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Dark Mindy

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Dark Mindy is an optional boss in the International, PAL, and HD Remaster versions of Final Fantasy X. She can be encountered at Mushroom Rock Road after obtaining the Fahrenheit. She can be fought together with her sisters, Dark Cindy and Dark Sandy; together only to Dark Sandy; or alone if the player manages to escape the other two.


Final Fantasy X enemy stats
#242#243 #244
Location Monster Arena Species Other information
Mushroom Rock Road Does not appear Aeon N/A
Sensor description Scan description
Immune to sensors
HP MP Strength Magic Defense Magic Defense
2,000,000 (99,999) 999 148 248 187 132
Agility Accuracy Evasion Luck AP (Overkill) Gil
233 255 240 130 10,000 (12,000) 0
Elemental affinities
Fire Ice Lightning Water Holy
100% 100% 100% 100% 100%
Statuses and immunities
Silence Sleep Darkness Poison Petrify Slow Zombie Power Break
Immune Immune Immune Immune Immune Immune Immune Immune
Magic Break Armor Break Mental Break Threaten Death Provoke Doom Nul
0 Immune Immune Immune Immune Immune Immune 0
Shell Protect Reflect Haste Demi Regen Distill Sensor
0 0 0 0 Immune 0 0 Immune
Scan Bribe Delay Zanmato Berserk Capture Physical Magical
0 0 Immune Lv. 5 0 Immune 0 0
Common steal (75%) Rare steal (25%) Common drop (87.5%) Rare drop (12.5%)
Teleport Sphere Elixir Dark Matter x1Overkill: x2 Master Sphere x1Overkill: x2
Equipment drop (100%) Weapon abilities Armor abilities Bribe
3-4 slots, 1-2 abilities Magic Booster, One MP Cost, Triple Overdrive, Break Damage Limit Auto-Haste, Break HP Limit, Ribbon None
Abilities Ronso Rage
Passado, Calamity, Mega-Graviton None


As long as she is fought alone, Dark Mindy is easy to defeat. Her regular attack and her Passado target only one character at a time (this last attack inflicts 15 hits), so as long as at least 2/3 of the party has the Auto-Phoenix ability, they are harmless.

When she is alone, or only with Sandy, her Overdrive is Mega-Graviton. It causes magical fractional damage at 43.75% of target's max HP, as well as several status ailments: Doom, Slow, Sleep (for 99 turns), Darkness (for 99 turns) and Silence (for 99 turns). Occasionally, Dark Mindy will also use Calamity to inflict Curse, Poison, Full Break, Darkness and Silence on one target.

When Mindy is fought alongside both Sandy and Cindy, they will use their deadly Delta Attack Overdrive executed only by Dark Cindy, which always deals 99,999 damage per hit (6 total) and ignores Auto-Life. Mindy has the least HP, but her Evasion is so high that even with 5x Aim + 5x Luck most attacks will miss.


The entire party would optimally be stat-maxed (except Magic), and if the player plans to use physical attacks, Luck must be very high. If the sisters are fought together Dark Mindy should be killed last as she takes the least number of attacks. Sandy should be killed first as she has less HP than Cindy.

Dark Mindy is the most evasive enemy in the game, and is the sole reason for the often-quoted required Luck of 230 for "effectively maximized"; 205 Luck is needed to never miss her, which increases to 220 if under Darkness, while 230 is needed to ensure critical hits without fail.

As with any other enemy, Dark Mindy can be killed instantly by Yojimbo's Zanmato attack, along with the other Dark Magus Sisters if the player fights more than one of them.


Related enemiesEdit

Final Fantasy X-2Edit