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Dirge of Cerberus -Final Fantasy VII-

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Dirge of Cerberus -Final Fantasy VII-
File:DoClogo.PNG
ダージュ オブ ケルベロス -ファイナルファンタジーVII-
Dāju obu Keruberosu -Fainaru Fantajī Sebun-
Developer(s): Square Co., Ltd.
Publisher(s): Japan Square Co., Ltd.
United States/Canada SCE America
Release date: Japan January 26, 2006
Japan September 4, 2008
(International)
United States/Canada August 20, 2006

Europe November 11, 2006

Genre: Action role-playing game
Game modes: Single player,
Multiplayer (Japanese version only)
Ratings: CERO:12+12+
ESRB:TeenTeen
OFLC:MM
PEGI:16+16+
Platform(s): PlayStation 2

Dirge of Cerberus -Final Fantasy VII- (ダージュ オブ ケルベロス -ファイナルファンタジーVII-, Dāju obu Keruberosu -Fainaru Fantajī VII-) is part of the Compilation of Final Fantasy VII and is set 3 years after Final Fantasy VII and 1 year after Final Fantasy VII: Advent Children. It is a third-person shooter, the only game of that type in the entire Final Fantasy series. The game reveals more about Vincent Valentine's past and tells the story of his battle against a group of SOLDIERs known as "Deepground".

The game has been given a mobile phone "midquel" called Dirge of Cerberus Lost Episode -Final Fantasy VII-.

Contents

[edit] Gameplay

Dirge of Cerberus is a third-person shooter RPG. The game consists of 10 chapters with stages in each of them. Players will primarily play Vincent, though on one occasion, players will also play as Cait Sith.

As Vincent, players will shoot enemies by raising their weapon with L1 or R1, and then subsequently shoot again with R1 after setting an enemy in their sights with the right analog stick. A combo of melee attacks can also be performed to conserve ammunition and even deflect incoming bullets and rockets. Vincent can also loose a elementally-aligned magic bullet with L1 by equipping a Materia to the weapon. Vincent can also perform jumps and rush maneuver to quickly avoid attacks, although in the Japanese version, the rush was originally a simple roll. As Cait Sith, players must hide behind objects to prevent detection from Deepground soldiers while progressing through the level.

Gameplay in Dirge of Cerberus

Defeating opponents earns players Experience, which can be used to level up Vincent for increased attributes or exchanged for gil at a x10 exchange rate after completing a chapter or restarting upon defeat. Vincent's weapons can also be customized with items bought or found throughout the game. Players can also use the Limit Breaker item to transform Vincent into his iconic Galian Beast, benefiting from increased attack and defense power and being able to shoot homing fireballs. In the Japanese version, the player was able to freely transform back and forth from the Galian Beast by pressing L1+R1, gradually consuming MP as you remained in Limit Break form. Vincent can also purchase items like Potions and Ethers from shops in between chapters or on the field from jukeboxes.

Dirge of Cerberus also supported the use of a USB mouse and keyboard for PC-like control, and a user-friendly sight support system, ranging from the normal "Manual" sight control for seasoned shooters, a "Semi-automatic" sight control allowing players to align an over-sized sight at enemies to lock a smaller sight onto them, and an "Automatic" sight control which locks onto the nearest enemy as soon as the gun is raised, perfect for players lacking the dexterity to accurately aim.

The Japanese version also featured an online multiplayer mode where a player could create a custom Deepground soldier and go head-to-head with other players, or work alongside them to complete missions that takes them all over the world of Final Fantasy VII. The multiplayer even included its own story, divulging more secrets about Deepground and the Tsviets prior to the Vincent's battle with them. While releases outside of Japan did not see the multiplayer, they did come packed with the Extra Mode, which featured a complete list of different Missions to tackle, many of which were missions from the multiplayer.

[edit] Characters

Main article: List of Dirge of Cerberus -Final Fantasy VII- Characters
The cast of Dirge of Cerberus -Final Fantasy VII-

[edit] Returning characters

While most of the main cast from Final Fantasy VII return, the majority of them make cameos only. Yuffie, Reeve, Cid, and Cait Sith are the only characters that players can talk to. The other characters mainly just make cameos.

[edit] New characters

[edit] Story

Spoiler warning: Plot and/or ending details follow. (Skip section)

Three years after the events of Final Fantasy VII, an unknown group of powerful SOLDIERs appear, bringing a swift and bitter end to the peace enjoyed by the people of the world. The members of this enigmatic group are the Deepground SOLDIERs; an elite battalion of SOLDIER's finest who were trapped under the ruins of Midgar for three long years. Their intention is to call forth the final WEAPON, Omega, before its time. However, to do that, Deepground needs a mass of "clean" sacrifices, and the enigmatic Vincent to lead the way to Omega.

After Deepground begins their invasion of the sleepy town of Kalm, Vincent Valentine finds himself pursued by their elite members, the Tsviets. An unrelenting chain of events leads Vincent back to places he only wished he could forget, unraveling the truth behind his agonizing past, and forcing him to once again to be the key player in a battle for the planet itself, and all those living in it.

Reeve Tuesti, former Head of Urban Development at Shinra (as well as the remote pilot of Cait Sith), is now the leader of the World Regenesis Organization, or WRO, which is responsible for the reconstruction of the planet, as well as protecting it from those who wish the world further harm. Yuffie Kisaragi is another member of the organization, and several other characters from the original game provide the WRO with outside assistance.

Vincent meets Shalua Rui, a doctor with the WRO, whilst investigating the disappearance of WRO troops in the city of Edge, and during a confrontation with Rosso the Crimson, one of the Tsviets, he momentarily transforms into Chaos, attacking Rosso and forcing her to flee.

Vincent collapses, and is taken to the WRO headquarters, where he again meets Shalua. After learning that Lucrecia was involved in the Chaos project, the headquarters come under attack by Deepground troops, led by two of the Tsviets, Azul the Cerulean and Shelke the Transparent.

[edit] Multiplayer Mode

The Multiplayer Mode storyline takes place at an unknown time before the start of the game. During this time in Deepground, the organization is not lead by the Tsviets but rather the cruel Restrictor who constantly tortures his test subjects to create the perfect killing machines. None of the other Deepground soldiers can fight against him, for they have a chip in their brain with restricts their actions. The storyline follows the training of a playable Tsviet (gender chosen by the player). During the soldier's training he or she meets up and fights with the other Tsviets while being lead along by a mysterious SOLDIER named Usher. Though the player character's memory has been erased, he or she remembers a younger sister who was kidnapped along with them into Deepground. As the player advances, they eventually reach the rank of Tsviet, but are never actually given a color.

During a training exercise, the player joins joins with the Tsviets in a revolt against the Restrictor. Despite all their combined power, the Restrictor is still a formidable foe, and he is able to defeat several of them at once. But the player character has yet to have a chip implanted, so with his or her help the Tsviets prove victorious and they kill the Restrictor. In the end, however, the player learns that he or she has been mislead. All memories they had of their sister had been implanted by Shelke using the SND. Even Usher was just a computer simulation who did not actually exist. The hope was that the player would take the Restictor's place so that Shinra would not notice the revolt, but the player character's mind had already collapsed. The Multiplayer Mode ends with his or her death.

[edit] Voice actors

Character Japanese English
Vincent Valentine Shougo Suzuki Steve Blum
Shelke the Transparent Fumiko Orikasa Kari Wahlgren
Shalua Rui Yuu Asakawa Kim Mai Guest
Reeve Tuesti Banjou Ginga Jamieson Price
Cait Sith Hideo Ishikawa Greg Ellis
Weiss the Immaculate Jouji Nakata Dave Boat
Nero the Sable Ryotaro Okiayu Mike Rock
Azul the Cerulean Tessho Genda Brad Abrell
Rosso the Crimson Atsuko Tanaka Mary Elizabeth McGlynn
Yuffie Kisaragi Yumi Kakazu Mae Whitman
Cid Highwind Kazuyuki Yama Chris Edgerly
Cloud Strife Takahiro Sakurai Steve Burton
Tifa Lockhart Ayumi Ito Rachael Leigh Cook
Barret Wallace Masahiro Kobayashi Beau Billingslea
Grimoire Valentine Jouji Nakata Bob Joles
Lucrecia Crescent Rio Natsuki April Stewart
Professor Hojo Nachi Nozawa Paul Eiding
Genesis Rhapsodos Gackt Robin Atkin Downes

[edit] Soundtrack

Dirge of Cerberus' soundtrack was released in Japan on January 15, 2005. The soundtrack was composed by Masashi Hamauzu. Two theme songs on the soundtrack, LONGING and REDEMPTION, were done by Japanese rock singer Gackt Camui. Gackt makes a "cameo" as Genesis in the game's secret ending.

[edit] Development

An idea to make a Final Fantasy First-person shooter game was originally conceived by Producer Yoshinori Kitase. Before the game was to decided to be placed in the Final Fantasy VII universe, several other candidates were considered for the main protagonist like Irvine Kinneas from Final Fantasy VIII and Yuna from Final Fantasy X. Barret Wallace was also considered but Kitase eventually chose Vincent because the character "made a presence" in his mind.

The POV of the game was decided to be placed behind Vincent for a full-character view so that new-comers to the shooter genre would have an easier time adjusting to the gameplay. For this same reason an "Easy" mode was included.

[edit] North American and European Changes

Due to a rather negative reception in Japan and the developer's own dissatisfaction with the original version, the game's system was given an overhaul in between international release. The state goal of these changes was to make the game more single-player oriented. Changes include:

  • The aiming perspective has been shifted from an over-the-shoulder view to one behind Vincent for easier navigation of the surroundings.
  • Weapons can be customized to be lighter, so draw-times are quicker.
  • Vincent runs 1.2X faster.
  • He can perform a double-jump while mid-air. However, the environments are unchanged, so despite a higher jump, the player often cannot reach areas within range.
  • Attacks can be performed in the air.
  • Vincent's dodge roll was replaced by a dash move.
  • Limit Breaks do not take away from the Magic Bar; instead, they are started by an item called the "Limit Breaker".
  • "Easy Mode" is gone, replaced by an "Extra Hard Mode". In the Extra Hard Mode, players can unlock numerous things such as 40 extra missions, character models, a music player, and an artwork gallery.
  • The Multiplayer Mode has been removed. Several missions from it have been placed into the game as extra missions, but all storyline elements are absent.

[edit] International Version

International Logo

In addition Dirge of Cerberus -Final Fantasy VII- International was released by Square Enix in Japan on September 4, 2008. The version retains all of the new features incorporated into the North American and European releases, and also includes the cutscenes that were originally only available in the Japanese online Multiplayer Mode. Audio is in English, with Japanese text and subtitles.

[edit] Packaging artwork

[edit] External Links


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