Defense
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Defense is a recurring statistic throughout the Final Fantasy series, and refers to the amount of damage taken from physical attacks. Defense is normally provided through armor, helmet, and glove equipment, though sometimes can be provided by weapons and accessories. It can sometimes be interchanged with Vitality.
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Appearances
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Final Fantasy
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Defense is a sword found in the waterfall cave. When used as an ITEM in battle will cast INVS (+dodge) on the wielder.
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Final Fantasy II
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Final Fantasy III
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Final Fantasy IV
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Formula for Defense:
- Maximum amount possible is 239.
- (Sta / 2) + EqDef
Formula for Defense Multiplier:
- Maximum is 18.
- (Agi / 8) + (Lv / 16)
Final Fantasy IV: The After Years
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Final Fantasy V
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Final Fantasy VI
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Final Fantasy VII
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At 255 Defense, the player will take about half damage from physical attacks.
Formula for Defense (damage reduction):
- Def = Vit + ArmorDefenseBonus
Formula for Defense% (evasion):
Final Fantasy VIII
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Vitality is the stat used for Defense in Final Fantasy VIII.
Final Fantasy IX
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There is a command called defend that allows the character to guard thus keeping their defense up.
Final Fantasy X
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Defense can be increased by activating defense nodes on the Sphere Grid and by the Defense Plus % abilities on armor. Defense spheres can be farmed on the Monster Arena to further boost Defense.
Final Fantasy X-2
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Certain accessories, such as Adamantite or Crystal Gloves, can increase defense statistics. Garments Grids, such as Valiant Lustre, can also increase defense to a substantial degree.
Final Fantasy XII
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Heavy Armor boosts Defense the most, while Light Armor gives some Defense, but also also raises HP. Shields don't raise Defense at all, and only add to Evasion. Other than equipment, leveling up is the only means of boosting a character's Defense stat.
Final Fantasy XIII
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Physical Wall nullifies a portion of the attacker's attack power; such as having Physical Wall of 5 would take 5 points off the attacker's attack stat. Physical Wall can be added by equipping accessories.
Final Fantasy Tactics
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In Final Fantasy Tactics, the characters do not have a defense stat. Damage is calculated based on a formula for each attack. When armor is equipped, it increases the character's max HP, and possibly how often they evade attacks, but not a stat that reduces damage like a "defense" stat would.
However, there are effects that increase a character's resistance to attacks and thus increase their "defense". An example is the Protect spell, and damage can be greatly reduced based on the character's Zodiac Compatibility.
