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Dispel (デスペル, Desuperu?), also known as XFER, Erase, and DeSpell, is a spell that appears mostly as White Magic in various games in the series. It removes positive status enhancements and some magic-based status ailments from its target. It is not always guaranteed that Dispel will work even if the creature does have a positive status effect on it. An area of effect version, Dispelga, exists in some games. Generally Dispel cannot be reflected and is able to remove the reflect status if it is not innate.
- See also: Dispelga.
Dispel, also known as XFER in the NES release, is a level 8 White Magic spell. In the NES and Final Fantasy Origins releases it was meant to remove all forms of elemental defense from a single enemy. Due to a programming error its effectiveness was set to 0 rendering it useless in the Nintendo version. In subsequent releases after Origins, Dispel removes all beneficial status effects from a single enemy. Dispel can be cast by Death Gaze, Death Eye, Death Knight, and Dark Fighter.
Dispel is a White Magic spell that attempts to reduce the target's resistance to spells in the Famicom and Origins releases. This would allow spells to do more damage, and gives status spells like Fog and Swap a chance to hit targets otherwise immune to their effects. The success rate increases with the spell's level. The spell is bugged in the NES version and does not work.
In the Dawn of Souls and the Anniversary editions, Dispel removes beneficial status effects, making it more akin to other appearances of Dispel in the series. Any character can learn Dispel by having them use the Dispel Tome (called the Dispel Scroll in the Origins release).
|Effect||Allows the target to learn Dispel when used outside of battle. Casts Dispel VIII on all allies when used in battle.|
|Cost||3,000 gil (Origins)|
|2,000 gil (Dawn of Souls, 20th Anniversary Edition)|
Erase is a level 5 Black Magic spell that can be bought for 5,000 gil at Northeast Saronia and Doga's Village. It removes all beneficial status effects on the target. The Scholar's main ability, Study, dispels the target's positive status along with scanning their stats, HP and weaknesses. Erase can only be used by the Black Mage, Sage, and Magus classes.
In the NES version, the spell was meant to remove only the Reflect status, but does not do so. It would have a 60% accuracy.
Dispel is a White Magic spell learned by Rosa and Porom. It was not present in the SNES version for the player to use, but it could be used by using the Aura Staff, called Lunar in the SNES version, as an item. It costs 15 MP in the DS version and 12 MP in the PS and GBA versions.
The Lunar Staff in the SNES version does absolutely nothing when it's used as an item during battle. But if used on a character with Reflect status, it causes the animation to be reflected onto a random enemy, although it will still do nothing. In the original Japanese version, this item produces the effect of Dispel when used as an item, which is what the animation is from. This functionality was removed from Final Fantasy II (US) and Easy Type, but can still be seen by the player because its visual effect wasn't removed from the game.
Dispel returns as a White Magic spell in the sequel of Final Fantasy IV. Rosa learns it at level 31 and Porom learns it at level 31. It removes all positive statuses: Berserk, Stop (only if Doom is inflicted), Blink, Sap, and Barrier on a single target at the cost of 12 MP.
Dispel costs 12 MP to cast and is learned by Rosa at level 33, Porom at level 31, and Leonora at level 42. Fusoya starts with the spell. Like in the previous game, the spell is useless against enemies in Reflect status.
Dispel is taught by Unicorn and Alexander at a rate of x2 and x10, respectively, while Terra Branford learns it naturally at level 37. Notably, Dispel is classified as Gray (Support) magic, rather than White. It costs 25 MP to cast and is vulnerable to Runic. The spell removes all positive statuses as well as Slow, Stop, and Berserk. Dispel can be cast by Holy Dragon, Level 50 Magic, Level 80 Magic, Level 90 Magic, Magic, and Zurvan.
The Destruct Materia has DeBarrier (デバリア, Debaria?), which only removes protective barriers (Barrier, MBarrier, Reflect, and Shield), and DeSpell (removes all barriers, plus Haste, Slow, Stop, Regen, Death Force, and Resist). DeBarrier costs 12 MP to cast and DeSpell costs 20 MP.
The Materia is acquired by entering the Shinra Manor basement in Nibelheim during disc 1 and Sephiroth will throw it at the player. The player can also cast Dispel with the Holy Torch item, which can only be obtained through morphing a Stilva or Evilhead.
Dispel removes positive status effects from enemies, and can be cast when the appropriate Materia has been equipped. It can be bought from the Happy Turtle shop (found in a treasure in mission 4-3-6) for 5,000 gil, and is also dropped by certain enemies and found on certain missions. It costs 10 MP to cast.
Dispel can be drawn from several enemies in the game. It removes all positive statuses. It can be used by Edea against the party. Casting Dispel in battle increases compatibility with Cerberus by 0.2, but lowers compatibility with Carbuncle by 1.2, with Siren by 0.8, with Diablos by 0.4 and with Eden by 0.2.
|Draw from||Level 1-100: Abadon, Bahamut, Droma, Edea*, Elastoid, Helix, Right Orb, Rinoa, Seifer*, Turtapod, Ultima Weapon|
Level 20-100: Death Claw, GIM52A
Level 30-100: Blood Soul, Elite Soldier, Hexadragon, Mesmerize, Oilboyle
|Draw Points||Winhill town square, Deep Sea Research Center second level, Ultimecia Castle - Chapel, Monterosa Plateau|
|Refine||Supt Mag-RF: 1 Magic Stone refines into 5 Dispels; 1 Wizard Stone refines into 20 Dispels; 1 Saw Blade refines into 20 Dispels|
|No effect||No effect||No effect||Drain: +0.50%|
Dispel is learned by equipping either Tiger Racket or the Siren's Flute, and only Eiko can use it. It removes all positive status effects from the target and costs 16 MP to cast and 35 AP to master. It ignores be reflected and works with Return Magic.
Dispel is a White Magic spell found in Yuna's section of the Sphere Grid. It costs 12 MP to use and in addition to removing all positive status effects (except Auto-Life), it will also remove Curse and all four Breaks. Seymour also has enhanced version of this spell (similar to Dispelga) in the battles against him which affects all enemies. Dispel can be cast by Anima at the Remiem Temple, Cindy, Seymour Flux, Seymour Omnis, and Varuna.
Dispel is learned by the White Mage dressphere. An item called Dispel Tonic has the same function as the spell. It costs 12 MP to cast and 30 AP to master, and requires Esuna to be mastered before it appears. Dispel is cast by a wide variety of enemies in this game, mainly by monsters in Oversoul.
Dispel is available exclusively to Red Mages and Scholars who are currently under the effect of Addendum: Black. Dispel is Level 32 Black Magic enfeebling magic spell aligned with the Dark element. Dispel can miss. Some status effects cannot be dispelled, and Dispel will only remove one (randomly chosen) status at a time in any event.
Also, there are other ways to remove status effects available to other jobs. Bards possess an equivalent to Dispel in the form of Magic Finale, a Level 33 Bard song. Since the Bard's Finale functions on Light and Red Mage functions on Dark, there is a possibility that one or the other would have a better success rate versus certain monsters with affinity or weakness towards one of those elements.
Blue Mages have both Light and Dark-aligned spells that can remove status effects. Fenrir may be used by Summoners as well, though this is rare due to the high recast time. A Corsair's Dark Shot ability functions similarly as well. A level 75 Thief's Aura Steal ability may remove an enemy's status effect (and grant it to the Thief), as may Absorb-Attri cast by a level 91 or higher Dark Knight.
Many Notorious Monsters can cast Dispelga, which is like Dispel except that it affects all players within range and automatically wipes all shadow images from Utsusemi and Blink before the effect to be dispelled is chosen.
Dispel is a White Magick spell, available as license 5 that costs 4,500 gil and 45 License Points and can be purchased at Nalbina after defeating Judge Bergan. Dispel removes positive status effects from a target, and can also remove some negative status effects that are not removable by Esuna, such as Slow and Stop. There is also the multi-target upgrade, Dispelga, that requires the the White Magic 6 License and costs 8,200 gil and 50 LP and can be purchased in Balfonheim.
In the International Zodiac Job System version, Dispel is again a White Magick license 5, but it can only be obtained from a chest in the Tomb of Raithwall's Royal Passage. Dispel can be learned by White Mage and Red Mage.
Dispel is a Saboteur debuff skill that removes one positive effect from the target. The effect that is removed is the one most recently applied. The multi-target version, Dispelga, is a technique that costs 1 TP, usable once it is unlocked in a character's Saboteur Crystarium. Unlike Dispel, which removes only one positive status effect from one target at a time, Dispelga removes all status effects, both positive and negative, from all allies and enemies.
Dispel returns in Final Fantasy XIII-2, but with a lower ATB cost. The evolved form, Dispelga, is also learnable by Serah and is no longer considered a technique. It costs 3 ATB bars to execute. Additionally, Dispel's effect has been slightly modified: Each cast has a chance of dispelling the most recent status ailment(s) from the enemy, and does in no way affect the allies' enhancements nor debuffs. However, an item in the game called Unicorn Horn, has the exact same effect as the Dispelga from the previous game.
- "Neutralize beneficial status effects on the target."
- —Description, Final Fantasy Tactics.
- "Illusions, lies, to heaven! Dispel Magic!"
- —Upon casting in PlayStation version.
Templar's Dispel can only target one unit, while Mystic's Harmony can target multiple units. It can remove Levitate, Reraise, Vanish, Regen, Protect, Shell, Haste, Faith, and Reflect from the target. Ultima can use an upgraded form called Dispelja, originally called Despair 2; this version has larger effect area than Dispel and Harmony.
Dispel is learned by the Bishop. As such, only bangaa can learn it from the Bless Staff. It costs 12 MP to cast, has a range of 3 and vertical reach of 2, and it is stealable through the ability Steal: Ability. A Gadgeteer, exclusive to the moogle race, however, can learn the Blue Screw action ability from the White Fangs which, according to the in-game description, "works like 'dispel'", but targets either all allies of all foes.
The Bishop spell Dispel removes buffs from units in a small area and is learned through the Staff of Blessings. The Ninja ability Unspell ability also removes buffs and is learned from Ama-no-murakumo, but only targets adjacent units. The Blue Magic spell Roar casts Dispel on all units.
Dispel requires 300 AP to master and 12 MP to cast while unspell requires 300 AP to master and 4 MP to cast.
Dispel is a Sorcerer Spell learned from the Grimoire Dissiper, found inside a treasure chest in the Undercity West's The Children Hideout. Dispel nullifies all status effects on a single target. The spell costs 10 MP.
Dispel is a magical attack that has 15 uses, it also increases a Robot's HP by 9. The damage formula for Dispel is the user's Mana x13. This ability is effective effective against the undead (Skelton, Zombie, O-Bake) and targets one group only. This attack can be used by Anubis.
There is an enemy ability called Dispel, it cost no MP to use and it can inflict Fatal to one enemy.
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Erase appears as an ability that can be chosen in the Onion Knight's Sage EX Burst, although it does nothing when selected.
Dispel is an item that removes all curses from all equipment.
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Dispel is a level 6 White Mage spell that costs 3 SP to cast. It removes curses from equipped items.