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Deltascape V2.0 is the second battle of the raid Omega: Deltascape in Final Fantasy XIV: Stormblood.

StoryEdit

NormalEdit

You have triumphed in your maiden encounter within the Deltascape, but there are more tests to come, each bound to be more trying than the last. According to Nero's analysis, your next opponent is capable of manipulating gravity, and by way of a countermeasure, he sends you off with one of his curious contraptions: an anti-gravity gimbal.

SavageEdit

Taken by curiosity, you activate something called the Savage Initiative at a Garlond Ironworks terminal. Apparently a program to address work-related stress, you are treated to a soothing song composed by a certain minstrel, its lush strains massaging your mind and adding vibrant flourishes to the memories of your trials within the Deltascape...

ProgressionEdit

NormalEdit


SavageEdit


LootEdit

NormalEdit

NameTypeiLvDescription
EquipPatch
MaterialsCrafting
Deltascape LensMiscellany320A uniquely crafted lens discovered in the Deltascape. Two lenses can be traded for special headgear.
14.01
Deltascape PedalMiscellany320A uniquely crafted pedal discovered in the Deltascape. Two pedals can be traded for special foot gear.
14.01
Deltascape BoltMiscellany320A uniquely crafted bolt discovered in the Deltascape. One bolt can be traded for a special accessory.
14.01

SavageEdit

Every week, the player obtains a Datalog, several of which can be exchanged for items of their choice.

NameTypeiLvDescription
EquipPatch
MaterialsCrafting
Deltascape Datalog v2.0Miscellany340Detailed records of past battles waged in the Deltascape. Logs of the same type can be traded for special gear or materials.
14.05
Genji Somen of ScoutingHead340

Defense: 418
Magic Defense: 418
Dexterity: 172
Vitality: 182
Direct Hit Rate: 156
Determination: 109

ROG NIN 704.05
Genji Kote of ScoutingHands340

Defense: 418
Magic Defense: 418
Dexterity: 172
Vitality: 182
Determination: 156
Skill Speed: 109

ROG NIN 704.05
Genji Kote of AimingHands340

Defense: 418
Magic Defense: 418
Dexterity: 172
Vitality: 182
Critical Hit: 109
Determination: 156

ARC BRD MCH 704.05
Genji Kote of HealingHands340

Defense: 304
Magic Defense: 532
Vitality: 164
Mind: 172
Piety: 109
Spell Speed: 156

CNJ WHM SCH AST 704.05
Genji Sune-ate of StrikingFeet340

Defense: 418
Magic Defense: 418
Strength: 172
Vitality: 182
Determination: 156
Skill Speed: 109

PGL MNK SAM 704.05
Genji Sune-ate of AimingFeet340

Defense: 418
Magic Defense: 418
Dexterity: 172
Vitality: 182
Critical Hit: 109
Determination: 156

ARC BRD MCH 704.05
Genji Sune-ate of HealingFeet340

Defense: 304
Magic Defense: 532
Vitality: 164
Mind: 172
Determination: 109
Spell Speed: 156

CNJ WHM SCH AST 704.05
Genji Kabuto of FendingHead340

Defense: 759
Magic Defense: 759
Strength: 172
Vitality: 182
Critical Hit: 109
Skill Speed: 156

GLA MRD PLD WAR DRK 704.05
Genji Kabuto of StrikingHead340

Defense: 418
Magic Defense: 418
Strength: 172
Vitality: 182
Direct Hit Rate: 156
Critical Hit: 109

PGL MNK SAM 704.05
Genji Kote of MaimingHands340

Defense: 532
Magic Defense: 418
Strength: 172
Vitality: 182
Direct Hit Rate: 156
Critical Hit: 109

LNC DRG 704.05
Genji Kote of CastingHands340

Defense: 304
Magic Defense: 532
Vitality: 164
Intelligence: 172
Direct Hit Rate: 109
Spell Speed: 156

THM ACN BLM SMN RDM 704.05
Genji Sune-ate of FendingFeet340

Defense: 759
Magic Defense: 759
Strength: 172
Vitality: 182
Determination: 156
Skill Speed: 109

GLA MRD PLD WAR DRK 704.05
Genji Sune-ate of MaimingFeet340

Defense: 532
Magic Defense: 418
Strength: 172
Vitality: 182
Direct Hit Rate: 109
Critical Hit: 156

LNC DRG 704.05
Genji Sune-ate of CastingFeet340

Defense: 304
Magic Defense: 532
Vitality: 164
Intelligence: 172
Direct Hit Rate: 109
Critical Hit: 156

THM ACN BLM SMN RDM 704.05
Early Model TomestoneOther330Though considerably different in construction, Garlond Ironworks engineers insist this bulky contraption serves the same purpose as a traditional tomestone, and is merely of an earlier, less efficient design.
14.01
Lost Allagan GlazeOther340An alchemical potion concocted by mad scientists a thousand years dead. Some of the realm's more daring goldsmiths have applied the unnaturally illuminated substance to a variety of gems and found that it heightens the attributes of certain martial artifacts of ancient Allagan design.
14.05

QuestsEdit

A Catastrophe Waiting

TypeChronicles Of A New Era - Omega
RewardsFFXIV Gil Icon 1809
Start NPCCid
End NPCNero Tol Scaeva
Patch4.01

Journal

  • Cid seems keen to pit you against the next foe in the Deltascape.
  • In the event that Biggs and Wedge are unable to repair the stasis system at Carteneau, Cid believes the only way to prevent Omega from creating a new threat is to triumph in its tests. Accordingly, he is eager for you to return to the Deltascape. Nero's analysis reveals that your next foe is capable of manipulating gravity, and in order to counteract this power, he lends you an anti-gravity gimbal which he just happened to assemble. As before, Alpha will go with you into the test world, and grant you the use of his authorization. ※In the event that you leave the Interdimensional Rift, you may re-enter by speaking with the Ironworks hand at the Yawn.
  • Alpha stands ready to enter the Deltascape with you. With each enemy liable to be stronger than the last, you can never prepare too much before stepping through the portal and onto the stage of battle. ※Deltascape V2.0 can be accessed via the Duty Finder.
  • Arriving in the Deltascape, you are confronted by Delta II, a gargantuan and grotesque creature known as Catastrophe. As expected, your foe employs the power of gravity against you, but with the help of Nero's contraption, you are able to weather the worst of its onslaught and emerge triumphant.
  • Nero welcomes you back with a look of smug self-satisfaction. Lest there be any doubt, he explains that the levitator functioned exactly as intended, and that it was not designed to allow you to descend of your own volition. At any rate, that is another mighty foe laid low, and you may turn your attention to the next.

Objectives

  • Speak with Alpha.
  • Use the Duty Finder to enter Deltascape V2.0.
  • Speak with Nero.