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Dark Knight (Bravely Second)

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BS

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This article is in need of a few pictures. Perhaps you can help by uploading a picture of Edea and Tiz as Dark Knights.
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BS Magnolia Dark Knight
Solemn warriors who find strength in suffering.
—Job menu description

The Dark Knight is an asterisk that appears in Bravely Second: End Layer. It is obtained after defeating Alternis Dim.

The Dark Knight uses Dark Arts to deal heavy physical dark-elemental damage to targets, using their own HP as fuel. With their innate ability Adversity, they gain increased stats when taking damage.

ProficiencyEdit

StatsEdit

HP MP STR INT DEX VIT MND AGI
B C A B C E C B

EquipmentEdit

Swords Axes Spears Rods Staves Daggers Bows
S C A E E D E
Katanas Knuckles G.Swords Firearms Shields Helms Armor
S E A E A S A

AbilitiesEdit

Ability Level Class Cost Description
Dark Bane 1 Command Sacrifice 20% of your maximum HP to unleash a dark-based physical attack.
[Single-target][Damage: 1.25x]
Blind Immunity 2 Support 1 slot Confer immunity to blindness during battles.
Adversity 3 Support 1 slot For three turns, your P.Atk, M.Atk, P.Def, and M.Def all rise by 10% each time you accumulate damage equal to at least 25% of you maximum HP.
*The upper limit for P.Atk, M.Atk, P.Def, and M.Def is 150%.
Blaze of Glory 4 Support 1 slot Upon suffering a K.O., hit all enemies for four times as much damage as a standard attack.
This attack will not trigger when K.O.'ed by damage from poison or freeze.
Minus Strike 5 Command 16 MP Damage one target by an amount equal to the number of HP you have lost.
[Single-target]
*Damage is capped at 9,999 when not using Bravely Second.
Black Bane 6 Command Sacrifice 30% of your maximum HP to unleash a dark-based physical attack on all foes.
[All enemies][Damage: 1.5x]
Absorb Magic 7 Command Triggers at the start of the turn.
Nullify damage from magic attacks during that turn and restore your MP by the amount of MP used to attack you.
[Self][Duration: 1t]
*Certain spells cannot be absorbed.
Dark Nebula 8 Command Sacrifice 20% of your maximum HP to unleash a dark-based physical attack on all allies and enemies that deals four times the damage of a conventional attack.
[All combatants][Damage: 4.0x]
Life or Death 9 Command Your P.Atk, M.Atk, P.Def, and M.Def each rise 50%, but you suffer doom status.
[Self][Duration: 5t]
*The upper limit for P.Atk, M.Atk, P.Def, and M.Def is 150%.
Rage 10 Command 2 BP Unleash Dark Bane against random targets up to five times, or until your HP falls to 1.
[Multi-target (random)]
Funeral Pyre 11 Command Sacrifice 30% of your maximum HP to unleash a dark-based physical attack that deals more damage the lower your target's BP.
[Single-target][Damage: 1.25x-6.25x]

GalleryEdit

Relm-ffvi-snes-battleThis gallery is incomplete and requires Tiz as a Dark Knight and Edea as a Dark Knight added. You can help the Final Fantasy Wiki by uploading images.

EtymologyEdit

Dark knights, also known as black knights, were a minority group of knights who refused to serve lords or kings. Instead they either looted and raided, hunted bounties, or lived off the charity from the more humble folk, in much the same manner as a Japanese ronin. As they had no master, and thus no squire, they would paint their armor a signature black color to prevent rust and damage. Dark knights were considered by many a necessary evil, as they would protect villages and lesser people from invaders and bandits, but would also cause problems in the regions they dwelt in to sustain themselves.

FFT-job-squireMThis article or section is a stub about a job class in Bravely Second: End Layer. You can help the Final Fantasy Wiki by expanding it.

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