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Diabolos

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Render from Final Fantasy VIII.

Diabolos (ディアボロス, Diaborosu?), also known as Diablos, is a recurring summon in the Final Fantasy series. He first appeared in Final Fantasy VIII and his trademark ability is Dark Messenger, and he is normally aligned with the Gravity element.

Even though his nature and backstory often change, he has the singularity of having a relatively constant appearance throughout the entirity of the series; while most other summon monsters suffer various and heavy design changes throughout their appearances.

See Diablos' Summon sequences here.

Contents

AppearancesEdit

Final Fantasy VIEdit

Diabolos in Final Fantasy VI.

Diabolos appears in the Game Boy Advance remake. He is obtained by defeating the Kaiser Dragon in the Dragons' Den.

Dark Messenger does Gravity damage reducing opponents' HP to 1/16, ignoring protection to Instant Death, and also inflicts Seizure. He costs 90 MP to summon.

Diabolos teaches the following:

At Level Up, he provides a +100% boost to HP.

Due to a glitch, it is possible to obtain the Diabolos magicite without fighting the Kaiser Dragon.

 
FFVI Dark Messenger.png
View file detailsDiabolos using Dark Messenger in Final Fantasy VI Advance.

Final Fantasy VIIIEdit

For the enemy, see Diablos (Final Fantasy VIII)
Diablos8.jpg

Diablos (ディアボロス, Diaborosu?) (French: Nosferatu; Spanish: Diablo) first appeared in Final Fantasy VIII as an optional boss who becomes a Guardian Force upon defeat. He can be obtained when the party receives the Magical Lamp from Headmaster Cid. Upon rubbing the lamp, the screen will dissolve and the player will immediately fight Diablos. Should the player lose, the game ends in a Game Over. Diablos's stats increase for every step made after receiving the lamp.

Diablos's summon attack is called Dark Messenger (闇よりの使者, Yami yori no Shisha?) and deals damage in relation to the enemies' maximum HP count via a percentage equal to Diablos's level range {e.g. 10-19, 30-39} (with a set damage limit at 9,999).

Damage = TargetMaxHP * Level / 100

Diablos can kill the opponent, in contrast with other gravity-based attacks, meaning, at level 100, he will kill any foe with less than 9,999 Max HP. If Diablos is below level 10, his attack will deal 9% of enemies' maximum health in damage. Diablos won't work on most bosses, as most bosses are immune to gravity. Because Diablos's damage is calculated differently from all other Guardian Forces he cannot be boosted, and though he can learn SumMag+% abilities via items, they have no effect on his attack power.

Compatibility Chart
Summon Effect Diablos +20, Every other GF -1.6
Compatibility Items Steel Orb +3.2, LuvLuvG +20.2
Casting Magic Demi +2, Apocalypse +0.2, Flare +0.2, Meteor +0.2, Ultima +0.2, Esuna -0.2, Protect -0.2, Dispel -0.4, Shell -0.4, Reflect -0.6

AbilitiesEdit

Abilities learned naturally by Diablos are listed below:

Ability AP Prerequisite Ability AP Prerequisite
FFVIII Junction ability icon.png HP-J 50None FFVIII Character ability icon.png HP+80% 240HP+40%
FFVIII Junction ability icon.png Mag-J (Already learned) FFVIII Character ability icon.png Mag+20% 60None
FFVIII Junction ability icon.png Hit-J 120None FFVIII Character ability icon.png Mag+40% 120Mag+20%
FFVIII Junction ability icon.png Abilityx3 (Already learned) FFVIII Character ability icon.png Mug 200None
FFVIII Command ability icon.png Magic (Already learned) FFVIII Party ability icon.png Enc-Half 30None
FFVIII Command ability icon.png GF (Already learned) FFVIII Party ability icon.png Enc-None 100Enc-Half
FFVIII Command ability icon.png Draw (Already learned) FFVIII GF ability icon.png GFHP+10% 40None
FFVIII Command ability icon.png Item (Already learned) FFVIII GF ability icon.png GFHP+20% 70GFHP+10%
FFVIII Command ability icon.png Darkside 100None FFVIII GF ability icon.png GFHP+30% 140GFHP+20%
FFVIII Character ability icon.png HP+20% 60HP-J FFVIII Menu ability icon.png Time Mag-RF 30None
FFVIII Character ability icon.png HP+40% 120HP+20% FFVIII Menu ability icon.png ST Mag-RF 30None

Diablos's ST Mag-RF skill is an integral part of the more casual of low level Challenges for Final Fantasy VIII, as it is the earliest possible source of the Break magic that allows GFs to gain AP while keeping characters low level.

Triple TriadEdit

Diablos
TTDiablos.png Element None
Refine 1 refines into 100 Black Holes
Drop Diablos
Card N/A
Level 9 (GF Card) Win N/A


 
Darkmessenger ffviii.png
View file detailsDark Messenger.
 
FFVIII Dark Messenger.png
View file detailsDark Messenger.

Final Fantasy XIEdit

Diabolos in Final Fantasy XI.

Diabolos appears in Final Fantasy XI as one of the five terrestrial avatars, alongside Carbuncle, Fenrir, Phoenix, and Bahamut. He is the ruler and creator of the dreamworld known as Dynamis, and appears as a character and boss in the Chains of Promathia storyline.

Players who have defeated Diabolos as part of the storyline can optionally face a far more powerful version of him in the quest "Waking Dreams" to forge a pact with Diabolos, gaining the ability to summon him. As a summon associated with dreams and sleep, many of Diabolos's moves are magic-based and some of them gain bonuses from being used when it is nighttime or when the enemy is asleep.

Diabolos also names a Server in this game.

Blood Pact AbilitiesEdit

Name Level Pact type MP Effect
Ruinous Omen 1 Rage All Deals damage equal to a random percentage of HP to enemies within area of effect. Only available during Astral Flow.
Camisado 1 Rage 20 Deals minor physical blunt damage and knocks back the target.
Somnolence 20 Ward 30 Deals minor dark magic damage and weighs the target down.
Nightmare 29 Ward 42 Gradually deals dark damage, weakens attacks, and inflicts sleep on enemies within area of effect. This special sleep status prevents gradual damage from waking the afflicted targets.
Ultimate Terror 37 Ward 27 Decreases attributes of enemies within Area of Effect.
Noctoshield 49 Ward 92 Gives all Party members in area of effect the effect of Phalanx.
Diabolos's Favor 55 Avatar's Favor 0 Causes MP to Refresh for all party members near Diabolos, but weakens Diabolos's offensive power.
Dream Shroud 56 Ward 121 Enhances magic attack and magic defense for party members within area of effect.
Nether Blast 65 Rage 109 Delivers a ranged magical attack dealing moderate dark damage. Damage is fairly consistent, ignoring many defensive stats.
Night Terror 80 Rage 177 Deals powerful dark magic damage to a target. Damage receives a significant bonus when used on a sleeping target.


Final Fantasy XIIEdit

Diabolos in Final Fantasy XII.
LiCobraAdded by LiCobra
Main article: Diabolos (Final Fantasy XII)

A strong reference to Diabolos appears as a Mark with his name and a similar appearance. It is an otherworldly demonic gargoyle with a spear and fiery wings fought at the Lhusu Mines.

Final Fantasy XII: Revenant WingsEdit

Diabolos.
Main article: Diabolos (Revenant Wings)
"Demon who bends gravity to his will."
—In-Game Description

Diabolos appears as a rank 2 Non-Elemental Aerial summon. His regular attack is called Nightmare, while his special attack, Gravity, causes the Sap status.

Final Fantasy Type-0Edit

Diabolos as he appears in Final Fantasy Type-0.

Diabolos appears in Final Fantasy Type-0 as a Suzaku Eidolon. He is obtained by completing the Chapter 7 combat exercise "Operation Dragon Slayer". His attacks are generally drain based as his movement involves him dispersing into a cloud of bats and striking anything that he happens to pass through while healing him.One of his attacks is a combo of attacks ending with him dispersing into a mass of bats which regenerate his health upon hitting called Dark Strike. His signature technique is Gravitation Ball (Graviton in his Astaroth variation) where he drains the health of anything within the area into a large sphere which, upon release, slowly drifts towards its target until exploding on contact. He comes in three variations; Diabolos, Baalberith and Astaroth.

Final Fantasy Trading Card GameEdit

Diabolos appears in the series' TCG and is represented by a card of the Aqua element portraying his appearance in Type-0.

EtymologyEdit

Diabolos is the Greek word for "devil". It has entered many languages to mean devil, such as Diablo (Spanish). Diabolos actually means "accuser" or "slanderer" and could also be connected to the Greek word diabolous, which means "divider" (which fits given his ability when summoned in Final Fantasy VIII), but eventually the general word Diabolos became the specific name of the entity. In the original Greek rendering, it was used to refer to the Christian Devil (The New Testament was written in Greek). Devil is the English translation of Diabolos and in Christian belief, this being is the embodiment of evil. The Devil has received many alternate epithets over the years: Satan, Lucifer, Beelzebub, Mephistopheles (Mephisto), etc.

The concept of the Devil is believed to originate in Zoroastrianism with Angra Mainyu (also known as Ahriman) as well as from the Judaic Satan in the Book of Job in the Old Testament. However, their Satan was merely the "devil's advocate", an angel who acted as a skeptic and whom God allowed to afflict Job with suffering. Satan is Hebrew for "prosecutor/accuser" or "adversary".

The concept of the summon Diabolos may be connected to the Djinn in Islamic mythology, similar to Ifrit. The djinn were the origins of genie myths and were spirits or ghosts made of fire or smoke. They were said to grant wishes. The fact that Diablos comes from a magic lamp may be a reference to the djinn.

The French translation of Final Fantasy VIII renamed Diabolos to "Nosferatu", a (debatable) Romanian term synonymous with vampires.

TriviaEdit

  • The recurring summon from Ivalice, Adrammelech, bears a resemblance to Diabolos, even having a promotional image with a similar pose to Diabolos's Final Fantasy VIII appearance.

ReferencesEdit

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