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Doberman

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FFVI iOS Doberman Sprite
An imperial guard dog. They attack with a Bite, but will run away if left alone.
Final Fantasy VI PlayStation Bestiary entry

The Doberman is an enemy in Final Fantasy VI. It can only be encountered by kicking the chest in the northeastern tent in the Imperial Camp: hitting the chest does nothing. Kicking the chest in the Imperial Camp is the only opportunity to make a Doberman formation appear on the Veldt. The Doberman Rage becomes permanently unavailable if the chest is not kicked. The Doberman has no Bestiary entry in the remakes.

BattleEdit

The Doberman is not a dangerous enemy but has considerable HP. It is weak to Fire.

StrategyEdit

Shadow should throw Shurikens at them while Sabin uses a Blitz. If he knows Rising Phoenix, it can hit the Doberman's weakness to Fire and do heavy damage.

AI scriptEdit

If monster is by itself:

Target: Self
Flee (100%)

Attack Turns:
1st Turn: Attack (100%)

If attacked by "Attack": Bite (66%)

Other appearancesEdit

Final Fantasy Record KeeperEdit

FFRK Doberman FFVI
Baknamy FFTA2This article or section is a stub about an enemy in Final Fantasy Record Keeper. You can help the Final Fantasy Wiki by expanding it.


GalleryEdit

EtymologyEdit

The Doberman Pinscher or simply Doberman, is a breed of domestic dog originally developed around 1890 by Karl Friedrich Louis Dobermann, a tax collector from Germany.

Related enemiesEdit

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