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Dark Knight (Chocobo's Dungeon)

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Chocobo Dark Knight

Dark Knight is a job class in Final Fantasy Fables: Chocobo's Dungeon. It is unlocked by defeating Croma Shade and Croma on the 30th floor of Guardian of the Light. It excels in Attack power but is somewhat lacking in Defense. Similar to the Dark Knights in the main games, the Dark Knight can sacrifice HP to deal more damage. It can also sacrifice Defense for powered-up attacks. It is not a good idea to use dark attacks on undead foes, as they will hurt the player and heal the enemy.

AbilitiesEdit

Ability Level Description JP Target Cost
Shadow 1 Use own HP to deal slight damage to one foe. 0 One grid forward 0 SP
Dark 2 Dark magic attack three grids forward. 300 Three grids forward 1 SP
Covenant 3 Doubles attack power but halves defense. 320 Chocobo 2 SP
Drain Blade 4 Dark sword that saps HP from one foe. 640 One grid forward 2 SP
Dark Breaker 5 3-way medium damage and knockback. 960 One grid in three directions 3 SP
Nightmare 6 Inflict sleep on nearby enemies. 1280 One grid in each direction 3 SP
Dark Blade 7 Use HP to deal heavy damage and knockback. 1600 One grid forward 3 SP
Chaos 8 Saps HP from foes in a three grid radius. 1920 Three grids radius 5 SP

EtymologyEdit

Dark knights, also known as black knights, were a minority group of knights who refused to serve lords or kings. Instead they either looted and raided, hunted bounties, or lived off the charity from the more humble folk, in much the same manner as a Japanese ronin. As they had no master, and thus no squire, they would paint their armor a signature black color to prevent rust and damage. Dark knights were considered by many a necessary evil, as they would protect villages and lesser people from invaders and bandits, but would also cause problems in the regions they dwelt in to sustain themselves.

FFT-job-squireMThis article or section is a stub about a job class in Final Fantasy Fables: Chocobo's Dungeon. You can help the Final Fantasy Wiki by expanding it.

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