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VIII

Doomtrain is a summon that first appeared in Final Fantasy VIII as a Guardian Force. It is a Poison-elemental optional summon who inflicts a myriad of status ailments on its opponents. It doesn't learn any stats junctions naturally, but learns comprehensive elemental and status attack and defense junctions, including the useful x4 variations. It is the only GF to learn Auto-Shell naturally and the first GF on the roster to learn +40% versions of SumMag+ and GFHP+ abilities. Its unique abilities let the player remodel weapons from the menu and create "forbidden medicine", such as Elixirs, Megalixirs, Hero-Trials and stat-boosting items.

ProfileEdit

Doomtrain is a demonic train invoking the imagery of ghost trains of folklore. It has a skull-like face at the front with white eyes with red pupils. The parts the train is built of appear organic with parts that resemble bones and fangs. It has a bright light up front and flies through the air on tracks that appear out of nowhere. Doomtrain has an arm in his steam calculator nearby its smokebox. It has a stubby rat-like tail.

Doomtrain resembles, and may have been inspired by, the Phantom Train boss in Final Fantasy VI. Besides the obvious similarities in name and appearance, the two have the same power to inflict many status ailments on their enemies. Doomtrain's wheel configuration is the same as the Phantom Train's: 4-0-4.

ObtainedEdit

Occult Fan 3

Occult Fan mentions Doomtrain.

The player must have the Solomon Ring and at least 6 Steel Pipes, 6 Remedy+, and 6 Malboro Tentacles. The player can find hints on obtaining Doomtrain in a magazine called Occult Fan. Once all the items have been collected, Doomtrain will join when Solomon's Ring is used in the inventory.

It is possible to obtain Doomtrain via the Chocobo World minigame, which is available as soon as the player can visit a chocobo forest after Balamb Garden becomes mobile. Solomon Rings, along with the other items required to activate the ring, are possible item drops from this game. If the player doesn't have access to Chocobo World, Doomtrain can be obtained after the party first leaves Esthar City fairly late into the game.

Tears point centre

Tears'Point

Solomon's Ring can be found in Tears' Point on the Esthar continent, near the foot of the giant statue. Steel Pipes can be mugged from Wendigos or refined from Elastoid cards. Remedy+ can be obtained by refining 10 Remedies with Alexander's Med-LV Up ability (must learn Med Data first), and Malboro Tentacles are obtained by defeating or mugging Malboros. One can also use Quezacotl's Card Mod to refine a Malboro Tentacle from four Malboro cards.

When the Solomon's Ring is selected in the inventory, Doomtrain will call out:

You called upon me?
I am... (at this point the player names the GF)
I shall become your ally

Obtaining Doomtrain in the Steam version earns the achievement Doomtrain.

Battle Edit

Runaway Train

Doomtrain's attack, Runaway Train, is Poison-elemental and can inflict several abnormal statuses on the enemies: Sleep, Poison, Darkness, Silence, Slow, Stop, Berserk, Confuse, Doom, Petrifying, and Vit 0.

Doomtrain's summon time is 22.9s, which, according to the Final Fantasy VIII Ultimania, allows the player to boost its damage to around 240% of normal damage using a regular PlayStation controller.

Its damage is calculated as follows:[1]

Damage = 58 * Level / 10 + 45 + 10
Damage = Damage * (265 - TargetSpr) / 8
Damage = Damage * 45 / 256
Damage = Damage * Boost / 100
Damage = Damage * (100 + SummonMagBonus) / 100
Damage = Damage * (900 - ElemDef) / 100:

Elemental Defense starts at 800 (0%), 900 nullifies damage and 1000 absorbs it. If an enemy is shown to be weak against an element, its Elemental Defense is below 800. If damage becomes negative (due to high Elemental Defense), the target is healed by that amount.

Compatibility Edit

The charge time for summoning depends on the compatibility between the character and the GF and the Battle Speed. The greater the compatibility, the less time it takes to summon. Compatibility can be boosted with compatibility boosting items, by casting magic that is the same element as the Guardian Force (or status spells in Doomtrain's case) and by summoning the GF during battle. Compatibility is reduced by using "opposing" magic to the GF's element and other summons.

Compatibility Chart
Summon Effect Doomtrain +20, Alexander -10, Every other GF -1.6
Compatibility Items Poison Powder +1.6 (-0.8 for others), Venom Fang +3.2 (-1.6 for others), LuvLuv G +20.2
Casting Magic Berserk +1, Blind +1, Bio +1, Break +1, Confuse +1, Death +1, Silence +1, Sleep +1, Slow +1, Stop +1, Zombie +1, Apocalypse +0.2, Ultima +0.2, Holy -2

The below values are the base compatibility values with all playable characters at the start of the game. Although Seifer cannot junction Doomtrain in a normal playthrough, a default value still exists for his compatibility.

Party member Compatibility
Squall 540
Quistis 520
Zell 520
Selphie 580
Rinoa 600
Irvine 510
Seifer 260
Edea 720

Stats Edit

The Final Fantasy VIII Ultimania incorrectly shows Bahamut's Attack Power as Doomtrain's and vice versa. The following table represents the correct figures:

Level HP Attack Power
28 2,521 961
30 2,686 1,288
40 3,514 1,614
50 4,350 1,940
60 5,194 2,266
70 6,046 2,593
80 6,906 2,919
90 7,774 3,245
100 8,650 3,571

Abilities Edit

Abilities learned naturally by Doomtrain are listed below:

Ability AP Prerequisite
FFVIII Junction ability icon Elem-Atk-J (Already learned)
FFVIII Junction ability icon ST-Atk-J (Already learned)
FFVIII Junction ability icon Elem-Def-Jx4 180 None
FFVIII Junction ability icon ST-Def-Jx4 180 None
FFVIII Command ability icon Magic (Already learned)
FFVIII Command ability icon GF (Already learned)
FFVIII Command ability icon Draw (Already learned)
FFVIII Command ability icon Item (Already learned)
FFVIII Command ability icon Darkside 100 None
FFVIII Command ability icon Absorb 80 None
FFVIII Character ability icon Auto-Shell 250 None
Ability AP Prerequisite
FFVIII GF ability icon SumMag+10% 40 None
FFVIII GF ability icon SumMag+20% 70 SumMag+10%
FFVIII GF ability icon SumMag+30% 140 SumMag+20%
FFVIII GF ability icon SumMag+40% 200 SumMag+30%
FFVIII GF ability icon GFHP+10% 40 None
FFVIII GF ability icon GFHP+20% 70 GFHP+10%
FFVIII GF ability icon GFHP+30% 140 GFHP+20%
FFVIII GF ability icon GFHP+40% 200 GFHP+30%
FFVIII GF ability icon Boost 10 None
FFVIII Menu ability icon Junk Shop (Already learned)
FFVIII Menu ability icon Forbid Med-RF 200 None

Triple Triad Edit

Doomtrain Card
TTDoomtrain Element Poison
Refine 1 refines into 3 Status Guard
Drop n/a
Card n/a
Level 9 (GF Card) Win Part of Queen of Cards sidequest; win from pub owner in Timber after losing the Alexander card to the Queen.


Other appearances Edit

Final Fantasy Legends II Edit

FFLTnS

FFLTNS Glasya Labolas Artwork

Glasya Labolas appears as a dark-elemental summon. Glasya Labolas's special attack is Unlimited Runaway (果てしなき暴走, Hateshinaki Bōsō?), which deals dark-elemental damage to all enemies and lowers their speed, magic, and attack for three turns. Summoning Glasya Labolas costs 2 points from the Consumption Gauge. Its Phantom Stone is an A rank summon and has a summon cost of 10 to equip to a character.

Despite the summon's artwork being based on the recurring giant design of the enemy of the same name, the Glasya Labolas summon is based on the Doomtrain summon from Final Fantasy VIII, sharing the same Japanese name and the same special attack that inflicts status ailments to enemies. In addition, the summon's final Phantom Stone depicts it with an orange color scheme similar to Doomtrain's appearance.

There are currently two variations of Glasya Labolas available to players, one that teaches Last Resort and another that teaches the Silence Attack abilities. Both versions can be obtained as a summon through the game's summon drawing shop. Player's can also obtain a Glasya Labolas Phantom Stone when the Deathlord joins the party during the finale of Chapter 7, the summon is at rank four and teaches Last Resort abilities.

The summon's artwork was done by Akira Oguro.

Depending on which type is equipped, the user is able to learn the following abilities:

Upgrading stats
Rank Maximum Level Phantom Stone Cost Max HP Max MP Max Attack Max Magic Max Speed Components Needed
★ 3 30 10 496 30 40 34 32 None
★ 4 40 10 712 43 57 49 45
★ 5 50 10 930 56 74 63 58

Final Fantasy Record KeeperEdit

FFRK

Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Record Keeper. You can help the Final Fantasy Wiki by expanding it.


Final Fantasy Trading Card Game Edit

TCG

Doomtrain TCG

Doomtrain appears in the trading card game with an ice-elemental card.

Gallery Edit

Etymology Edit

Doomtrain's Japanese name is Glasya-Labolas. In demonology, Glasya-Labolas is derived from one of Goetia's demons, the mighty President of Hell who commands thirty-six legions of demons. He is depicted as a dog with the wings of a griffin. He is mentioned in the 17th century Grimoire, The Lesser Key of Solomon. Doomtrain is obtained from the Solomon's Ring.

Doomtrain is called Helltrain in French and Spanish and Kharonte in Italian.

In the debug menu, accessible only via a cheat device, a menu refers to Doomtrain as "Death Express". This may suggest it was Doomtrain's intended name, but it was over the character limit—likewise, Pandemona is referred to as "Pandemonium". In the French version its attack is called "Death Express".

Trivia Edit

  • The Malboro Tentacle x6, Steel Pipe x6, and Remedy+ x6 refer to the Number of the beast.
  • In Final Fantasy XI, Glasyalabolas was the name of the Japanese PC beta server, keeping with the game's theme of naming its servers after summons in the series.

Reference Edit

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