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Death

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Death (デス, Desu), also known as Reaper or Doom, is a recurring Black Magic spell from the series. It inflicts Instant Death on its target. Death is also often referred to as the status effect of being dead, or having zero HP.

Death, typically, is easy to resist when being cast upon a playable character from an enemy and usually results in a miss. This is also the same when casting Death on an enemy from a playable character. There are other forms of Death that are castable by enemy creatures. Some are called Level 3 Death or Level 5 Death. The level of the Death is not any indication on how tough it is to resist the effect, but it is used to determine if the player qualifies for its effect. Level 3 Death, for instance, will kill any character that has a level divisible by 3. Level 5 Death will kill any player whose level is divisible by 5. The level-specific variants are generally very accurate or 100% accurate, such as Quina's blue magic skill Level 5 Death.

In the modern Final Fantasy series, using Death on an undead creature has no effect. Most times it fully replenishes the health of an undead target.

Contents

[edit] Appearances

[edit] Final Fantasy

The spell RUB, called Reaper in Final Fantasy: Origins and Death in the Dawn of Souls release, can be bought at Crescent Lake. Death costs 30 MP to cast. There is also a upgraded version called Kill.

[edit] Final Fantasy III

The spell Death is available at the end of Eureka.

[edit] Final Fantasy IV

Death, called Fatal in the original SNES release, is a black magic spell that causes instant death for 35MP.

[edit] Final Fantasy VI

Death, also known as Doom, causes instant death for 35MP.

[edit] Final Fantasy VII

The spell Death can be learned from the Destruct Materia.

[edit] Final Fantasy VIII

Death, when Junctioned to St-Def, protects against death attacks. It can also be junctioned to St-Atk to cause instant death during normal attacks.

[edit] Final Fantasy X

Death is the second-to-last spell learned along Lulu's basic sphere grid path.

[edit] Final Fantasy XI

Death is an enemy-only known spell. It is cast by The Dark Rider, megaboss statues of dynamis and Angra Mainyu, the megaboss of Dynamis - Beaudcedine, generally in conjuction with Chainspell. Death, in Final Fantasy XI, is functionally unresistable and will kill any player character on whom it is cast.

[edit] Final Fantasy XII

Death is an Arcane Magick 5 License that costs 5200 gil, 60 LP and uses 30 MP. In the International Zodiac Job System version, Death is an Arcane Magick 2 License. It costs 50 LP and 30 MP, and can only be obtained from a chest in Paramina Rift's Karydine Glacier. This magick is only available for the Red Mage job class.

Prime Level Death also appears as an enemy skill, inflicting instant death upon party members whose levels are prime numbers. Presumably, the only levels at which all such spells may be avoided are 49, 77 and 91 as there are no spells relating to multiples of 7, 11 or 13, all three of which are, however, prime numbers.

[edit] Final Fantasy Tactics

Death is learned through the Black Mage job for 600 JP. Causes instant death. Since more enemies are humans in this game than usual, it can actually be somewhat reliable to be effective for once.

[edit] Final Fantasy Tactics A2: Grimoire of the Rift

Learned by Arcanists. Causes instant death.

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