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Deepeye (Final Fantasy VI)

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VI

A foe with an immense eye. Sends you to sleep with Dreamland. Wait a while and it'll run away.
Final Fantasy VI PlayStation Bestiary entry

The Deepeye is an enemy in Final Fantasy VI.

Stats Edit

Final Fantasy VI enemy stats
#140#141 (GBA) #142
#060 #061 (iOS) #062
Names Location Type Other information
SNES: Deep Eye
PS: Deep Eye
GBA: Deepeye
iOS: Deepeye
Northwest island (World of Ruin) (GBA)
Northwest island (World of Ruin) (SNES)
None N/A
Stats
Level HP MP Attack Magic
28 1,334 100 14 10
Defense Magic Defense Magic Evasion Speed Hit Rate
0 150 0 30 100
Evasion EXP Gil
0 385 485
Elemental affinities
Fire-icon-ffvi Ice-icon-ffvi Lightning-icon-ffvi Poison-icon-ffvi Holy-icon-ffvi
200% 100% 100% 100% 100%
Earth-icon-ffvi Wind-icon-ffvi Water-icon-ffvi Restorative Instant Death
100% 100% 100% -100%Absorbs 100%
Statuses and immunities
Blind Zombie Poison Magitek Invisible Imp Petrify Death Doom Critical
- - - - - Immune - - - -
Image Silence Berserk Confuse Sap Sleep Float Regen Slow Haste
- - - - - Immune - - - -
Stop Shell Protect Reflect Meteor Strike Libra Sketch Control Fractional Invincible
- - - - - - - - - -
Items
Steal Item dropped Metamorphose
(Miss rate: 28.6%)
[87.5%Applies when successful; success based on users' level, doubles with Thief's Bracer.] Eyedrops
None [Slot 1 (25%)]Antidote
[Slot 2 (25%)]Green Cherry
[Slot 3 (25%)]Eyedrops
[Slot 4 (25%)]Gold Needle
Morph ID: 0
Abilities
Attack Abilities Rage Sketch Control & Confuse
Normal Attack: Unarmed
Special Attack: Dreamland (Inflicts Sleep)
Flee Attack, Dread Gaze Dreamland, Dread Gaze Attack, Dreamland, Dread Gaze

Battle Edit

Deepeyes often attack in groups and use Dread Gaze to Petrify characters. Their other special attack, Dreamland, puts characters to Sleep. The player is advised to use group attacks, like Tools or Blitzes. If the player can time Setzer's Slot, Dive Bomb also works.

AI script Edit

Attack Turns:
1st Turn: Attack (66%) or Dreamland (33%)
2nd Turn: Target: Self

Flee (33%)

Gallery Edit

Related enemies Edit

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