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LR

LRFFXIII - Dead Dunes

The Dead Dunes.

A lifeless desert within which rests a holy relic.
This region is covered with endless desert sands as far as the eye can see. Within it can be found the shanties which form a base for treasure hunters seeking their fortune in the arid wilderness, as well as ancient ruins said to conceal a divine treasure.
Many monsters with a character unique to the area appear in this region, such as the sand swimming fiends of the open desert and the undead horrors that lurk within the ruins.
—Official description[1]

The Dead Dunes (デッドデューン, Deddo Dyūn?) is the desert continent in Nova Chrysalia in Lightning Returns: Final Fantasy XIII. The area is dotted with ruins and Lightning can slide down the steep dunes. An oasis village serves as a base for the local bandit group called Monoculus. The fal'Cie Atomos and parts of Titan are found among the sand, rendered immobile, suggesting the Dead Dunes was once the Archylte Steppe.

This area is much more sparsely populated than the other areas of Nova Chrysalia and has fewer quests. The desert is considered more dangerous during the day time, when the toughest enemies come out. The ruins below the desert don't have a day and night cycle. The player can fast-travel the area via the red cactuar waystones, which are scattered around the desert and in the ruins below.

Datalog Edit

The fringes of this desolate desert are lapped by the ocean of Chaos. It is not a place meant for human inhabitation, but thanks to the ancient ruins that are scattered among the dunes, many lawless bandits have come here to plunder the treasure within. In the desert, wild monsters are most active during daylight hours. Unlike other parts of the world, nights in the desert are blessed by relative peace and quiet.

Centuries of plundering have emptied most of the ruins, but one legendary treasure—the holy clavis—still sits beyond a seal that no one has been able to break.

Story Edit

Spoiler warning: Plot and/or ending details follow. (Skip section)
LRFFXIII Crux

Lightning activates a crux.

Lightning arrives on the Dead Dunes following the rumors that an artifact called the holy clavis is buried somewhere in the desert. Suspecting the local bandits know something about it, she locates their settlement, Ruffian. Lightning speaks with a Monoculus member named Adonis, who says they won't divulge anything until Lightning joins their gang. As a trial, Adonis tasks Lightning with stopping the sandstorm known as God's Wrath that blocks a path to the settlement. After defeating a Gurangatch, Lightning obtains a crux which helps her operate a monument to quell God's Wrath.

Adonis accepts Lightning as a part of Monoculus and reveals the group's boss is a woman who knows Lightning and has been keeping tabs on her ever since she got off the monorail at the station. Back in the Ruffian, Adonis introduces Lightning to the boss, her old friend Fang. Fang explains she left the Order of Salvation in Luxerion and is now looking for the clavis, and asks Lightning's help.

Fang and Lightning team up and head for the Temple Ruins, an ancient maze under the desert. As Lightning is the savior can open the doorway. Fang and Lightning locate tablets from shrines around the desert and use them to activate murals within the ruins to open the chamber where the clavis is kept. The murals spell humanity's creation story, showing how Goddess Etro's blood birthed mankind, whose souls would cycle between death and rebirth. The god Bhunivelze, however, saw death as impure, and thus the souls of the dead as tainted.

Lightning and Fang reach the clavis and to Lightning's surprise Fang sets out to destroy it. Lightning stops her. Fang explains her friend Vanille wants to use the clavis to draw in the anguished souls of the dead from the Chaos so that the Order can destroy them, but the ritual would kill her. Lightning is shocked the Order wants to eradicate the souls of the dead, and that Vanille is onboard with their plan.

The Order's military branch, the Secutors, arrive to claim the clavis and send a monster after Lightning and Fang. The two defeat the monster, but meanwhile the Secutors nab the clavis and seal the pair within the chamber. The mysterious Lumina appears, gloating how she led the Secutors to them. She looks forward to Vanille performing the Soulsong on the world's final day to obliterate the souls of the dead, including Lightning's sister Serah. Lumina opens the chamber's door and disappears.

Lightning tells Fang she cannot save Vanille if she is bent on dying, and says Fang is the only one who can convince her. Fang departs, saying the Monoculus is officially disbanded, and the two promise to meet in Luxerion on the eve of the Apocalypse.

Spoilers end here.

Locations Edit

Ruffian Edit

LRFFXIII - Oasis Village

The headquarters of Monoculus is located here. The settlement has shops, an inn, a sorcery shop, a boy who will appraise the Unappraised Items the player can collect from the lizards on the desert and the skeletons in the ruins, and a restaurant.

Giant's Sandbox Edit

The large area where the monorail stops is known as Giant's Sandbox. Chocolina's Canvas of Prayers is found just outside the station with a merchant and an outfitter.

Entrances to different parts of the Temple Ruins are found at the sandbox, and the superboss Aeronite patrols the dunes here after Day 7. A merchant is camping out here next to the north entrance to the Temple Ruins, who is part of a mission the player can start with the item shop owner in Ruffian.

Grave of the Colossi Edit

There is Bhakti's Oil under the skeleton of an oretoise, and a shrine where one of the tablets that activates a mural in the ruins is located. If the player quells a sandstorm near here, they can open a new area that has a quest item and a treasure sphere locked by Lumina that requires Energy Points to open.

Atomos's Sands Edit

Area of the Dead Dunes where the fal'Cie Atomos's remains lie. It is assumed that Atomos had felt God's presence, prompting it to enter into a form of stasis while it waits for the world to end. The people residing within the Dead Dunes view the area as a "public dumping ground," prompting Adonis to post a bulletin about littering. Lightning can find a loupe on the ground near here for the boy who wants to appraise items back in Ruffian. There is also a shrine for one of the tablets needed to activate murals in the Temple Ruins here with a cactuar waystone outside it.

Oasis Lighthouse Edit

The way to the lighthouse is blocked by a sandstorm that has a Cactair caught in it. Defeating it earns one of Dajh Katzroy's soul fragments needed for a main quest in the Wildlands. The player can battle Cactuars here who drop good gil and locate the quest giver for the game's most arduous quest: to fell every Last One enemy. Because some enemies only appear in the final dungeon this quest cannot be completed until in New Game Plus.

Dry Floodplains Edit

There is a shrine for one of the tablets needed to activate a mural in the Temple Ruins here. Otherwise it is a large and empty sandy area that has been left abandoned. There is a look-out post Lightning can climb, but no one else ever ventures out there but Lightning.

Temple Ruins Edit

Temple-Ruins-LRFFXIII

Temple Ruins is an expansive maze below the sands. The structure is ancient, predating Cocoon, and nobody knows who built it or why. The ruins are said to hold the holy clavis, an artifact that can draw in the souls of the dead. The ruins are littered with murals that spell the creation story of mankind. The temple is filled with sealed doors that operate via magic and mystical tablets and cruxes are needed to delve deeper into the ruins. The skeletons standing guard can be torn apart to reveal Unappraised Items and Yellowed Skulls, but sometimes this also initiates a battle.

Map Edit

LRFFXIII Dead Dunes Map

Quests Edit

Shops Edit

Forge (Rare) Edit

The Dead Dunes Station Edit

Peach Dreams General Store Edit

Item Price Availability
Potion 360 gil From Day 1 to Day 5
Hi-Potion 480 gil From Day 6
X-Potion 640 gil From Day 11
Remedy 580 gil Default
Phoenix Down 1,280 gil Default
Protect Potion 640 gil Default
Veil Potion 480 gil Default

One Star Outfitters Edit

Item Type Price Availability
Passion Rouge Garb 1,250 gil Default
Dust and Shadow Garb 1,250 gil Default
Déjà Vu Garb 5,000 gil From Day 8
Sun and Bloom Garb 100,000 gil Hard Mode
Elegant Shades Adornment 260 gil Default
City Shades Adornment 280 gil Default
Wild Shades Adornment 280 gil Default
Whimsy Shades Adornment 280 gil Default
Killer Shades Adornment 280 gil Default

Giant's Sandbox Edit

Tobias's Branch Store Edit

Item Price Availability
Potion 360 gil From Day 1 to Day 5
Hi-Potion 480 gil From Day 6
Remedy 580 gil Default
Veil Potion 480 gil Default
X-Potion 640 gil From Day 11

Ramon's Essentials Edit

The shop becomes available after completing His Wife's Dream quest.

Item Price Availability
Goblot Notes 120 gil Default
Desert Sahagin Notes 120 gil Default
Skeleton Notes 120 gil Default
Cactuar Notes 180 gil Default

Ruffian Edit

Tobias's General Store Edit

Item Price Availability
Potion 360 gil From Day 1 to Day 5
Hi-Potion 480 gil From Day 6
X-Potion 640 gil From Day 11
Remedy 580 gil Default
Mega Remedy 980 gil From Day 11, Complete Roadworks III quest
Phoenix Down 1,280 gil Default
Veil Potion 480 gil From Day 11, Complete Roadworks II quest
Regen Potion 980 gil From Day 11, Complete Roadworks II quest
Enaero Potion 640 gil From Day 11, Complete Roadworks II quest

Lady Luck Forge Edit

Item Type Price Availability
Liberator Weapon 4,900 gil From Day 1 to Day 7
Salvation Weapon 72,000 gil From Day 1 to Day 7
Prytwen Shield 500 gil From Day 1 to Day 7
Femme Fatale Weapon 4,000 gil From Day 1 to Day 9
Delilah's Temptation Weapon 45,000 gil From Day 8
Wyvern Lance Weapon 4,000 gil From Day 1 to Day 9
Seagod's Spear Weapon 45,000 gil From Day 8
Pendragon Shield 2,600 gil From Day 1 to Day 9
Dame du Lac Shield 36,000 gil From Day 1 to Day 9
Aquamarine Waltz Shield 4,000 gil From Day 8
Amethyst Anthem Shield 4,000 gil From Day 8
Carmen's Dance Weapon 88,000 gil From Day 10
Demon Claw Weapon 88,000 gil From Day 10
Carnelian Choir Shield 32,000 gil From Day 10
Emerald Ensemble Shield 32,000 gil From Day 10
Salome's Kiss Weapon 196,000 gil Hard Mode
Morgan le Fay Weapon 420,000 gil Hard Mode
Ramuh's Horn Weapon 196,000 gil Hard Mode
Hades' Fang Weapon 420,000 gil Hard Mode
Crystal Silence Shield 360,000 gil Hard Mode
Dark Discord Shield 360,000 gil Hard Mode

Bandits' Best Outfitters Edit

Item Type Price Availability
Bold Vanguard Garb 1,250 gil Default
Dangerous Blossom Garb 1,250 gil Default
Divergence Garb 5,000 gil From Day 8
Sand Fox Garb 5,000 gil From Day 8
La Fouldre Garb 100,000 gil Hard Mode
Lovely Eyepatch Adornment 320 gil Default
Sailor's Tricorne Adornment 380 gil Default
Hotblooded Tricorne Adornment 380 gil Default
Witch's Pointy Hat Adornment 350 gil Default
Scholar's Peaked Hat Adornment 350 gil Default
Dapper Hat Adornment 350 gil Default

Barkeep Edit

Food Type Price
Cactuar Tequila Restores some HP. 170 gil
Lizard Meat Nachos Restores a great deal of HP. 300 gil
Sahagin Jerky Fully restores HP. 450 gil

Treasures Edit

  • Angel's Headband (at Oasis Lighthouse)
  • Arithmometer (in Grave of the Colossi behind the sandstorm)
  • Bandit's Bloodseal (in the entrance to the Shrine of the Tablet: Grave of the Colossi)
  • Corsair Scarf (treasure sphere on south end cliff in Ruffian)
  • Crux Body (obtained after activating a mural within Temple Ruins)
  • Defaith Lv. 2 (north of Giant's Sandbox)
  • Debrave Lv. 2 (under an arch of ruin in northern Giant's Sandbox)
  • Earth Eater's Notes (in the ruins near path leading to Ruffian in the Grave of the Colossi area)
  • Key to the Sand Gate (at Oasis Lighthouse)
  • Loupe (north of Ruffian)
  • Lizard Tail (obtained by killing the lizards wandering around the desert)
  • Pilgrim's Crux (found in various places in the Dead Dunes. Can also be bought from a man in Ruffian)
  • Rainbow Gem (treasure sphere in Atomos's Sands, east of the Tobias's Branch Store)
  • Serenity Sachet (treasure sphere in the Grave of the Colossi west)
  • Silk Scarf (open the 4 EP cost treasure sphere in the dead end of the Grave of the Colossi)
  • Silver Barrette (Oasis Lighthouse in a 4 EP cost treasure sphere)
  • Star Bracelet (treasure sphere in Dry Floodlands south)
  • Study of the Depths (Giant's Sandbox area south from the general shop, east from the Temple Ruins: South Gate)
  • Tablet (in shrines in Atomos's Sands, Dry Floodlands and the Grave of the Colossi.
  • Unappraised Item (found by killing lizards and destroying skeleton statues)
  • Yellowed Skull (destroy skeleton statues in the Temple Ruins and Shrines)
Lizard Lariat

Lightning can slash lizards that wander the desert for unappraised items and lizard tails. Slashing 30 lizards in the Dead Dunes earns the Lizard Lariat achievement.

Enemies Edit

Creation and development Edit

The Dead Dunes were inspired by real-world location Cairo.[2] Early screenshots of Dead Dunes differ from the gameplay demo shown during Japan Expo 2013: while early screenshots suggest Lightning was meant to look for a hidden treasure, the treasure became the holy clavis artefact. In early screenshots, Adonis wears silver as opposed to his final red color.

Musical themes Edit

The theme that plays depends on the time of day. "Desert Awakening" plays in the morning, "The Dead Dunes" plays in the afternoon and "Desert Lullaby" plays in the evening. "Graveyard of Dreams" plays during the night. "Bandit Gang Monoculus" plays when Lightning reunites with Fang and "Fang's Theme ~The Boss~" is Fang's leitmotif that plays in scenes associated with her. "Treasures Within" plays in the Temple Ruins. "Village and Void" plays in the Grave of the Colossi area during the day.

In the Ruffian bar a singer performs a vocal arrangement of "Eternal Wind", the theme of Final Fantasy III. A full arrangement of the song appears on the game's Original Soundtrack PLUS.

Other appearances Edit

Theatrhythm Final Fantasy Curtain Call Edit

TFFCC

Dead Dunes

The Dead Dunes in Theatrhythm Final Fantasy Curtain Call.

The Dead Dunes appear as the background for the Field Music Sequence of its eponymous theme.

Final Fantasy Airborne Brigade Edit

FFAB

FFAB Dead Dunes LRFFXIII
Castle Cornelia PSThis article or section is a stub about a location in Final Fantasy Airborne Brigade. You can help the Final Fantasy Wiki by expanding it.

Gallery Edit

Artworks
Screenshots

Trivia Edit

  • The Dead Dunes are likely the dried remains of the Pulsian Archylte Steppe. Evidence to this can be seen by the oretoise skeleton, creatures which were only found on the Steppe in both Final Fantasy XIII and Final Fantasy XIII-2, as well as cactuar waystones being present. The dormant fal'Cie Atomos and pieces of Titan are also found here, and the Steppe and its Mah'habara Subterra were where they resided and toiled over a thousand years ago.
  • The small lizards roaming the sands use the same model as a staggered Gurangatch.

References Edit

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