|Cloud: I couldn't finish 'em. Looks like this's gonna get complicated.||The following tables are incomplete for one or more reasons. If you wish, please examine the table and add anything missing. Remove this notice upon completion.|
|Final Fantasy Crystal Chronicles: Ring of Fates Enemy|
|Location||1 - ??? (Story Mode) and Shadowland (Multiplay)|
2 - Crystal Temple (Story Mode and Multiplay)
|Item Dropped||Normal Mode|
650 gil, Bone, Conqueror Weapon Scroll, Dark Dust, Dark Orb, Diamond, Mythril, Mythril Shard, Stained Bone, Sulfur Dust, Underworld Weapon Scroll
800 gil, Bone, Dark Dust, Dark Orb, Garb of Darkness Scroll, Garment of Hope Scroll, Holy Orb, Meteorite, Monarch's Helm Scroll, Orichalcum, Possessed Helmet Scroll, Stained Bone, Steel, Ultimite, White Dust
|Lift||Only with Arm Boost 1 ability equipped|
|Sturdiness||Can be knocked over|
|Rage Time||1 - None|
2 - 3s
The Dark Skeleton is an enemy from Final Fantasy Crystal Chronicles: Ring of Fates. This enemy is also labeled as "Ghost".
The Dark Skeleton is one of the more dangerous enemies in Shadowland, as it does heavy damage with all of its attacks and has the ability to cast both Bio and Blizzara to inflict heavy damage as well as either Poison or Freeze. The spells will only be cast if the player is out of range for its regular attacks, though it will sometimes use its Whirlslash attack if the player isn't too far away, yet not close enough for it to use any other attack.
Aside from the spells, Dark Skeletons fight exactly like the Skeleton enemy. Utilizing the Guard Counter ability helps with dealing with them, and attacking them from behind is ideal to avoid them using counters of their own. Using the Holy spell is advised if the player can afford it, but isn't necessary.
As with most enemies in Shadowland, using a Cure spell, Clear spell, Potion, or Ether near or on the Dark Skeleton will render it non-transparent, increasing the amount of damage they take from attacks.
Of note, Dark Skeleton has a -5 weakness to Holy-elemental attacks.