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VI

A deity of death, attacks with Condemned. When he goes, he'll try to take you with him by using Doom.
Final Fantasy VI PlayStation Bestiary entry

The Death Warden, also known as the Allo Ver, is an enemy in Final Fantasy VI. It attacks as a monster-in-a-box in the Cave on the Veldt.

Stats Edit

Battle Edit

It casts Death frequently, and its special attack, Dead End which inflicts Death. It is weak to Fire. It drops the Tigerfang when defeated, the strongest weapon for Sabin short of his Advance and mobile-exclusive Godhand.

Strategy Edit

It is helpful to bring along Gau and have him use the Lich or any other undead Rage, immunizing him to Death. The Lich Rage works best because it can use Fira as its secondary attack. As with all undead enemies, the Death Warden can be defeated instantly by using a Phoenix Down on it.

Rage Edit

Though the Death Warden has a Rage, it does not appear on the Veldt due to a programming error, so Gau cannot learn the Rage without the use of cheating devices. This error was somewhat fixed in the Advance and mobile versions; the battle in the Cave on the Veldt still uses the wrong enemy formation, but the fight in the new Soul Shrine uses the correct one, allowing him to appear on the Veldt.

Formations Edit

Number Enemies Encounter flags Introduction flag Musical theme Magic AP
Norm.Normal Back Surr.Surrounded Side
126 Death Warden Y Y N Y Sides, individual Battle 1
515 Death Warden Y Y N Y Sides, individual Battle

AI script Edit

If Timer >= 60:

Target: All Characters
Atomic Rays (100%)
Atomic Rays (100%)
Atomic Rays (100%)
Atomic Rays (100%)
Atomic Rays (100%)
Atomic Rays (100%)
Atomic Rays (100%)
Atomic Rays (100%)

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Attack Turns:
1st Turn: Death (33%) or Doom (33%) or Nothing (33%)
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If attacked by anything: Death (33%)

Other appearancesEdit

Pictlogica Final FantasyEdit

PFF

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Gallery Edit

Related enemies Edit