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Darkmare

From Final Fantasy Wiki

Final Fantasy XII Enemy
Darkmare
Minimum Stats
Level Evade%
30 2
HP MP
14,680 999
Power Defense
36 18
M. Pwr M. Def
18 24
Vitality Speed
{{{Vitality min}}} {{{Speed min}}}
EXP CP
{{{EXP min}}} {{{CP min}}}
Maximum Stats
Level Evade%
31 4
HP MP
14,738 999
Power Defense
38 19
M. Pwr M. Def
20 26
Vitality Speed
{{{Vitality max}}} {{{Speed max}}}
EXP CP
{{{EXP max}}} {{{CP max}}}
Elemental affinities
Fire Ice Lightning Water
- - - -
Wind Earth Dark Holy
- - - Weak
Japanese ダークメア
Romaji Dākumea
Location Stilshrine of Miriam,
(Ward of the Sword-King)
Bestiary Location The Stilshrine of Miriam
LP Awarded 1
Common Steal Dark Magicite
Uncommon Steal Grimoire Togail
Rare Steal Scorpio Gem
Common Drop Grimoire Togail
Uncommon Drop Dark Magicite
Rare Drop Demon Mail
Very Rare Drop Chronos Tear
Monograph Drop Pebble (30% - Mage's Monograph)
Canopic Jar Drop Arcana (11%)
Common Poach Grimoire Togail
Rare Poach Grimoire Aidhed
Attacks (3-hit max), Rush, Snake Lash
Abilities Slow, Blind, Poison, Dark
Innate abilities Return Damage
Immune to Confuse, Sleep, Blind, Lure, Charm
Other Information N/A

The Darkmare is a fiend/nightmare-type enemy from Final Fantasy XII. One can be found in the Ward of the Sword-King area of the Stilshrine of Miriam. When approached, it will teleport far behind the party, but will teleport back to the party seconds later.

Contents

[edit] Bestiary Entry

Genus: Fiend
Class: Nightmare

[edit] Page 1: Observations

"Being a nightmare transformed by long years of living in lands saturated with Mist, preferring to inhabit ruins and other places starved of light. Mist rises in clouds about its body, and pours incessantly from its mane and hooves."

[edit] Page 2: Aletap Rumors

Main article: Aletap Rumors#Trident

"You've heard of the, er, shall we call it "military-minded land" in the south importing weapons of all kinds, right? Why, it sounds like they're after pointed horns and maggoty flesh to buy. I don't know what they could possibly want to use them for, but they say they've been trading them for their famed tridents, so they must really want them." Uyag, Illusionist

[edit] Battle

The Darkmare is one of several enemies that respawn only when certain conditions are met. Only one appears in the entirety of the game, in the Ward of the Sword-King in the Stilshrine of Miriam. In order to fulfill the required headcount to fill out the Bestiary, the player cannot repeatedly re-spawn the Darkmare by zoning over two areas (the trick for many, many other enemies). Instead, a re-spawn can be forced by saving and then resetting, preferrably at the crystal in the neighboring zone, the Walk of Revelation; or by leaving the area completely (i.e. telporting to another location and then teleporting back).

[edit] Related Enemies