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Disable, also known as Don't Act (ドンアクト (or ドンアク), Don Akuto (Don Aku as a spell)?), is a recurring status effect, exclusive to games set in Ivalice. This status prevents the affected character from performing any action, meaning they can only move.
- See also: Paralysis
The character is unable to act. Remove with a Remedy.
Disabled units cannot take action, but can still move. It is caused by the Time Magick spell of the same name and by Sledgehammer and Orochi weapons, and the Stone Bolts. In the International Zodiac Job System version there is an upgraded version of the spell, Disablega, with larger effect area than Disable, used by Tiamat and Gil Snapper. Gilgamesh and Zalera's spell, Lv.3 Disable can inflict Disable to a character.
There exists a glitch where if an Etém is afflicted with both Disable and Confuse, it will continuously teleport without pause. They cannot be killed, cannot be dispelled, and the status effects will not wear out, as they are paused while the enemy is teleporting.
Disable renders a unit unable to take any action. It is healed by Penelo's Esunaga or Fran's Ward of the Wood. The player can inflict the status on opponents with Penelo's Hypnotic Dance, Balthier's Maim or Bahamut's Mega Flare.
Known as Disable in the PSP port, and Don't Act in the original version, it is caused by the Mystic's spell, Hesitation, as well as the Templar's Spellblade ability of the same name. The Arm Shot ability of the unique classes Machinist and Sky Pirate inflicts the status as well, whose hit-rate is dependent on the user's Speed stat.
Orran can also inflict Disable with his Celestial Stasis ability. Disable makes a unit unable to act, evade, or use reaction abilities, including Blade Grasp and Abandon. At the end of an AT, a unit with Don't Act will have his CT decremented as if he had acted. It can be cured by Choco Esuna, Esuna, Remedy, Purification and Dragon's Gift. Disable lasts for 24 ticks.
This status is called Disable and lasts until after the afflicted unit has taken three turns. It can be inflicted by an Archer's Aim: Arm, an Elementalist's Fire Whip, and a Juggler's Dagger. Cid can also Disable with the Bind A-ability in his job, Judgemaster.
Aside from the skills in Final Fantasy Tactics Advance (with the exception of Bind), Disable can also be caused by a Ranger's Mirror Bandage (though it requires a Bandage), a Raptor's Shield Bash, and a Geomancer's Earth's Embrace.