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Diakon Entite

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Final Fantasy XII Enemy
Diakon Entite
精霊デクアルブ (Seirei Dekuarubu)
Diakon FFXII
#171#172 #173
Statistics
Level
45
HP MP
48,042 999
Strength Magic
66 33
Defense Mag Def
48 52
Vitality Speed
38 25
Attack Evade%
0 2
EXP LP
12,627 7
CP Gil
1,320 0
Elemental affinities
Fire Ice Lightning Water
Immune Immune Immune Immune
Wind Earth Dark Holy
Immune Immune Weak Absorb
Bestiary Location Ancient City of Giruvegan.
Location Giruvegan (The Trimahla Water-Steps, The Aadha Water-Steps)
Common Steal Holy Crystal
Uncommon Steal Feystone
Rare Steal Diakon Halcyon
Common Drop Holy Crystal
Uncommon Drop Feystone
Rare Drop Diakon Halcyon
Very Rare Drop Ether
Monograph Drop Electrum (5%)(Sage's Monograph)
Canopic Jar Drop High Arcana (15%)
Common Poach None
Rare Poach None
Attacks N/A
Abilities Dispelga, Holy, Firaga, Blizzaga, Thundaga, Waterga, Aeroga, Darkga, Fearga, Silencega, Protect, Shell, Reflect, Reverse
Innate abilities Safety, Null Knockback, Resist Guns and Measures, Null VIT, Null Weather and Terrain Effects, Piercing Magic, Spellbreaker, Return Damage, Damage Resist, Half MP Cost
If HP <50% - Spellspring,
If HP <20% - Magic CT = 0
Immune to Death, Petrify, Doom, Stop, [Confusion
Other Information Found when Mist is thicker.

The Diakon Entite is an enemy in the game Final Fantasy XII. It is the Holy-elemental Entite, and is found in the Ancient City of Giruvegan when there is a large amount of mist.

Contents

Bestiary Entry

Diakon entite
Engaging the Diakon Entite.

Genus: Diakon Entite
Class: Elemental

Page 1: Observations

"In ages past, the gods took to the air and from here shone with a brilliant light, so that Man might not walk forever in shadow. The light drove out cold, thinned fear's grim pall, and purified that which was corrupt and evil. Yet Man was not pleased. He grasped for the light, seeking to make it his own. He wanted to be a god. So the gods quit their heavenly seat, and created the diakon entites, whereby to judge Man with a fierce and holy righteousness. Thus did Man seize light, and in so doing, lose the favor of the gods."

Page 2: The Entite Pact

"The power of holiness is salvation. The power of holiness is its faith. Worship it, and it will be an absolute. Worship it, and it will know no doubt. Yet strike it down with the power of darkness, and its eyes will open, and it shall know fear. Holiness, fearful, shall surely offer the shining electrum to you."

Battle

Like the other Entites, Salamand Entite's attacks consist of Silencega and Sleepga, but unlike other Entites (save for the Leamonde Entite) it uses Fearga rather than Fear, the former reducing the entire party's MP. Diakon Entite uses high-level elemental spells- Firaga, Blizzaga, Thundaga, Waterga, Aeroga and Darkga, as well as Holy - and can use Dispelga to remove buffs from the party. Reflect will not work against it, as its spells ignore Reflect. Also, like the other Entites, it is docile, but attacks when provoked or when magick is used nearby.

Etymology

A Diakon is also another spelling for Deacon. The name deacon (diakonos) means only minister or servant, and use in context with the Catholic Church. This might mean that the Diakon Entite are "ministers" or "servants" of the Occuria.

The Japanese name "Dekuarubu" is the Romanization of old Norse "Dökkálfr", the Dark Elf. The contradiction of elemental property directly mirrors with "Ryosuarubu", Leamonde Entite in English version.

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