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Dark Ixion (Final Fantasy X)

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Final Fantasy X Dark Aeon
Dark Ixion
ヘレティック・イクシオン (Heretikku Ikushion)
Dark Ixion
Statistics
HP Overkill MP
1,200,000 99,999 999
Strength Magic Defense
176 133 220
M. Defense Agility Accuracy
188 180 254
Evasion Luck
0 36
AP (Overkill) Gil
20,000 (30,000) 0
Elemental affinities
Fire Lightning Water Ice Holy
Immune Absorb Halves Immune -
Sensor Immune to Sensors.
Location Thunder Plains
Common Steal Stamina Tablet
Rare Steal Elixir
Common Drop Dark Matter
Rare Drop Master Sphere
Weapon Drop Lightningstrike, Break Damage Limit
Armor Drop Lightning Eater, Break HP Limit, Ribbon
Bribe N/A
Abilities Thundaja, Aerospark, Thor's Hammer
Ronso Rage N/A
Resistant to Zanmato (Lv. 5)
Immune to Silence, Sleep, Darkness, Poison, Petrification, Slow, Zombie, Power Break, Magic Break, Armor Break, Mental Break, Threaten, Death, Provoke, Doom, Distil, Sensor, Scan, Gravity, Delay, Eject
Other Information Ixion must be fought twice.

Dark Ixion is an optional boss in the International and PAL versions of Final Fantasy X. It is encountered twice, the first time by talking to a Yevon soldier on the Thunder Plains, and after that, by finding him after a lightning strike in the northern section.

Contents

StrategyEdit

In the first battle, Dark Ixion counters every attack, and may cause Sleep, Armor Break, and Mental Break. His non-elemental Thundaja spell also may be dangerous, usually dealing 99,999 damage per shot. As in the other Dark Aeon battles, it is best to use Auto-Life or call an Aeon when the enemy's Overdrive gauge is full, as although his Overdrive is quite weak, occasionally not even dealing five digit damage, it inflicts Full Break, which can be cured by using Dispel.

In the first battle however, he only uses Aerospark when his Overdrive is full. Dark Ixion has low HP, so it can be defeated quickly using the strongest Overdrives several times. The party should have extremely high Agility and Luck. Very high Strength, Defense, and Magic Defense are also very useful.

If the player has a relatively weak party that would die after one hit of any of Dark Ixion's moves, equip two characters with Auto-Phoenix. If the player brings out an Aeon when Dark Ixion's overdrive gauge is full in the second battle, they will be fine as Dark Ixion has no other attack that attacks more than one opponent. It will take a while, but simply using strong physical attacks will help, however, Dark Ixion will counter.

After Dark Ixion is defeated, and during the second battle, it is noticeable that Dark Ixion can no longer counter, and his attacks now inflict Confusion and Petrify. This battle is much easier than the first, and most of the original strategy applies.

As with any other enemy, both times it can be killed instantly by Yojimbo's Zanmato. Please note that because Dark Ixion is resistant to Overdrives, the player is likely to have more success with potent basic attacks.

GalleryEdit

 
Dark Ixion
 
FFX Thundaja

Related EnemiesEdit

Final Fantasy X-2Edit

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