
Red Jacket Vector Chimera Red Jacket
Reed Cloak Gorgimera Tortoise Shield
Regal Gown Death Machine Minerva Bustier
Rename Card Fiend Dragon Miracle Shoes
Ribbon Dark Force Gold Hairpin
Rising Sun Weredragon Bone Club
Royal Crown Aspidochelon Genji Helm
Safety Bit Tonberry Dragon Horn
Sasuke Face Murasame
Saucer Brachiosaur Cat-Ear Hood
Save the Queen Brachiosaur Apocalypse
Scorpion Tail Vector Chimera Final Trump
Sniper Glasya Labolas Bone Club
Snow Scarf Yojimbo Ward Bangle
Soul of Thamasa Behemoth King Celestriad
Soul Sabre Aspidochelon Falchion
Stardust Rod Dark Force Angel Brush
Stoneblade Armored Weapon Stoneblade
Tabby Suit Vector Lythos Chocobo Suit
Thief's Bracer Amduscias Brigand's Glove
Thief's Knife Wartpuck Brigand's Glove
Thornlet Aspidochelon Mirage Vest
Thunder Blade Muud Suud Organyx
Thunder Shield Outsider Genji Shield
Tigerfang Greater Mantis Burning Fist
Tintinabulum Dark Force Growth Egg
Tortoise Shield Muud Suud Saucer
Ultima Weapon Great Behemoth Gladius
Valiant Knife Baalzephon Assassin's Dagger
Viper Darts Weredragon Viper Darts
Ward Bangle Yojimbo Dragon Horn
Wing Edge Gorgimera Sniper
Zanmato Yojimbo Godhand
Zantetsuken Covert Organyx
Zwill Crossblade Tonberry Oborozuki


MusicEdit

{{{image}}}
"Johnny C. Bad" from Final Fantasy VI
Music-harp
FFVI Johnny C Bad
Trouble with the audio sample?

"Johnny C. Bad" is the background theme that plays at the Dragon's Neck Coliseum.

GalleryEdit

 
Colloseum inside
 
Colloseum outside
 
FFVI DNC Shadow
 
FFVI DNC Shadow GBA
 
FFVI DNC Character Choice
 
FFVI Shadow Joins
 
FFVI Dragon's Neck Coliseum BG
 
FFVI Coliseum and Opera Sprite

TriviaEdit

  • In the SNES and PS releases of Final Fantasy VI, the location is named "Colosseum". The Game Boy Advance release, however, spells all instances of the name as "Coliseum".
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