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Dead Bones

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XII

The Dead Bones is an undead/skeleton-type enemy from Final Fantasy XII. It can be found in several locations throughout the game. They tend to spawn in large groups, swarming the party with numbers. Thus it is recommended to move around as little as possible while fighting to avoid coming near their spawn points. This can make the hunt for the Roblon difficult.

Bestiary entryEdit

Page 1: ObservationsEdit

The fate of such who sought the barter with demons for exemption from death, yet were found by the Reaper all the same. Their souls filled with dark energies, they are cursed to live another life, a half-life, as punishment. To add to their torment, the dark energies within them slowly devour their being, causing endless pain. And so people speak of these tortured souls, these dead bones, with pity, relieved that their fate is theirs alone.

Page 2: Mysteries of the AncientsEdit

Why did the ancients perish? Given what we know of their strength and power as a race, it is difficult to fathom. The level of technology and magickal potency exhibited by their relic are, in many way, far superior to our own. So, why did they die? Could it be that, for all our preparations, a similar fate awaits us? To solve this riddle, it is imperative that we study what ancient bones are left to us, and thereby shed light upon a past which may predict our future.

StatsEdit

A: Lv. 38-39

Final Fantasy XII enemy stats
#040#041 #042
Location Species Aggression Movement type Rare Game Other information
Barheim Passage (The Zeviah Span, West Annex, etc) Undead/Skeleton Aggressive (attacks on detection) Ground (Speed: Normal) N/A N/A
Stats
Level HP MP Strength Magick Power
38 - 39 6,786 - 6,966 999 - 999 32 - 34 20 - 22
Vitality Speed Attack Power Defense Magick Resist
46 - 46 22 - 22 56 - 59 25 - 27 24 - 25
Evade EXP LP CP Gil
7 - 7 2,661 - 2,821 1 314 - 457 0 - 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 100% 100% -100%Absorbs 150%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune 0% 0% 0% Immune Immune Immune 0%
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% Immune 0% 0% Immune 0% 0%
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 50% 50% 50% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy has innate Safety; additional immunity to Instant Death, Warp, Poach, Fractional Damage (Gravity, Graviga), "Fang" items, Sight Unseeing, Syphon, Charm, Achilles
Items
Item dropped Steal Poach

[5%] Monograph: Ancient Bone (Warmage)
[21%] Canopic Jar: Arcana
Nothing
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack

Charge time: 25-34
Max Combo hits: 6 (2%)

Fira, Thundara, Blizzara, Reflectga, Darkra Lunge, Hawk Glare, Flash Innate: Safety, Ignore Vitality, Ignore Weather & Landscape, Ignore Reflect, Ignore Evade, Low-HP Mag+
Conditional: Evade+, 0 MP, Magick CT0
None

B: Lv. 38-39

Final Fantasy XII enemy stats
#040#041 #042
Location Species Aggression Movement type Rare Game Other information
Barheim Passage (Terminus No. 7) Undead/Skeleton Aggressive (attacks on detection) Ground (Speed: Normal) N/A N/A
Stats
Level HP MP Strength Magick Power
38 - 39 3,394 - 3,574 732 - 772 29 - 31 17 - 19
Vitality Speed Attack Power Defense Magick Resist
55 - 55 22 - 22 51 - 54 25 - 27 24 - 25
Evade EXP LP CP Gil
7 - 7 799 - 959 1 94 - 237 0 - 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 100% 100% -100%Absorbs 150%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune Immune 0% 0% Immune 0% 0% 0%
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% Immune 0% 0% Immune 0% 0%
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 50% 50% 50% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy has innate Safety; additional immunity to Instant Death, Warp, Poach, Fractional Damage (Gravity, Graviga), "Fang" items, Sight Unseeing, Syphon, Charm, Achilles
Items
Item dropped Steal Poach

[5%] Monograph: Ancient Bone (Warmage)
[21%] Canopic Jar: Arcana
Nothing
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack

Charge time: 25-34

Fira, Thundara, Blizzara, Reflectga, Darkra Lunge, Hawk Glare, Flash Innate: Safety, Ignore Vitality, Ignore Weather & Landscape, Ignore Reflect, Ignore Evade, Low-HP Mag+
Conditional: Evade+, 0 MP, Magick CT0
None

C: Lv. 44-45

Final Fantasy XII enemy stats
#040#041 #042
Location Species Aggression Movement type Rare Game Other information
Nabreus Deadlands (The Slumbermead, etc) Undead/Skeleton Aggressive (attacks on detection) Ground (Speed: Normal) N/A N/A
Stats
Level HP MP Strength Magick Power
44 - 45 10,592 - 10,772 999 - 999 37 - 39 23 - 25
Vitality Speed Attack Power Defense Magick Resist
50 - 50 23 - 23 75 - 78 28 - 30 30 - 31
Evade EXP LP CP Gil
8 - 8 4,636 - 4,796 1 396 - 539 0 - 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 100% 100% -100%Absorbs 150%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune 0% 0% 0% Immune Immune Immune 0%
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% Immune Immune 0% Immune 0% 0%
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 50% 50% 50% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy has innate Safety; additional immunity to Instant Death, Warp, Poach, Fractional Damage (Gravity, Graviga), "Fang" items, Sight Unseeing, Syphon, Charm, Achilles
Items
Item dropped Steal Poach

[5%] Monograph: Ancient Bone (Warmage)
[21%] Canopic Jar: Arcana
Nothing
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack

Charge time: 25-34
Max Combo hits: 6 (2%)

Fira, Thundara, Blizzara, Reflectga, Darkra Lunge, Hawk Glare, Flash Innate: Safety, Ignore Vitality, Ignore Weather & Landscape, Ignore Reflect, Ignore Evade, Low-HP Mag+
Conditional: Evade+, 0 MP, Magick CT0
None

D: Lv. 49-50

Final Fantasy XII enemy stats
#040#041 #042
Location Species Aggression Movement type Rare Game Other information
Pharos - Third Ascent (Spire Ravel - 1st Flight) Undead/Skeleton Aggressive (attacks on detection) Ground (Speed: Normal) N/A N/A
Stats
Level HP MP Strength Magick Power
49 - 50 11,122 - 11,302 999 - 999 38 - 40 21 - 23
Vitality Speed Attack Power Defense Magick Resist
45 - 45 23 - 23 76 - 79 26 - 28 29 - 30
Evade EXP LP CP Gil
8 - 8 4,233 - 4,393 1 396 - 539 0 - 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 100% 100% -100%Absorbs 150%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune Immune 0% 0% Immune Immune 0% 0%
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% Immune 0% Immune 0% 0% 0%
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 50% 50% 50% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy has innate Safety; additional immunity to Instant Death, Warp, Poach, Fractional Damage (Gravity, Graviga), "Fang" items, Sight Unseeing, Syphon, Charm, Achilles
Items
Item dropped Steal Poach

[5%] Monograph: Ancient Bone (Warmage)
[21%] Canopic Jar: Arcana
Nothing
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack

Charge time: 25-34
Max Combo hits: 6 (10%)

Fira, Thundara, Blizzara, Reflectga, Darkra Lunge, Hawk Glare, Flash Innate: Safety, Ignore Vitality, Ignore Weather & Landscape, Ignore Reflect, Ignore Evade, Low-HP Mag+
Conditional: Evade+, 0 MP, Magick CT0
None

E: Lv. 55-57

Final Fantasy XII enemy stats
#040#041 #042
Location Species Aggression Movement type Rare Game Other information
Pharos - Subterra (Umbra - Interior, etc) Undead/Skeleton Aggressive (attacks on detection) Ground (Speed: Normal) N/A N/A
Stats
Level HP MP Strength Magick Power
55 - 57 13,262 - 13,622 999 - 999 46 - 50 37 - 41
Vitality Speed Attack Power Defense Magick Resist
53 - 53 25 - 25 90 - 96 30 - 34 32 - 34
Evade EXP LP CP Gil
11 - 11 5,503 - 5,823 1 437 - 723 0 - 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 100% 100% -100%Absorbs 150%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune Immune Immune Immune Immune Immune Immune 0%
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% Immune Immune 0% Immune 0% 0%
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 50% 50% 50% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy has innate Safety; additional immunity to Instant Death, Warp, Poach, Fractional Damage (Gravity, Graviga), "Fang" items, Sight Unseeing, Syphon, Charm, Achilles
Items
Item dropped Steal Poach

[5%] Monograph: Ancient Bone (Warmage)
[21%] Canopic Jar: Arcana
Nothing
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack

Charge time: 25-34

Fira, Thundara, Blizzara, Reflectga, Darkra Lunge, Hawk Glare, Flash Innate: Safety, Ignore Vitality, Ignore Weather & Landscape, Ignore Reflect, Ignore Evade, Low-HP Mag+
Conditional: Evade+, 0 MP, Magick CT0
None

Other appearancesEdit

Pictlogica Final FantasyEdit

PFF

Baknamy FFTA2This article or section is a stub about an enemy in Pictlogica Final Fantasy. You can help the Final Fantasy Wiki by expanding it.

GalleryEdit

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