I couldn't miss the chance to practice my drawing!
Dark equipment (暗黒, Ankoku?) is a recurring type of equipment in the Final Fantasy series. It is alternatively connected to the Blind status (which is also known as "Darkness"), or the Dark element. Some recurring Dark equipment pieces are the Dark Sword set of weapons and Dark Bow.
The Dark Sword is Cecil's initially equipped weapon. It has 10 Attack and 30 Accuracy. It inflicts Dark-elemental damage. Dark Arrows are an ammo for bow-type weapons. They have an Attack power of 15 and can inflict Darkness on targets.
The Dark Armor, Dark Gloves, and Dark Helmet are equipment pieces exclusive to Cecil. The armor has 5 Defense and 1 Magic Defense, the gloves give 2 Defense, and the helmet has 4 Defense. All of them also lower Evasion by 10. Finally, the Dark Shield has 2 Defense, 24 Evasion, and 1 Magic Evasion.
The Dark Blade and Dark Cait Sith are weapons for Auron and Lulu. The Darkness Staff is a weapon for Yuna, and the Darkbringer is a weapon for Kimahri. All of them have "Darkstrike" as their dominant ability.
Dark Shot is available as ammo for all guns. It has an Attack of 4 and does Dark-elemental damage. In the original version, all ninja swords are Dark-elemental.
The Darkness Blade, Darkbringer and Blacksword are swords, while the Darkness Axe, Black Book, Darkness Spear, Evil Lance, Bloody Bow, Cursed Blade and Darkening Harp act as the lone dark-elemental weapons of their respective equipment types. All the weapons are dark-elemental, and the Cursed Blade inflicts Blind.
Dark Charm is an accessory that halves dark damage.
The Dark equipment from Final Fantasy IV makes an appearance as equipment exclusive to Cecil. The Dark Sword is a level 1 sword that gives +4 Attack, the Dark Shield is a level 1 shield that boosts Defense by 5, the Dark Helmet is a level 1 helmet that gives 1 Defense and +25 Brave, and the Dark Armor is a level 2 armor that increases HP by 428. When any three of the equipment pieces are equipped, they activate the "Power of Darkness" ability, boosting Wall Rush Brave damage and Wall Rush HP damage by 20%.