|Relm: I couldn't miss the chance to practice my drawing!|
|This article is in need of a few pictures. Perhaps you can help by uploading and adding a picture or two.|
- "Magick that neutralizes magick power, nullifying all status effects."
- —Description, Final Fantasy Tactics.
Dispelga (デスペガ, Desupega?), also known as Vengeance, is a recurring spell that appears in later Final Fantasy games. It is an upgraded version of the Dispel spell, which targets all units of the enemy party and removes all buffs from those units. It is generally available to endgame or late game bosses, though it can be used by the party in some installments.
- See also: Dispel.
Vengeance acts the same way as Dispelga, and it's a enemy only ability that removes Invisible, Image, Regen, Haste, Protect, Shell, Reflect, Reraise, and Float from all targets. It is used by Kefka (Final) and Omega Weapon.
Dispelga first appeared in Final Fantasy X, but not as a spell that the player could use; it was exclusive to Seymour Guado.
Dispelga is a Black Magic spell available only to some Notorious Monsters (although Scholars could simulate it by casting Dispel with Manifestation). It removes one status effect from all targets (generally players) in range.
Dispelga is a level 6 White Magick spell and that costs 8,200 gil and 50 LP to acquire. The spell can be bought in Balfonheim. Dispelga is identical to the original Dispel spell, that only affects multiple targets. It can also remove the Slow and Stop statuses.
In the International Zodiac Job System version, Dispelga is a White Magick 10 License. It can only be obtained from a chest in the Feywood's White Magick's Embrace. It is a spell for both White Mage and Monk job classes, though Monks can only learn it after getting the license for the Esper Famfrit.
Dispelga is a Technique which cost 1 Technical Point to use. It removes all buffs and debuffs from all allies and enemies. It is learned at Crystarium Level 8. Lightning learns it in the Commando role, Snow and Fang learn it in the Sentinel, and Sazh, Vanille and Hope learn it in the Ravager role.
Dispelga returns as a normal ability in the sequel, this time being learned solely by Serah in the Saboteur role. Furthermore, it's effect has drastically changed. It no longer dispels all enhancements and ailments on both enemies and allies; instead it has a low chance of dispelling the most recent enhancements on all enemy units. Also, an item called Unicorn's Horn now has the same effect as Dispelga from Final Fantasy XIII.
- "Spirits behind breeze...wipe all evil magic! Despair2!"
- —Upon casting
Dispelja, known as Despair 2 in the PS version, is an enemy ability available to the Lucavi Ultima in her Arch Seraph form. It dispels Float, Reraise, Invisible, Regen, Protect, Shell, Haste, Faith, and Reflect.
Its success rate is as follows:
Dispelja appears as an enemy ability available to the Neukhia Whisp. It dispels all buffs from all opponents on the field.
|This section of the article about Final Fantasy Dimensions is a stub. You can help Final Fantasy Wiki by expanding it.|
|Final Fantasy XIII Abilities|
|Powerchain - Lifesiphon - Faultsiphon - Launch - Ravage - Smite - Blindside - Scourge - Jeopardize - Deathblow - Adrenaline|
|Attack - Blitz - Ruin - Ruinga - Highwind - Sovereign Fist|
|Vigor - Overwhelm - Fearsiphon|
|Fire - Fira - Firaga - Blizzard - Blizzara - Blizzaga - Thunder - Thundara - Thundaga - Water - Watera - Waterga - Aero - Aerora - Aeroga - Flamestrike - Froststrike - Sparkstrike - Aquastrike - Army of One - Cold Blood - Last Resort|
|Evade - Counter - Deathward - Fringeward - Reprieve|
|Provoke - Elude - Challenge - Vendetta - Entrench - Steelguard - Mediguard|
|Deprotect - Deprotega - Deshell - Deshellga - Poison - Poisonga - Imperil - Imperilga - Slow- Slowga - Fog - Fogga - Pain - Painga - Curse - Cursega - Daze - Dazega - Dispel - Death|
|Bravery - Bravera - Faith - Faithra - Haste - Vigilance - Enfire - Enfrost- Enthunder - Enwater - Protect - Protectra - Shell - Shellra - Barfire - Barfrost - Barthunder - Barwater - Veil|
|Cure - Cura - Curasa - Curaja - Esuna - Raise|
|Summon - Libra - Renew - Quake - Dispelga - Stopga|
|High HP - Low HP - Physical Defense - Magic Defense - Damage Reduction - Ultimate Physic - Ultimate Magic - Fire Resistance - Ice Resistance - Lightning Resistance - Water Resistance - Wind Resistance - Earth Resistance - Debrave Resistance - Defaith Resistance - Deprotect Resistance - Deshell Resistance - Slow Resistance - Poison Resistance - Imperil Resistance - Curse Resistance - Pain Resistance - Fog Resistance - Daze Resistance - Boost - Gestalt - Positive Effect - Adamancy - Independent|
|Eidolons: Normal Mode|
|Common Abilities: Arise - Penetration - ATB Charge|
|Shiva: Wheel Rap - Flip Kick - Wheel Grind - Wheel Toss - Pirouette|
|Odin: Flourish of Steel - Skyward Swing - Seismic Strike - Crushing Blow - Ullr's Shield - Valhalla's Call|
|Brynhildr: Slash - Valkyrian Scythe - Gunshot - Pyroshot - Cryoshot - Electroshot - Hydroshot - Pyroburst - Electroburst - Hydroburst|
|Bahamut: Dragon Claws - Whirlwind - Umbral Vise - Inferno - Ignis|
|Alexander: Steelcrusher - Obliterator - Soaring Uppercut - Blast Punch - Explosive Fist - Lofty Challenge|
|Hecatoncheir: Pummel - Aerial Tackle - Hurricane Kick - Force Projection - Counter - Looming Wrath|
|Eidolons: Gestalt Mode|
|Shiva: Wheelie - Spinfreeze - Icicle Drift - Ice Ramp - Diamond Dust|
|Odin: Stormblade - Lightning Strike - Razor Gale - Thunderfall - Zantetsuken|
|Brynhildr: Chopper Spin - Caltrop Bomb - Centrifugal Sweep - Spark Shower - Múspell Flame|
|Bahamut: Hunting Dive - Aerial Loop - Obliterating Breath - Pulsar Burst - Megaflare|
|Alexander: Purification - Earthquake - Brutal Sanction - Retributive Blast - Divine Judgment|
|Hecatoncheir: Chain Cannons - Missile Tetrad - Piercing Ray - Force Blasters - Gaian Salvo|