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Divine Judgment (ability)

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FFXI Divine Judgment

Divine Judgment in Final Fantasy XI.

Sears enemies with a beam of holy light.
—Description, Final Fantasy VI.

Divine Judgment (聖なる審判? or せいなるしんぱん, Seinaru Shinpan?, lit. Holy Judgement), also known as Justice, Holy Judgment, Divine Light, or Divine Wrath, or with its alternate spelling, Judgement, is a recurring ability in the series. It is usually the main attack of the summon Alexander and deals heavy damage to all targets, usually Holy-elemental.

Appearances Edit

Final Fantasy IV Edit

IV

Divine Judgment is an enemy ability that only appears in the Nintendo DS remake, and is used by the superboss Proto-Babil. It inflicts extreme non-elemental damage to the party, upwards to about 7,000 - 9,999 damage each.

Final Fantasy V Edit

V

Divine Judgment is an ability of the Oracle usable through the Predict command. It heavily damages all enemies and heals the party.

Final Fantasy VI Edit

VI Divine Judgement, originally called Justice, is the attack of the Esper Alexander, which inflicts Holy-elemental damage on all enemies.

Final Fantasy VII Edit

VII Judgement is again Alexander's special attack, which inflicts major Holy-elemental damage to all enemies, and is the only source of Holy-elemental attacks in the game for the player. It can be paired with Elemental on a weapon to deal Holy damage without summoning Alexander, but his materia is still required for this.

Final Fantasy VIII Edit

VIII Alexander's attack, Holy Judgment, is a Holy-elemental attack that damages all enemies. Alexander's summon time is 22.1s, which, according to the Final Fantasy VIII Ultimania, allows the player to boost its damage to around 230% of normal damage using a regular PlayStation controller.

Its damage is calculated as follows:[1]

Damage = 63 * Level / 10 + 48 + 20
Damage = Damage * (265 - TargetSpr) / 8
Damage = Damage * 48 / 256
Damage = Damage * Boost / 100
Damage = Damage * (100 + SummonMagBonus) / 100
Damage = Damage * (900 - ElemDef) / 100:

Elemental Defense starts at 800 (0%), 900 nullifies damage and 1000 absorbs it. If an enemy is shown to be weak against an element, its Elemental Defense is below 800. If damage becomes negative (due to high Elemental Defense), the target is healed by that amount.

Final Fantasy IX Edit

IX

FFIX PC Battle of Alexandria 16

Alexander's attack.

During the Battle of Alexandria, Alexander counters Bahamut's Mega Flare with an unnamed attack that greatly resembles his signature ability, Divine Judgement. Countless beams of holy light are fired from Alexander's angelic wings and engulf Bahamut, easily defeating him and stopping his rampage across the city.

Final Fantasy XI Edit

XI Divine Judgment is the ultimate attack used by Alexander, during the final battle of the Treasures of Aht Urhgan storyline. It inflicts very high Light-elemental damage in an area of effect. Similar to Prime Avatars, he uses this ability at 50% health, making it simple to prepare for it.

Judgment is also the name of a powerful single-hit Club Weapon Skill.

Impresario-ffvi-iosThis article or section is a stub about Final Fantasy XI. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy XIII Edit

XIII Divine Judgement is Alexander's ultimate attack when he is in Gestalt Mode. A hidden compartment opens up in the center of Alexander and shoots lasers on the ground which form an intricate white circle, which then explodes. The damage dealt is weakness-specific.

Divine Judgment raises the chain bonus by an amount based on the attack's level:

Level 1: 8.00 * 1 + 18.00 * 2 + 19.00 * 3 = 101.00[2]
Level 2: 8.00 * 1 + 18.00 * 3 + 19.00 * 4 = 138.00
Level 3: 8.00 * 2 + 18.00 * 5 + 19.00 * 6 = 220.00

Divine Judgement deals more damage based on the target's weaknesses:

  1. If the target is weak to physical or magical attacks the final damage becomes Normal damage * 2.00
  2. If the target is weak to at least one element the final damage becomes Normal damage * 2.00
  3. If the target has either Deprotect or Deshell the final damage becomes Normal damage * 1.89

The effects are cumulative. If the target is weak to at least one element, weak to either physical or magical attacks, and has either Deprotect or Deshell the final damage will equal:

Normal damage * (2.00 * 2.00 * 1.89) = Normal damage * 7.56[2]

"Normal damage" refers to the amount of damage that would have been dealt without the modification.

Final Fantasy XIV Edit

XIV

Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy XIV. You can help the Final Fantasy Wiki by expanding it.

Divine Judgement is Alexander Prime's ultimate attack. In order to survive the blast, the party must destroy all of Alexander's summoned minions before the gigantic fortress that makes up Alexander's main body rises from the abyss. Once the fortress is in position a ten second countdown will begin before firing several massive beams from its eyes and engulfing the entire arena in divine light dealing a massive amount of Holy damage. Due to how powerful this attack is, failure to charge up and use a Tank class' defensive Limit Break will result in a total party wipe. If the party survives Alexander Prime will declare the party "worthy" and transform into his final form.

Final Fantasy Type-0 Edit

TYPE0

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Final Fantasy Dimensions Edit

FFD Divine Shot is an ability used by Alexander, either to attack the party during the battle to obtain the Eidolon or to damage multiple enemies after the Eidolon has been vanquished. It costs 64 MP to use and deal Light damage to all targets.

Final Fantasy Legends II Edit

FFLTnS

Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Legends II. You can help the Final Fantasy Wiki by expanding it.

Dissidia Final Fantasy Edit

Dissidia Judgment is used whenever Alexander is summoned. It freezes the user's Bravery, which means it will not decrease even after connecting with an HP attack. It lasts 17 seconds during auto version, and 25 seconds during manual version.

Dissidia 012 Final Fantasy Edit

Dissidia012 Alexander uses Judgement again when summoned. Its effect is the same, but its duration has been greatly decreased in this game.

Dissidia Final Fantasy (2015) Edit

Dissidia

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Pictlogica Final Fantasy Edit

PFF

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Final Fantasy Airborne Brigade Edit

FFAB

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Final Fantasy Artniks Edit

Artniks

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Final Fantasy Record Keeper Edit

FFRK

Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Record Keeper. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Explorers Edit

FFE

Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Explorers. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Trading Card Game Edit

TCG

Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Trading Card Game. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Fables: Chocobo's Dungeon Edit

FablesC'sD

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Non-Final Fantasy guest appearances Edit

Bahamut Lagoon Edit

Bahamut Lagoon - Heaven's Judgement

Heaven's Judgement in Bahamut Lagoon.

Alexander's signature attack is Heaven's Judgement, an attack that deals massive damage to a single target in battle.

Gallery Edit

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Etymology Edit

Divine judgment means the judgment of God or other supreme beings within a religion. The concept is prominent in Abrahamic religions, most significantly in the Last judgment.

References Edit

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