Death Machine (デスマシーン, Desu Mashīn?, lit. Death Machine), also known as Warmech, Sky Base, Machine and WarMach, is a recurring enemy in the series. Though widely differing in appearance, Death Machine appears as a robotic enemy, which can either be an extremely strong enemy, a boss, or a regular enemy.
Warmech is located in the Flying Fortress on the bridge leading to Tiamat, having a 3/64 chance of appearing. In its original appearance in versions prior to the Dawn of Souls remakes, it was the strongest enemy in the game, and while still a formidable foe in later releases, was surpassed by other enemies in the game. Warmech regenerates 5% of its HP in most versions (it is bugged on the original NES release), and its most formidable ability is Atomize, which deals huge non-elemental damage to all enemies. In the Dawn of Souls remake onwards, Warmech drops Genji Armor.
Warmech was named "WarMECH" in its original localized appearance, fitting into the eight-character limit. In the Origins localization it kept the name "Warmech" despite the limit no longer existing, likely due to the notability of this enemy under its original localized name and how generic "Death Machine" sounds to an English speaker. For the Dawn of Souls localization its name was changed to "Death Machine", however in one of only a few minor changes to the translation for the 20th Anniversary localization, the enemy's name was changed back to "Warmech".
Death Machine is an optional boss exclusive to the Advance GBA and Complete Collection PSP releases, fought in Cid's Trial of the Cave of Trials. It uses four attacks: Flame, Laser, Piercing Laser, and Object 199. Laser and Object 199 are virtually instant kills, while Flame and Piercing Laser only do moderate damage. It will always drop Potion on defeat.
Death Machine is completely unrelated to the Final Fantasy IV enemy, and is in fact based on the appearance in the Dawn of Souls remake of the original Final Fantasy. It appears in the Lunarians' Challenge Dungeons with Mythril Golem and a Steel Golem. It will use Meltdown once the Golems are defeated which can almost kill parties.
Death Machine can be fought in Junon after receiving the Buggy and returning to Junon on the Cargo Ship from Costa del Sol. It mostly uses physical attacks and Matra Magic, which can then be learned by equipping an Enemy Skill Materia. The W Machine Gun, a Double AP weapon for Barret, can be stolen from them.
Death Machine is fought in the Cage of Binding in Banora Underground. Though it is based on the Final Fantasy VII appearance visually, its attacks are more similar to its Final Fantasy VI appearance, being mostly Instant Death attacks. Otherwise, it can inflict moderate damage.
Death Machine appears as a boss, which is both fought and can be ridden by the player during battle. They will either shoot missiles or cast magic.
Death Machine appears as an enemy.
Death Machine appears as an enemy based on its Final Fantasy IV, Final Fantasy VI, and Final Fantasy VII appearances.
Death Machine appears based on its Final Fantasy VII appearance.