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Desch

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One trouble after another, eh?
—Desch

Desch, also known as Desh, is a character from Final Fantasy III. A man suffering from amnesia, he is a capable warrior, and a bit of a womanizer despite being in a relationship with Salina. In the 3D remake version, he befriends Refia during his time traveling with the party.

ProfileEdit

FFI PSP Black Mage MapThis article or section is a stub about a character in Final Fantasy III. You can help the Final Fantasy Wiki by expanding it.

StoryEdit

Spoiler warning: Plot and/or ending details follow. (Skip section)
FFIIIPC Desch Bahamut's Nest

Desch's first meeting with the party at Bahamut's Nest.

Desch was an Ancient born of Owen and an unknown woman a millennium before the events of the game. He was an accomplished scientist, and worked with his father on projects including the Tower of Owen, which helped keep the Floating Continent created by Xande stable.

Upon its completion, Desch was placed in cryogenic sleep by an invention of Owen's. Desch was intended to sleep until the tower was in danger, an event which would awaken him to repair it and save the upper world. Desch was awakened 1,000 years later by a catastrophe, but his long sleep had degenerated his memories. Amnesiac and without a cause, he fell for a woman named Salina from the town of Canaan, but still felt drawn to a destiny unknown to him. He wandered off to the east to search for clues of his past.

He departed shortly before the four Warriors of the Light arrived, taking the last Mini spell with him. When the orphans are abducted by Bahamut and end up in its nest, they meet Desch in person. After following his advice to run and escaping from Bahamut's Nest, Desch gives the party his Mini spell, allowing them to enter the village of Tozus. He accompanies the party for a while afterward, in the hope he will find clues and remember his task in the party's travels.

A part of his past is revealed in the Gulgan Gulch, where a Gulgan states Desch's destiny awaits in the Tower of Owen, and others referring to a man who can change destinies that will awaken in said tower. Intrigued, the party travels to the tower, but are dismayed to find it is malfunctioning. As the party travels up the tower, Desch remembers parts of his past.

At the top, the party encounters Medusa, one of Xande's soldiers. After defeating it, Desch recovers his memories and realizes he is the tower's Ancient guardian. Remembering how to fix the tower, he bids the party farewell before jumping into the reactor; the tower is stabilized, but Desch is apparently killed in the process.

Near the end of the warriors' quest, in the Crystal Tower, the party is immobilized by the curse of the five wyrms; Doga looks for five pure souls, the only thing that can break the curse. When he appears at the Tower of Owen, he cannot find Desch and is dismayed at his apparent demise, however, Desch climbs up from the bottom of the tower, exclaiming it is fixed. Doga mentions that Refia is in danger, so Desch agrees to travel to the Crystal Tower to help break the curse, as well as provide moral support. After the Cloud of Darkness is defeated, he returns to Canaan, where he sees his girlfriend.

Spoilers end here.

GameplayEdit

FFIIIPC Desch Thundara

Desch casts Thundara (PC).

In the 3D versions, Desch can help out the party in battle, either with a three-four hit sword attack or a cast of Thundara. As with all ally characters, he attacks at random intervals with his sword that is an obtainable item through cheating. However, it is unequippable by all jobs. If he appears while in Mini status, he will always cast Thundara.

Other appearancesEdit

Final Fantasy Airborne BrigadeEdit

Desch appears as a Legend.

Final Fantasy Record KeeperEdit

FFRK Desch
A mysterious man who appeared one day in the village of Canaan. Desch joined Luneth in hopes of discovering his forgotten destiny. His flamboyance and charm belie his wisdom.
—Character profile.

Desch is a playable character who could initially be recruited during the Challenge Event The Earth Stirs as the First Time Reward for completing the event's Sealed Cave in Part 1.

Assessment

Desch is an Amnesiac whose combat role is Offensive Magic.

A dedicated Black Mage arrives at long last to complete the Final Fantasy III delegation, and his name is Desch. He has many of the same statistical traits as other mage-fighters, these being average HP and Attack as well as a top-tier Magic stat. Although he is not particularly strong with a sword, Desch will provide his party with plenty of offense through his magic and Bard skills. As for his defensive skill, he is mostly on par with Terra and Ashe, meaning that he is better than most mages at withstanding a physical assault.

Stats
Level HP Attack Defense Magic Resistance Mind Accuracy Evasion Speed
1 190 10 8 11 9 6 20 20 92
10 739 24 17 35 22 15 20 20 96
20 1,350 41 29 58 37 25 20 21 101
30 1,961 57 41 79 52 35 21 21 106
40 2,572 74 55 99 67 45 21 22 112
50 3,183 91 69 118 83 55 22 22 118
RankMax: 5 3 3 1 5 2 1 3 3 3
Abilities

Desch can use Black Magic up to rarity rank 5, Spellblade abilities up to rarity rank 3, and Bard abilities up to rarity rank 4.

His default Soul Break is Sustaining Strike, which at the expense of one Soul Gauge segment deals magic lightning damage to three random enemies.

Equipment

Desch can equip the following weapon types: daggers, swords, rods, staffs, and instruments.

He can equip the following armor types: hats, light armor, robes, and bracers.

He can equip accessories.

Gallery
FFI PSP Black Mage MapThis article or section is a stub about a character in Final Fantasy Record Keeper. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Brave ExviusEdit

FFBE Desch
FFI PSP Black Mage MapThis article or section is a stub about a character in Final Fantasy Brave Exvius. You can help the Final Fantasy Wiki by expanding it.


Final Fantasy Trading Card GameEdit

Desch TCG

Desch appears in Final Fantasy Trading Card Game.

GalleryEdit

EtymologyEdit

Both Desch and its alternate romanization Desh are the Romanch and Romani words for the number ten respectively, and are derived from the Latin decem.

TriviaEdit

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