Gaming
 

Dark Bahamut (Final Fantasy X)

From Final Fantasy Wiki

Final Fantasy X Dark Aeon
Dark Bahamut
Statistics
HP (Overkill) MP
4,000,000 (99,999) 999
Strength Magic Defense
245 222 234
M. Defense Agility Accuracy
233 255 250
Evasion Luck
0 102
AP (Overkill) Gil
30,000 (40,000) 0
Elemental affinities
Fire Lightning Water Ice Holy
- - - - -
Japanese ヘレティック・バハムート
Romaji Heretikku Bahamūto
Location Zanarkand Ruins
Common Steal Twin Stars
Rare Steal Elixir
Common Drop Dark Matter
Rare Drop Master Sphere
Weapon Drop One MP Cost, Double AP, Double Overdrive, Break Damage Limit
Armor Drop Auto-Protect, Break HP Limit, Ribbon
Bribe N/A
Abilities {{{Attacks}}}
Ronso Rage N/A
Resistant to Zanmato (Lv. 4)
Immune to Silence, Sleep, Darkness, Poison, Petrification, Slow, Zombie, Power Break, Magic Break, Armor Break, Mental Break, Threaten, Death, Provoke, Doom, Distil, Sensor, Scan, Gravity, Delay, Eject

Dark Bahamut is an optional boss in the International and PAL versions of Final Fantasy X. It can be encountered by returning to Zanarkand ruins, in the same spot where the party fought Yunalesca.

[edit] Strategy

This is probably the most difficult Dark Aeon to defeat. Every character should have Stoneproof/Ribbon, as well as Auto-Haste, Auto-Protect, and Auto-Phoenix. After every five player's attacks (counterattacks do not count), Dark Bahamut counters with Impulse, which can petrify and shatter all characters if they are not protected. Its Overdrive, the famous Mega Flare, is deadly, unless the party has over 40,000 HP. The only way to survive it is to summon an Aeon or cast Auto-Life on everyone. All characters should have Strength, Defense, Magic Defense, Accuracy, and Agility at 255. Luck should be at 80 or higher. The fact that Dark Bahamut will not counter with Impulse unless he is attacked five times can be abused, making the battle extremely easy.

As any other enemy, it can be killed instantly by Yojimbo's Zanmato attack.

[edit] Related enemies

[edit] Final Fantasy X-2