Fandom

Final Fantasy Wiki

Death Machine (Final Fantasy VII)

20,568 pages on
this wiki
Add New Page
Talk0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

VII

Death Machine is an enemy from Final Fantasy VII found in Junon after receiving the buggy and returning to Junon on the Cargo Ship from Costa del Sol. There is an area under the lift where Rufus addressed the troops with a passage leading to the Underwater Reactor. There is a button to the left and an alarm will be raised triggering random encounters in the area; Death Machines will attack along with Slaloms in groups of two to three.

FormationsEdit

# Formation
750 Death Machine
752 Death Machine (Attack from both sides)
753 Row 1: Death Machine A
Row 2: Death Machine B

LocationsEdit

Junon Branch (after Weapon event)
Path 750, 752 (Side Attack)
Junon Path (when alarm is pulled)
Upper Path 750, 752 (Side Attack)
Junon Path (during and after Huge Materia event)
Upper Path 750, 752 (Side Attack)
Path 1 750, 752 (Side Attack)
Path 2 753
Path 3 753

BattleEdit

It only uses two physical attacks and Matra Magic, which is not overly powerful. When reduced below certain HP values, Death Machine will start using 1-2 hit combos on the next turn since the last attack against it. Specifically, a 1-2 combo of W Machine Gun will be used between 4/6 and 5/6ths of Death Machine's Max HP, and a 1-2 combo of 100 Needles followed immediately by a 1-2 combo of W Machine Gun will be used between 2/6 and 4/6ths of Death Machine's Max HP. A 1-2 combo of Matra Magic will finally be used when it is reduced below 2/6ths of Max HP.

The Matra Magic ability can be learned as an Enemy Skill. Furthermore, the W Machine Gun, a Double AP weapon for Barret, can be stolen from them.

StrategyEdit

If the player decides to fight it at the earliest time possible, it is recommended to cast Frog Song or Toad to hamper its attack power, then use Lightning attacks such as Bolt2 or Trine to defeat it.

AI scriptEdit

AI: Main {

If (Count == 0) Then
{
Choose Random Opponent
Use 100 Needles on Target
Count = 1
} Else If (Count == 1) Then {
Choose Random Opponent
Use W Machine Gun on Target
If (1/2 Chance) Then
{
Choose Random Opponent
Use W Machine Gun on Target
}
Count = 2
} Else If (Count == 2) Then {
Choose Random Opponent
Use W Machine Gun on Target
If (1/2 Chance) Then
{
Choose Random Opponent
Use W Machine Gun on Target
}
Count = 0
} Else If (Count == 3) Then {
If (SelectTar doesn't have Death Status) Then
{
Choose SelectTar
} Else {
Choose Random Opponent
}
Use 100 Needles on Target
If (1/2 Chance) Then
{
If (SelectTar doesn't have Death Status) Then
{
Choose SelectTar
} Else {
Choose Random Opponent
}
Use 100 Needles on Target
}
If (SelectTar doesn't have Death Status) Then
{
Choose SelectTar
} Else {
Choose Random Opponent
}
Use W Machine Gun on Target
If (1/2 Chance) Then
{
If (SelectTar doesn't have Death Status) Then
{
Choose SelectTar
} Else {
Choose Random Opponent
}
Use W Machine Gun on Target
}
Count = 0
} Else If (Count == 4) Then {
If (SelectTar doesn't have Death Status) Then
{
Choose SelectTar
} Else {
Choose Random Opponent
}
Use W Machine Gun on Target
If (1/2 Chance) Then
{
If (SelectTar doesn't have Death Status) Then
{
Choose SelectTar
} Else {
Choose Random Opponent
}
Use W Machine Gun on Target
}
Count = 0
} Else {
If (SelectTar doesn't have Death Status) Then
{
Choose SelectTar
} Else {
Choose Random Opponent
}
Use Matra Magic on Target
If (1/2 Chance) Then
{
If (SelectTar doesn't have Death Status) Then
{
Choose SelectTar
} Else {
Choose Random Opponent
}
Use Matra Magic on Target
}
Count = 0
}

} AI: Counter - General {

SelectTar = Death Machine's Last Attacker (General)
If (Death Machine's HP <= 2 * [Death Machine's Max HP / 6]) Then
{
Count = 5
} Else If (Death Machine's HP <= 3 * [Death Machine's Max HP / 6]) Then {
Count = 3
} Else If (Death Machine's HP <= 4 * [Death Machine's Max HP / 6]) Then {
Count = 3
} Else If (Death Machine's HP <= 5 * [Death Machine's Max HP / 6]) Then {
Count = 4
}

}

Other appearancesEdit

Pictlogica Final FantasyEdit

PFF

PFF Death Machine

Death Machine from Final Fantasy VII appears as an enemy in Pictlogica Final Fantasy.

GalleryEdit

Related enemiesEdit

Also on Fandom

Random Wiki