Death Penalty is based on the Colt revolving rifle, and is Vincent's ultimate weapon obtained in Lucrecia's Cave. The cave can be accessed either by a submarine or a colored chocobo. Vincent must be in the party to witness a cutscene, after which the player must fight ten random battles and return to the cave, where Vincent finds the Death Penalty along with his LEVEL 4 Limit Break. Death Penalty's power is boosted after every enemy Vincent kills. Due to a damage overflow glitch, if enough enemies are killed, the Death Penalty can kill any enemy with a single hit, including superbosses.
This is then modified by the attack's power; for normal attacks, the multiplier is 1.0. Unlike most other damage modifiers, each character's ultimate weapon applies the damage modifier after all other modifiers, instead of modifying the attack strength of the weapon itself.
For a plot graph of this formula see here.
To reach a base 1.0 damage multiplier, Vincent would need 768 kills. This can be difficult to do unless Vincent joins as early as possible and he lands most of the party's death blows. This would likely prevent unlocking Limit Breaks on other characters. For comparison, every character's ultimate weapon reaches an approximately 4x damage multiplier at "full" strength. With Vincent this would require 6,912 kills while other characters, like Cloud, simply needs to stay at full health to achieve their max bonus.
The number of Vincent's kills is capped at , but, as the division by 128 is actually a right bits shift by 7 (logarithm in base 2 of 128), only the quotient is considered. This means the Power stat raises by every 128 kills; in particular the maximum power is granted as soon as Vincent has killed enemies, since , which is greater than the cap. For a physical attack the Technique Power is always 16, therefore in that scenario the maximum power is .
Though the gun is a rifle, Vincent wields it with only one hand like a pistol due to a lack of a two-handed animation. The weapon is affected by the Vincent Mug glitch.
Unlike the original design, which is a rifle, the new version is a large handcannon-esque revolver made from metal with five unraveling barrels that form a cross motif. It has a menacing aesthetic using sharp and sleeked adornments in metallic gray and black.
Death Penalty is the most powerful weapon, firing deadly beams doing 2,000 damage to almost every enemy. As a drawback, it never deals Critical Hits, has a magazine of only 6, cannot be customized, and its ammo cannot be purchased.
|Death Penalties||Start||100||100||Sazh's dummy weapon.|
|Uncapped HP/Damage, ATB +1||Dummied||Price: 500,000|
|?||?||Level ★ Dismantle Components: Platinum Ingot (x91), Chocobo Tail Feather (x49), Perfume (x25), Umtracompact Reactor (x10), Trapezohedron (x2)|
|Death Penalty||Firearms||424||2||Spirit: +25|
1% chance to inflict Instant Death
|Find: Ch.15: Balouve Mines maze|
A dread pistol employing rounds that inflict mortal wounds. A single hit has the power to kill instantly.
When Prompto wields the Death Penalty, each shot of Trigger Happy also has a chance of inflicting Instant Death on the opponent.
Death Penalties are weapons for King. They provide 42 Attack Power and have a 10% chance of inflicting Instant Death on hit. In the PSP version, they can be bought from the SPP Post after bringing King in multiplayer 300 times for 10,000 SPP and sell for 5,000 gil. In the HD version, they can be bought after defeating 700 enemies with King for 2500 SPP and sell for 1250 gil.
The Death Penalty is the strongest gun, a level 100 weapon that lowers HP by 328 and DEF by 1, boosts BRV by 79 and ATK by 67, and increases the Assist Gauge Duration time by 30%. It can be obtained by trading an Arcturus, Fomalhaut, an Eden's Cuirass, and 177,840 gil.
An ideal world has no need of this gun's ability to turn sorrow and regret to power.
Death Penalty grants +15 to Attack. It can be equipped by Setzer, Balthier, Sazh, and Magitek Armor.
One of Vincent's cards can use Death Penalty as an ability. For a cost of Dulling Vincent, discarding another Vincent card, and paying five Light CP, Death Penalty lets the player choose any number of Forwards with a total cost of 7 or less, and Breaks them.
Non-Final Fantasy appearancesEdit
Death Penalty is a gun that can be equipped by Ryuma.
The death penalty, known formally as capital punishment, is one of the highest sentences laws and states can give out to offenders and criminals, as a form of punishment, and to halt political dissent. The use of its name on the gun variety of weapons in Final Fantasy also likely refers to the use of fusillading, or firing squads to execute the sentence, in addition to referring to weaponry powerful enough to perform such a task.
The Final Fantasy XI incarnation of Death Penalty is also reminiscent of the execution method, "Blowing from [the] Gun", where one is tied to the mouth of a cannon and shot with it, ensuring a quick death.