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Dark Bahamut (Final Fantasy X)

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Final Fantasy X Dark Aeon
Dark Bahamut
ヘレティック・バハムート (Heretikku Bahamūto)
Dark Bahamut
Statistics
HP Overkill MP
4,000,000 99,999 999
Strength Magic Defense
245 222 234
M. Defense Agility Accuracy
233 255 250
Evasion Luck
0 102
AP (Overkill) Gil
30,000 (40,000) 0
Elemental affinities
Fire Lightning Water Ice Holy
- - - - -
Sensor Immune to Sensors.
Location Zanarkand Ruins
Common Steal Twin Stars
Rare Steal Elixir
Common Drop Dark Matter
Rare Drop Master Sphere
Weapon Drop One MP Cost, Double AP, Double Overdrive, Break Damage Limit
Armor Drop Auto-Protect, Break HP Limit, Ribbon
Bribe N/A
Abilities Impulse, Mega Flare
Ronso Rage N/A
Resistant to Zanmato (Lv. 5)
Immune to Silence, Sleep, Darkness, Poison, Petrification, Slow, Zombie, Power Break, Magic Break, Armor Break, Mental Break, Threaten, Death, Provoke, Doom, Distil, Sensor, Scan, Gravity, Delay, Eject
Other Information {{{Other Information}}}

Dark Bahamut is an optional boss in the International and PAL versions of Final Fantasy X. It can be encountered by returning to Zanarkand Dome, in the same spot where the party fought Yunalesca.

Contents

StrategyEdit

Bahamut is one of the most difficult Dark Aeons to defeat. Good armor abilities to have are Ribbon, Auto-Haste, Auto-Phoenix, and Auto-Protect. After every five player's attacks (Counterattacks do not count), Dark Bahamut counters with Impulse, which can Petrify the characters who are not protected against it, and will shatter the character if they are KOed as well and they will be out of action for the rest of the battle. It also inflicts Slow, Full Break, and Delay.

While Stoneproof armor is useful in this battle, Ribbon is always the best option, and Slow, which can be dangerous, can be prevented with Auto-Haste. The counterattack can be avoided entirely by having a character cast Sentinel.

If the player does not have any Ribbon or Stoneproof armor to survive Impulse, there is an easy, but rather long/boring way to defeat him: all party members must have Counterattack or Evade & Counter abilities. The only thing left to do is to use Aim to be sure to hit him, and then just wait for Bahamut to attack and the counterattacks will slowly kill him. The party's HP must be above 25,000 to be sure to survive Dark Bahamut's physical attacks. Also, instead of using a Ribbon you can use an armor that consist of Slowproof, Auto Haste, Stoneproof, and Auto Phoenix or Auto Protect.

Its Overdrive, the famous Mega Flare, is deadly, unless the party has over 40,000 HP. It can be survived by summoning an Aeon or by casting Auto-Life on everyone. It helps if all characters have Strength, Defense, Magic Defense, Accuracy, and Agility at 255. Luck is good at 80 or higher.

As with any other enemy, it can be killed instantly by Yojimbo's Zanmato attack.

GalleryEdit

 
Dark bahamut creatures vol 1

TriviaEdit

  • An action figure of Dark Bahamut exists as part of the Final Fantasy Creatures Vol 1 series of monster figures.

Related EnemiesEdit

Final Fantasy X-2Edit

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