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Dark Lord (Final Fantasy XII)

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The Dark Lord is an undead/skeleton-type enemy from Final Fantasy XII found in the Lhusu Mines and flanking Zeromus in the Stilshrine of Miriam.

The Dark Lord in the Stilshrine of Miriam can be used for acquire a lot of gil; it has a chance to drop Blood-darkened Bones that sell for 1435 gil.

Bestiary entry Edit

Page 1: Observations Edit

No warrior band of flesh and blood has followed so dark a leader as this cold corpse, wrapped in armor caked in the gore of countless slaughtered enemies. Chilling though it be, there is reason behind this macabre decoration: in the barbaric past, it was thought that true victory came when you defeated not only the body, but the soul of your enemy. Once the physical vessel of the soul was slain, the victim's remains were defiled and rubbed on the victor's armor withal, so that the soul would find no sanctuary but the arms of its enemy. Yet the hatred of the fallen placed a curse upon these men, trapping them in their grisly armor even in death, and so they fell to dark wanderings.

Page 2: Aletap Rumors Edit


Final Fantasy XII enemy stats
#046#047 #048
Location Species Aggression Movement type Rare Game Other information
Lhusu Mines (Site 5, Site 6 South), Stilshrine of Miriam (Throne of Veiled Gods) Undead/Skeleton Aggressive (attacks on detection) Movement type? (Speed: Movement speed?) N/A Immune to Doom, Confuse and Sap at levels 45-46.
Immune to Stop, SLeep and Disable at levels 58-59.
Level HP MP Strength Magick Power
45 - 59 4,256 - 16,555 770 - 999 31 - 48 17 - 40
Vitality Speed Attack Power Defense Magick Resist
40 - 55 22 - 26 55 - 95 25 - 33 29 - 34
Evade EXP LP CP Gil
7 - 12 930 - 6,660 1 99 - 625 0 - 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 100% 100% -100%Absorbs 150%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune 0% 0% 0% Immune 0% Immune 0%
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% Immune 0% 0% 0% 0% Immune
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 0% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy has innate Safety; additional immunity to Instant Death, Warp, Poach, Fractional Damage (Gravity, Graviga), "Fang" items, Sight Unseeing, Syphon, Charm, Achilles
Item dropped Steal Poach

[30%] Monograph: Pebble (Warmage)
[19%] Canopic Jar: Arcana
Attacks Magicks Technicks Augments Items
Normal Attack

Max Combo hits: 5

Stop Lunge, Pyromania, Sandstorm, Ice Break, Darkra, Red Fang, Blue Fang, White Fang, Toxify Innate: Safety, Low-HP ATK+, Medicine Lore, Evade+
Conditional: Null Evasion (HP<50%)

Other appearances Edit

Pictlogica Final Fantasy Edit


Baknamy FFTA2This article or section is a stub about an enemy in Pictlogica Final Fantasy. You can help the Final Fantasy Wiki by expanding it.

Dissidia Final Fantasy Opera OmniaEdit


DFFOO Dark Lord Icon
Baknamy FFTA2This article or section is a stub about an enemy in Dissidia Final Fantasy Opera Omnia. You can help the Final Fantasy Wiki by expanding it.

Etymology Edit

Dark Lord is another name for the Devil, the personification of evil in certain religions. In fiction, Dark Lord is often used to refer to a powerful antagonist with evil henchmen.

Gallery Edit

Related enemies Edit