Dark (闇 , Yami ? ) , also known as Shadow and Darkness , is a recurring element in the Final Fantasy series. It is usually a counterpart of the Holy element and is a strong element against enemies affiliated with said element. It is usually associated with death, evil, and/or celestial objects (like stars and meteors), but this is not always the case.
Recurring themes Edit
Equipment Edit
Dark Swords used by classes such as Dark Knights are often imbued with the element, such as the Deathbringer from Final Fantasy IV . Dark armor is also commonly worn by this class. Some weapons with this element are imbued with the Death spell, often killing enemies with one hit. Different types of monsters are weak to this element in Final Fantasy IV .
Spells affiliated with the Dark element are not very common, except in Vana'diel , as well as the Ivalice universe, where the arcane magicks Dark , Darkra , Darkga , and Darkja are commonly seen. A notable Dark spell outside of Vana'diel and Ivalice is Shadow Flare . In Final Fantasy IX , Vivi can cast the Shadow-elemental Doomsday . Some skills with the Dark element usually involve a sacrifice of HP, such as Darkness .
Appearances Edit
It was known as Darkness in the SNES version. In the SNES version, equipping an armor resistant to the Holy element makes them weak against Dark and vice versa. This only applies to armor, since it doesn't affect monsters. The Advance version removes this behavior.
Game Element
Type
Effect
Shadowblade
Weapon
Dark-elemental damage when attacking physically.
Dark Sword
Weapon
Dark-elemental damage when attacking physically.
Deathbringer
Weapon
Dark-elemental damage when attacking physically.
Lustrous Shield
Shield
Halves Dark damage (DS only).
Crystal Shield
Shield
Halves Dark damage (DS only).
Darkness
Ability
Sacrifice a small amount of HP to attack all enemies. In the DS version, the user sacrifices a small amount of HP every turn to boost their attack power.
Though the Dark element exists in the game and can be defended against with the appropriate equipment (as well as some monsters having a natural resistance to it), the only such spell used in the final game is the Dark Knight 's Darkness ability. The Dark-affiliated equipment from the previous game exists in the coding and can be equipped by Dark Kain , though they cannot be accessed without hacking.
Game Element
Type
Effect
Shadow Flare
Enemy Attack
Inflicts extreme Dark damage to one target.
Darkness
Materia
Inflicts damage to all nearby target at the cost of a certain amount of Zack 's current HP.
Game Element
Type
Effect
Doomsday
Black Magic
Inflicts massive Shadow damage to all foes and party members in battle.
Doomsday Sword
Sword Magic
Inflicts massive Shadow damage to one target, and does not affect party members.
Darkside
Sword Art
Inflicts Shadow damage to a single target in exchange for one-eighth of Steiner's max HP.
Ark
Summon
Inflicts extreme Shadow damage to all enemies.
Atomos
Summon
Reduces all enemies HP by a certain percentage. Can also be considered Gravity, even though Gravity isn't an element in this game.
Mist
Enemy Attack
Inflicts minor to moderate Shadow elemental damage to the party as well as Sleep.
Rainbow Wind
Enemy Attack
Inflicts Fire /Ice /Lightning /Wind /Water /Holy /Shadow elemental damage.
Stardust Rod
Weapon
Halves Shadow elemental damage.
Mage's Hat
Headgear
Increases the damage of Shadow and Holy elemental attacks.
Dragon Wrist
Armgear
Halves Shadow elemental damage.
Egoist's Armlet
Armgear
Nullifies Shadow elemental damage.
Black Robe
Armor
Increases the damage of Shadow elemental attacks, but is weak to Fire elemental attacks.
Demon's Mail
Armor
Absorbs Shadow elemental damage and increases the damage of Shadow elemental attacks.
Demon's Vest
Armor
Halves Shadow elemental damage.
Grand Armor
Armor
Halves Shadow elemental damage.
Light Robe
Armor
Increases the damage of Holy and Shadow elemental attacks, but is weak to Fire elemental attacks.
Ninja Gear
Armor
Absorbs Shadow elemental damage.
Ancient Aroma
Add-On
Increases the damage of Shadow elemental attacks, but is weak to Holy elemental attacks.
Gold Choker
Add-On
Increases the damage of Shadow elemental attacks, and halves Wind elemental damage.
Maiden Prayer
Add-On
Increases the damage of Holy elemental attacks, but is weak to Shadow elemental attacks.
Pumice Piece
Add-On
Absorbs Shadow and Holy elemental attacks.
Game Element
Type
Effect
Dark
Arcane Magick
Minor Dark elemental damage to one target.
Darkra
Arcane Magick
Moderate Dark elemental damage to all targets in range..
Darkga
Arcane Magick
Major Dark elemental damage to all targets in range.
Banish Ray
Enemy Attack
Dark-based physical damage to one target.
Darkja
Enemy Attack
Major dark elemental damage to all targets in range. 50% chance of Death and Blind .
Darkness
Enemy Attack
Physical Dark elemental damage to all targets in range.
Maser Eye
Enemy Attack
Physical Dark elemental damage to all targets in range.
Ashura
Weapon
Inflicts Dark elemental damage when attacking physically.
Iga Blade
Weapon
Inflicts Dark elemental damage when attacking physically.
Kagenui
Weapon
Inflicts Dark elemental damage when attacking physically.
Koga Blade
Weapon
Inflicts Dark elemental damage when attacking physically.
Orochi
Weapon
Inflicts Dark elemental damage when attacking physically.
Sakura-saezuri
Weapon
Inflicts Dark elemental damage when attacking physically.
Yagyu Darkblade
Weapon
Inflicts Dark elemental damage when attacking physically.
Zeus Mace
Weapon
Increases the damage of Dark elemental attacks.
Demon Shield
Shield
Absorbs Dark elemental damage.
Black Mask
Helmet
Absorbs Dark elemental damage.
Bone Helm
Helmet
Halves Dark elemental damage, weak to Holy elemental attacks.
Black Robes
Armor
Increases the damage of Dark elemental attacks.
Bone Mail
Armor
Halves Dark elemental damage, weak to Holy elemental attacks.
Dark Shot
Ammo
Dark elemental ammunition.
Dark Mote
Item, Enemy Attack
Minor Dark elemental damage to all targets in range.
Eksir Berries
Item
Moderate Dark elemental damage to one target. Dispels buffs and debuffs.
Game Element
Type
Effect
Scourge
Thaumaturgy Spell
Deals umbral damage to and reduces umbral magic defense of enemies within area of effect.
Scourge II
Thaumaturgy Spell
Deals umbral damage to and reduces umbral magic defense of enemies within area of effect.
Damnation
Weaponskill
Haunt an enemy with visions of the hells, dealing umbral damage. Grants the caster MP in proportion to the damage dealt.
Bio
Thaumaturgy Spell
Deals umbral damage over time and reduces the attack power of enemies within area of effect.
Stygian Spikes
Thaumaturgy Spell
Grants umbral spikes to party members within area of effect, causing them to steal MP from attacking enemies.
Absorb ACC
Thaumaturgy Spell
Transfers a portion of the target's accuracy to you.
Absorb ATK
Thaumaturgy Spell
Transfers a portion of the target's attack to you.
Absorb DEF
Thaumaturgy Spell
Transfers a portion of the target's defense to you.
Absorb EVA
Thaumaturgy Spell
Transfers a portion of the target's evasion to you.
Siphon MP
Thaumaturgy Spell
Transfers a portion of the target's MP to you.
Drain
Thaumaturgy Spell
Transfers a portion of the target's HP to you.
Siphon TP
Thaumaturgy Spell
Transfers a portion of the target's TP to you.
Sleep
Conjury Spell
Induces slumber among enemies within area of effect.
Bio II
Thaumaturgy Spell
Deals umbral damage over time and reduces the attack power of enemies within area of effect.
Blind
Thaumaturgy Spell
Reduces the accuracy of enemies within area of effect.
Shadowsear
Weaponskill
Deals Umbral damage and increases your magic potency in proportion to the difference in HP between you and the target.
Stygian Spikes II
Thaumaturgy Spell
Armors party members within area of effect wit umbral spikes, granting the ability to absorb MP from attacking enemies.
Tractor
Conjury Spell
Pulls the body of a KO'd target toward the caster.
Syphon MP II
Thaumaturgy Spell
Transfers a portion of the target's MP to you.
Drain II
Thaumaturgy Spell
Transfers a portion of HP from enemies within area of effect to you.
Game Element
Type
Effect
Duskblade
Fell Sword
Absorb HP from one target.
Shadowblade
Fell Sword
Absorb MP from one target.
Sanguine Sword
Darkness
Absorb HP from one target.
Infernal Strike
Darkness
Absorb MP from one target.
Crushing Blow
Darkness
Dark-elemental damage.
Abyssal Blade
Darkness
Sacrifice own HP to deal damage to others, with the nearest units suffering the most damage.
Unholy Sacrifice
Darkness
Sacrifice own HP to deal extensive damage to all units in range.
Unholy Darkness
Magicks
Dark-elemental magick damage.
Dark Whisper
Monster Attack
Dark-elemental magick damage. Hits 6 times on random tiles in effect radius.
Chaosbringer
Weapon
Dark-elemental damage to one target and inflicts Blind .
Deathbringer
Weapon
Dark-elemental damage to one target and inflicts Doom .
Arondight
Weapon
Dark-elemental damage to one target and inflicts Stop .
Balmung
Weapon
Dark-elemental damage to one target and inflicts Stop .
Valhalla
Weapon
Dark-elemental damage to one target and inflicts KO .
Game Element
Type
Effect
Diabolique
Weapon
Nullifies Dark elemental damage.
Heretic Rod
Weapon
Inflicts Dark elemental damage.
Hades Bow
Weapon
Inflicts Dark elemental damage.
Max's Oathbow
Weapon
Inflicts Dark elemental damage.
Ebon Blade
Weapon
Inflicts Dark elemental damage.
Death Claws
Weapon
Inflicts Dark elemental damage.
Apocalypse
Weapon
Inflicts Dark elemental damage.
Black Quena
Weapon
Inflicts Dark elemental damage.
Dark Fiddle
Weapon
Nullifies Silence.
Eye Soul
Weapon
Nullifies Doom.
Bone Plate
Cloth
Absorbs Dark elemental damage.
Reaper Cloak
Robe
Absorbs Dark elemental damage.
LV? S-Flare
Blue Magic
Inflicts Dark elemental damage to all units with the same level.
Evil Gaze
Spirit Magic
Dark damage and may inflict Confuse
Game Element
Type
Effect
Apocalypse
Knightsword
Inflicts Dark elemental damage.
Black Quena
Instrument
Inflicts Dark elemental damage.
Bone Plate
Light Armor
Absorbs Dark elemental damage.
Darkness
Ability
Sacrifice 10% of HP to inflict Dark elemental damage.
Dark
Dark Magick
Inflicts Dark elemental damage to the target.
Dark Fist
Martial Arts
Dark-elemental physical attack in a two-square line. Reduces caster's HP by 25% of damage dealt.
Darkra
Dark Magick
Inflicts Dark elemental damage to the target.
Darkga
Dark Magick
Inflicts Dark elemental damage to the target.
Death Claws
Knuckles
Inflicts Dark elemental damage.
Diabolique
Rapier
Dark-elemental weapon that halves Dark damage taken.
Ebon Blade
Blade
Inflicts Dark elemental damage.
Ensanguined Shield
Shield
Dark-elemental shield, but causes weakness to fire.
Epee-prisme
Rapier
Weapon that halves Dark-elemental damage taken.
Evil Gaze
Elemental Magick
Inflicts Confusion and deals Dark damage.
Final Eclipse
Scion
Zodiark blasts the field with dark magic, dealing fixed 999 damage to everyone.
Hades Bow
Greatbow
Inflicts Dark elemental damage.
Heretic Rod
Rod
Inflicts Dark elemental damage.
Lifebreak
Sacred Blade
Deals Dark damage in an inverse proportion to the user's HP.
Lifethread Blade
Flair
Dark-elemental physical attack that inflicts Doom .
Lv. 3 Dark
Arcane Magick
Dark-elemental magick attack that targets all units whose level is a multiple of 3.
Lv. ? Shadowflare
Arcane Magick
Inflicts Dark elemental damage to all targets with the same level.
Max's Oathbow
Greatbow
Inflicts Dark elemental damage.
Minerva Bustier
Light Armor
Immune to Dark elemental damage. Female units only.
Mist Storm
Geomancy
Dark-elemental magick attack that reduces HP and MP of units in an area.
Reaper's Robe
Robe
Absorbs Dark elemental damage.
Ring of Precepts
Accessory
Allows the summoning of Zodiark.
Shadow Shade Tome
Lore
Dark-elemental damage against all units.
Shadowy Blow
Maw
Deals Dark damage in a line and inflicts Blind .
Silence Touch
Ghostly Touch
Deals Dark damage and inflicts Silence .
Sleep Touch
Ghostly Touch
Deals Dark and inflicts Sleep .
Sword of Darkness
Astutia
HP-draining Dark physical attack.
Zanmato
Katana
Weapon that halves Dark damage taken.
Dark is one of the eight elemental attributes that compose the Final Fantasy TCG, and one of two special attributes along with Shine of which the player can only control up to two cards from at any time. Shine cards depict villains of the series and have powerful abilities.
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