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Delay Attack is a skill affecting the specific number of turns within the Act List. It appears within Tidus's section of the Sphere Grid. When successful, it moves the opponent's next turn down the Act List moderately. It costs 8 MP to use.
Valefor's special attack, Sonic Wings, also causes Delay. If the player has Valefor's Agility stat high enough, and is facing a particularly slow enemy, the player can cast it repeatedly without the opponent ever getting a turn.
Delay Attack appears as an ability for the Warrior dressphere. Delay Attack reduces the opponent's ATB gauge moderately, costing 100 AP to learn and 10 MP to use. It can also be used via Lady Luck's Attack Reels by rolling three Swords.
Delay Attack is an unique ability that any character can use when using the Warrior dressphere as the main dress, it costs 3 MP to use. It deals physical damage and makes the target unable to move or take any other action during its next turn.
Delay Attack is Tidus's default Soul Break which at the expense of one Soul Gauge segment deals physical damage equal to 130% power of a conventional attack to one target and inflict Slow with accuracy of 50%.