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Dark Anima

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Final Fantasy X Dark Aeon
Dark Anima
ヘレティック・アニマ (Heretikku Anima)
Dark Anima
HP Overkill MP
8,000,000 99,999 999
Strength Magic Defense
155 255 230
M. Defense Agility Accuracy
255 183 255
Evasion Luck
0 85
AP (Overkill) Gil
30,000 (40,000) 0
Elemental affinities
Fire Lightning Water Ice Holy
Immune Immune Immune Immune -
Sensor Immune to Sensors.
Location Mt. Gagazet
Common Steal Three Stars
Rare Steal Elixir
Common Drop Dark Matter
Rare Drop Master Sphere
Weapon Drop Deathstrike, One MP Cost, Triple AP, Break Damage Limit
Armor Drop Deathproof, Break HP Limit, Ribbon
Bribe N/A
Abilities Pain, Mega-Graviton, Oblivion
Ronso Rage N/A
Resistant to Zanmato (Lv. 5)
Immune to Silence, Sleep, Darkness, Poison, Petrification, Slow, Zombie, Power Break, Magic Break, Armor Break, Mental Break, Threaten, Death, Provoke, Doom, Distill, Sensor, Scan, Gravity, Delay, Eject
Other Information {{{Other Information}}}

Dark Anima is an optional boss in the International, PAL, and HD Remaster versions of Final Fantasy X. It can be encountered by repeating Wakka's ball trial on Mt. Gagazet and Dark Anima appears at the foot of the mountain.


Dark Anima's physical attack can petrify a party member and instantly shatter them; and inflict Poison, Zombie, and Curse. The Pain attack kills one character instantly, bypasses Deathproof and can instantly kill an aeon. Dark Anima's most dangerous regular attack is Mega-Graviton, which deals fractional damage for 7/16ths of target's maximum HP to all targets, and inflicts Silence, Darkness, Sleep, Doom, and Slow.

Dark Anima's Overdrive is Oblivion, which deals 5,080 to 5,736 damage per hit (81,820 to 91,776 total) and the damage can only be reduced by another aeon's Shield.

Dark Anima is immune to all magical attacks and does not counterattack, and will absorb all elemental aeons' overdrives.


It is recommended to have Strength, Defense, Agility as high as possible, as well as high Luck. Every character should have Stoneproof or Ribbon, to avoid being petrified and shattered — unlike other Dark Aeons, which only shatter if the petrifying attack deals fatal damage, Dark Anima's attack always shatters the target if petrification is successful. Auto-Phoenix is useful.

With Auto-Haste or by applying Haste via other means, the characters can execute long series of attacks, dealing massive damage. Quick Hit can be used to get even more hits in. Cheer, Aim and Luck can be used to boost stats, or Rikku's Ultra NulAll Mix can be used to grant maximum stat boosts to the party in one move. If Dark Anima is going to cast Oblivion, the party can summon an aeon to take the blow.

As with any other enemy, Dark Anima can be killed instantly by Yojimbo's Zanmato attack.


Related EnemiesEdit

Final Fantasy X-2Edit

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