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The Darkmare is a fiend/nightmare-type enemy from Final Fantasy XII. One can be found in the Ward of the Sword-King area of the Stilshrine of Miriam. When approached, it will teleport far behind the party, but will teleport back to the party seconds later.

Bestiary entry Edit


Darkmare in battle.

Page 1: Observations Edit

Being a nightmare transformed by long years of living in lands saturated with Mist, preferring to inhabit ruins and other places starved of light. Mist rises in clouds about its body, and pours incessantly from its mane and hooves.

Page 2: Aletap Rumors Edit


Final Fantasy XII enemy stats
#104#105 #106
Location Species Aggression Movement type Rare Game Other information
Stilshrine of Miriam (Ward of the Sword-King) Fiend/Nightmare Aggressive (attacks on detection) Movement type? (Speed: Movement speed?) N/A N/A
Level HP MP Strength Magick Power
30 - 31 14,680 -
14,040 - 14,098 (IZJS)
999 - 999 28 - 29
36 - 37 (IZJS)
18 - 20
28 - 30 (IZJS)
Vitality Speed Attack Power Defense Magick Resist
34 - 34 17 - 18 36 - 38 18 - 19 24 - 26
Evade EXP LP CP Gil
2 - 4 1,456 - 1,557
2,184 - 2,285 (IZJS)
1 198 - 287 0 - 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 100% 100% 100% 150%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
0% 0% 0% Immune 0% Immune Immune 0%
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% 0% 0% 0% 0% 0% Immune
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 0% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy does not have innate Safety augment
Item dropped Steal Poach

[30%] Monograph: Pebble (Mage)
[11%] Canopic Jar: Arcana
[95%] Grimoire Togail
[5%] Grimoire Aidhed;IZJS differences
Attacks Magicks Technicks Augments Items
Normal Attack

Max Combo hits: 3

Slow, Blind, Poison, Dark Rush, Snake Lash Reflect Damage None

Battle Edit

The Darkmare is one of several enemies that respawn only when certain conditions are met. Only one appears in the entirety of the game, in the Ward of the Sword-King in the Stilshrine of Miriam. In order to fulfill the required headcount to fill out the Bestiary, the player cannot repeatedly respawn the Darkmare by zoning over two areas (the trick for many other enemies).

Instead, a respawn can be forced by saving and then resetting, preferably at the save crystal in the neighboring zone, the Walk of Revelation, or by leaving the area completely (i.e. teleporting to another location and then teleporting back).

Other appearances Edit

Pictlogica Final Fantasy Edit

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Final Fantasy Record KeeperEdit

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Gallery Edit

Related enemies Edit

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