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Debug Room (Final Fantasy VII)/Field Room

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FFVII Debug Room - Field

Field Room.

The Field Room houses twelve characters. The music playing upon entry is "Reunion."

SephirothEdit

Sephiroth's options mostly concern events during Cloud's flashback and the time inside his subconscious.

Option Description
quit Cancels out.
from pinball Warps to a scene in Cloud's flashback not used in the final game, in which in the back of the Shinra truck on the way to Nibelheim, the creation of Materia is explained. The scene then cuts to an image of Aeris looking out at the Highwind.
from Cam's inn Warps to the first scene in Cloud's flashback, including the fight with the Dragon.
starry sky Warps to the scene at the Nibelheim Well, where young Cloud makes a promise to Tifa.
gate Warps to the scene in Cloud's flashback when SOLDIER reach Nibelheim.
gate no. 2 Warps to the scene when SOLDIER reach Nibelheim, as told during the time in Cloud's subconscious with Zack appearing instead of Cloud.
starry sky Warps to the scene at the Nibelheim Well, as told during the time in Cloud's subconscious.
village no. 2 Warps to a black screen in which a door is heard shutting. Leaves the player stuck and unable to move.
truck no. 2 Warps to the scene in Cloud's subconscious, where Cloud takes off his mask.

AerisEdit

Aeris' options concern the Sector 5 Church.

Option Description
Church First of all Warps to the initial scene at the Sector 5 Church.
Following roof incident Warps to the church after Aeris has joined the party.
After Aeris's death Warps to the church, where Aeris's ghost can be seen tending to the flowers. She vanishes if the player moves towards the exit.

PriscillaEdit

Priscilla's options mostly concern the airship Highwind.

Option Description
highwind(not going) Cancels out.
Shinra's Highwind Warps to the scene in which Rufus is aboard the Highwind on its way to the North Crater.
Party's Highwind Warps to the scene aboard the airship after Cloud is found in Mideel.
Evening's Highwind Functions the same as "Shinra's Highwind" option.
sign Warps to the upper deck of the airship. Leaves the player stuck and unable to move.
passageway Warps to the hallway of the airship where Yuffie is found. Leaves the player stuck and unable to move.
Conference room Warps to the conference room of the airship after Cloud rejoins the party.
Chocobo Warps to the airship's chocobo stable. Leaves the player stuck and unable to move.
Cloud Highwind Warps to the bridge of the airship.

TifaEdit

Tifa's options concern Nibelheim, but all of them will leave the player stuck and unable to move.

My dear hometown Nibelhelm
Page Option Description
Page 1 village Warps to Nibelheim.
1st floor of inn Warps to the first floor of the Inn.
2nd floor of inn Warps to the second floor of the Inn.
store Warps to the Item shop.
Cloud's house Warps to Cloud's house.
Tifa's House Brings up the second page of options.
1st floor of house Warps to the first floor of the southernmost house.
2nd floor of house Warps to the second floor of the southernmost house.
Quit Cancels out.
Page 2 1st floor Warps to the first floor of Tifa's house.
2nd floor Warps to the second floor of Tifa's house.
2nd floor window Warps to the scene in Tifa's bedroom during the events in Cloud's subconscious.
reminiscing Warps to the scene above, but before young Cloud appears.

Little GirlEdit

The little girl has no options. Speaking to her brings up a text box that reads, "ng goodbye to party members Cloud," (presumably "Saying goodbye" but the first four letters cut off) and warps to the scene in which Zack and Cloud are in the truck on their way to Midgar.

Cait SithEdit

Cait Sith's options concern the Nibelheim Incident as told by Sephiroth during the events at the North Crater.

Option Description
tragedy of Nibelhelm quit Cancels out.
Part 1 Warps to the scene in which Zack runs out of the Shinra Manor.
Part 2 Warps to the scene in which Sephiroth reveals the true photograph.

Red Haired NPCEdit

The NPC's first option should be used with caution as it will perform a reset of the player's data.


Option Description
"global . re-set:" yes Resets player party, clock, etc.
no Cancels out.
ended reflecting on the past Cancels out.

DoctorEdit

The doctor only has two options, and the only one that takes the player anywhere leaves them stuck and unable to move.

Option Description
"present day Nibelheim" Go Warps to Nibelheim.
Don't go Cancels out.

ZanganEdit

In the English version, speaking to Zangan brings up two blank dialogue boxes, while in the Japanese he will list every character presumably as a means of testing.

BarretEdit

Barret's options concern adding characters to the party. He brings up a long list, but it shows up as a tiny box with no options or cursor. Hold the Up directional to reach the top of the menu, and count down from there.

Option Description
<1> Crashes the game.
<2> Adds Cloud to the team
<3> Adds Barret to the team
<4> Adds Tifa to the team
<5> Adds Aeris to the team.
<6> Adds Red XIII to the team.
<7> Adds Yuffie to the team.
<8> Adds Cait Sith to the team.
<9> Adds Vincent to the team.
<10> Adds Cid to the team.
<11> Makes Young Cloud the leader. Young Cloud is very glitchy. He uses Cait Sith's name, has no overworld model, and does not appear in combat.
<12> Makes Cloud the leader.
<13> Makes Tifa the leader.
<14> Makes Cid the leader.
<15> Cancels out.

YuffieEdit

Yuffie's options mostly concern the areas surrounding the North Crater.

Option Description
quit Cancels out.
TRNAD51 Warps to the North Crater, just before its collapse.
TRNAD52 Warps to the scene where Hojo discusses the Sephiroth clones.
TRNAD53 Brings up message "North Cave 5-3", then warps to a big, empty crystalline cave with no characters on screen. Aeris's Theme is playing in the background.
BLACKBGD Screen flashes white, then disc 2 ends, even if the player is on disc 1.

Highwind PilotEdit

The pilot's options concern the Highwind airship.

Option Description
quit Cancels out.
regular hours Warps to the Highwind straight after Cloud's return.
star's scream Warps to the Highwind, after the events with the Shinra No. 26 and the Huge Materia.
weapon appears Warps to the Highwind, just after Diamond Weapon appears.
What happened to Sephiroth? Warps to the Highwind, after the barrier surrounding the Northern Cave is destroyed.
On the final day Warps to the scene in which the party split up to find their own reason for fighting.
Everyone came home. Warps to the scene in which everybody returns to the Highwind having decided to fight Sephiroth.
Called from the last dungeon Warps to the Highwind before going to the Northern Cave.

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