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Doberman

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VI

FFVI iOS Doberman Sprite
An imperial guard dog. They attack with a Bite, but will run away if left alone.
Final Fantasy VI PlayStation Bestiary entry

The Doberman is an enemy in Final Fantasy VI. It can only be encountered by kicking the chest in the northeastern tent in the Imperial Camp: hitting the chest does nothing. Kicking the chest in the Imperial Camp is the only opportunity to make a Doberman formation appear on the Veldt. The Doberman Rage becomes permanently unavailable if the chest is not kicked. The Doberman has no Bestiary entry in the remakes.

Stats Edit

Final Fantasy VI enemy stats
#N/A#N/A #N/A
Names Location Type Other information
SNES: Doberman
PS: Doberman
GBA: Doberman
iOS: Doberman
Imperial Camp (GBA)
Imperial Camp (SNES)
None N/A
Stats
Level HP MP Attack Magic
12 465 10 10 10
Defense Magic Defense Magic Evasion Speed Hit Rate
0 150 0 35 100
Evasion EXP Gil
0 0 83
Elemental affinities
Fire-icon-ffvi Ice-icon-ffvi Lightning-icon-ffvi Poison-icon-ffvi Holy-icon-ffvi
200% 100% 100% 100% 100%
Earth-icon-ffvi Wind-icon-ffvi Water-icon-ffvi Restorative Instant Death
100% 100% 100% -100%Absorbs 100%
Statuses and immunities
Blind Zombie Poison Magitek Invisible Imp Petrify Death Doom Critical
- - - - - - - - - -
Image Silence Berserk Confuse Sap Sleep Float Regen Slow Haste
- - - - - - - - - -
Stop Shell Protect Reflect Meteor Strike Libra Sketch Control Fractional Invincible
- - - - - - - - - -
Items
Steal Item dropped Metamorphose
(Miss rate: 0%)
[87.5%Applies when successful; success based on users' level, doubles with Thief's Bracer.] Potion
[12.5%Applies when successful; success based on users' level, doubles with Thief's Bracer.] Hi-Potion
None [Slot 1 (25%)]Antidote
[Slot 2 (25%)]Green Cherry
[Slot 3 (25%)]Eyedrops
[Slot 4 (25%)]Gold Needle
Morph ID: 0
Abilities
Attack Abilities Rage Sketch Control & Confuse
Normal Attack: Dragon Claws
Special Attack: Bite (Level 1 = Attack x 1.5)
Flee Attack, Bite Attack, Bite Attack, Bite

Battle Edit

The Doberman is not a dangerous enemy but has considerable HP. It is weak to Fire.

Strategy Edit

Shadow should throw Shurikens at them while Sabin uses a Blitz. If he knows Rising Phoenix, it can hit the Doberman's weakness to Fire and do heavy damage.

AI script Edit

If monster is by itself:

Target: Self
Flee (100%)

Attack Turns:
1st Turn: Attack (100%)

If attacked by "Attack": Bite (66%)

Other appearances Edit

Final Fantasy Record Keeper Edit

FFRK

FFRK Doberman FFVI
Baknamy FFTA2This article or section is a stub about an enemy in Final Fantasy Record Keeper. You can help the Final Fantasy Wiki by expanding it.


Gallery Edit

Etymology Edit

The Doberman Pinscher or simply Doberman, is a breed of domestic dog originally developed around 1890 by Karl Friedrich Louis Dobermann, a tax collector from Germany.

Related enemies Edit

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