Use magic successively
Double is a magic spell available to the party. It inflicts the status effect of the same name on a single party member, allowing them to cast spells twice at once at the cost of expending more spells from their stock than normal. Unlike other positive statuses in the game, Double and Triple have no time limit and last till the end of the battle once inflicted.
Double is a fairly common spell early on, but it can be drawn from very few normal enemies. Casting Double in battle increases compatibility with Carbuncle by 1 and with Cerberus by 0.8, but lowers compatibility with Eden by 0.2.
|Draw from||Level 1-100: Cerberus, Edea*, First encounterElnoyle, Elvoret, Gerogero, Grendel, Minotaur, Odin, Sorceress|
|Draw points||Galbadia Garden Auditorium (hidden, never refills), Esthar City Dr. Odine's laboratory in Laguna flashback|
|Refine||Time Mag-RF: Dragon Fin x1 = Double x20|
|no effect||no effect||no effect||no effect|
Double is an enemy ability used by Nabriales. When used, the ability will bestow Double status to the Nabriales, which will allow him to cast his Spark spell twice on the target with the highest enmity.
Dualcast is an Elemancy spell available to Noctis and his party members to craft. The spell randomly casts Fire, Blizzard, or Thunder twice on enemies. The first spell cast by Dualcast is guaranteed to hit the enemies, while the following spell has a decrease in accuracy.
In addition, stronger versions of the spell called Dualcast II (ダブルラー, Dabururā?, lit. Doubler) and Dualcast III (ダブルガー, Daburugā?, lit. Doubleger) are available for players to craft. Dualcast II will cast Fira, Blizzara, or Thundara twice on enemies, while the latter will cast Firaga, Blizzaga, or Thundaga twice on enemies.
The tier and potency of these abilities are dependent on the amount of elemental energy and items used to craft the spell.