- “A small country on the eastern coast of Galbadia continent (formerly Dollet). Remnant of an ancient empire.”
- —Info Corner
Duchy of Dollet (ドール公国, Dōru-kōkoku?) is a small, independent duchy in Final Fantasy VIII. It is the setting for Squall, Zell, Seifer and Selphie's SeeD entrance exam. Dollet is one of the few locations in the world to possess any kind of broadcasting technology, which makes it important to multiple parties.
According to the Final Fantasy VIII Ultimania, Dollet Dukedom is the last remnant of the Holy Dollet Empire, which once governed most of the world. Dollet Empire was the first major settlement started by the people who emigrated from Centra. Most of what used to be part of Dollet Empire is currently governed by Galbadia. Lying in the northeast region of the Galbadian continent, Dollet is a small territory. Being known as Holy Dollet Empire alludes to the real world Holy Roman Empire, a weak, fragmented empire of city states proclaimed as a successor to the Roman Empire. In the game, locations related to Centra have an architectural style reminiscent of ancient Rome.
Due to Dollet's warm climate and beautiful scenery, it has become a popular tourist attraction, with the wealthy from various nations setting up high-class resorts. Dollet holds a small-scale infantry troop, but they lack combat experience and cannot cope with a sudden offensive surge. Due to a small military budget, the necessary funds to commission SeeD were raised by an extra tax on the residents.
- See also: Siege of Dollet
Squall, Zell and Seifer arrive in Dollet on their SeeD exam mission, their main purpose to remove remaining Galbadian soldiers from the town center. Seifer becomes impatient and decides to follow soldiers heading for the radio tower on the outskirts of the city, disobeying a direct order from Balamb Garden. On their way to the radio tower, they meet up with Selphie from the intelligence squad who has a message for Seifer, and joins the team after Seifer runs ahead.
Atop the tower, Biggs and Wedge are reactivating it, and fight the aspiring SeeD. Amid the battle a monster Elvoret blows Biggs and Wedge out. After Elvoret is defeated, the cadets have to escape to the beach within 30 minutes.
Biggs activates the tower, and sends a mechanical spider after the cadets. The party can either defeat the spider, or once they have reached the beach from which they arrived trying to escape it, Quistis will take it down with a gun turret mounted on the SeeD Assault Boat.
Dollet is situated within the Hasberry Valley in the Galbadian Continent, right on the edge of the ocean.
- Car Rental
- Dollet Pub
A two-floor installation; the first floor for beverages and confectionery and the top floor devoted to the game of Triple Triad. Another room, accessed via a bridge that cuts over the street outside, also plays host to the game, albeit only those invited are allowed, very V.I.P.
With housing either side and cobblestone paving, the streets of Dollet are wide enough for cars to run through and run a circuit through the town.
- Town Square
During the Siege of Dollet Squad B was assigned to hold position on the town square. The center of Dollet, the square holds host to a prominent water fountain, as well as the entrance to the Dollet Hotel.
- Draw Points - Silence
- Dollet Hotel
- Items - Timber Maniacs Magazine
The bridge crosses the gap between the township and the mountain path.
- Dollet Communications Tower
The primary target during the Siege of Dollet, the Galbadian Army attempted to gain control of the tower in an effort to restore communications around the globe. Although successful in reactivating it, the army was pushed out by SeeD forces soon after.
- Dollet Harbor
A seaside town like Balamb, Dollet features a small harbor complemented with little cafes dotted along the wharf.
Dollet's beach was used as the primary entry point by the SeeD forces during the Siege of Dollet. The beach is contained by man-made walls.
|Recovery Items||Price (gil)|
SeeD Exam ScoreEdit
- Main article: SeeD#Field Exam
The score Squall receives after the exam is determined by his actions on the day of the field exam, and his score determines his starting rank as a SeeD, which in turn determines his salary. The player can get extra points by destroying X-ATM092 head on instead of letting Quistis destroy it, and should interacting with the dog on the town square during the escape to save it. Points are deducted for poor conduct.
After coming back to Dollet after the SeeD exam, the player can do a sidequest involving the painter, his grandson and a dog. The boy will paint a bone into the man's paintings indicating the dog's location. If Squall finds the dog after this, he gets an item.
Dollet uses Dollet region rules for the game, where Random and Elemental are the starting rules. Dollet is a pivotal location for the Queen of Cards sidequest. Once the Queen travels to Dollet, her artist father can create new rare cards, and the cards the Queen requests can be won back from her son (the boy who paints the bone in the artist's paintings).
The Siren GF card is held by the pub owner. If the player wins any game against the pub owner, they can visit his "secret room" where they can obtain various items by observing the magazines, one being the rare Occult Fan II.
The enemies appear only during the SeeD field exam, apart from the G-Soldiers that can be fought after the SeeD exam on the bridge.
|"Dance with the Balamb Fish"|
|Trouble with the audio sample?|
- See also: Final Fantasy VIII: Original Soundtrack
- "The Landing" - accompanies the SeeD field exam, accompanying the FMV of their arrival in Dollet.
- "Starting Up" - music following the activation of the Dollet Communications Tower.
- "Dance with the Balamb-Fish" - the field music for Dollet. This music is also used for some of the time that the lunar party or on the base.
- "Never Look Back" - played during the chase scene between the SeeDs and the X-ATM092 Assault Mech.
- "Dead End" - played during the final moments of the chase scene.
- The demo for Final Fantasy VIII revolves around the Dollet Invasion but certain aspects are different from the game version. Most notably the playable cast features only Squall, Zell and Rinoa, Squall and Zell are in their civilian clothes and not their Garden uniform, and the game's demo uses a music track during the Dollet invasion which is not featured in the game's final version. Leviathan is the only available GF to summon.
- On close examination of the introductory FMV, the Dollet soldiers use the same machine guns as Laguna.
- If the player revisits Dollet later in the game, certain things may or may not be different, depending on how X-ATM092 was destroyed. If the player destroyed it, a car in the path leading from the square to the beach will still be intact, and X-ATM092's remains will not be on the beach. If Quistis destroyed it, the car will be smashed, and X-ATM092's remains will be sitting on the beach.
- Later in the game, if the player tries to return to the Dollet communications tower, a Galbadian Soldier will call two robots identical to X-ATM092. The first one (RoboVite 001) falls off the cliff, and the second (RoboSharp 002) falls from the mountain path, entering the screen in an upside-down position, blocking the path to the tower.
- A dummied line in the game data indicates the player would have been prevented from going back to the beach after the exam started, with Zell stopping the player if they tried to return. This doesn't happen in the final game.
- The painting called VIATOR in the Art Gallery in Ultimecia Castle may depict Dollet, as the coastline of the town in the painting is similar.