- The following article is based on a subject that has not been officially named in any official Square Enix material; the current title is merely a placeholder.
- “Why, hello there! I'm a dancer! Watch me prance!”
- —Final Fantasy III Dancing Girl
The Dancing Girl is a recurring non-playable character in the Final Fantasy series. The dancing girls are usually nameless, and only a few have been given a name. The dancing girl's role varies from game to game, but the most common role they have are dancing for the player. They have no gameplay value, and exist just to entertain the player.
Arylon is one of few dancing girls to have named in any Final Fantasy material, however, her name appears only in the North American release on the NES and she remains unnamed in future installments of Final Fantasy. Unlike her successors in future games, she does not dance for the player, but she gives out useful information to the Warriors of Light to aid them in their quest to restore the crystals.
Three dancing girls can be found across the Floating Continent. This is the first game in the series, where the dancing girl will perform a dance for the player's entertainment, which bears no impact on the story. The dancing girl in Ur makes an appearance during the ending sequence where she tries to kiss Ingus for saving the world, but is stopped by Princess Sara Altney.
|Ur||Found in the Inn, she's located within the Pub through the door in the back. She is standing near the piano.|
|Canaan||Found in the northeast area of town standing near the magic shop.|
|Gysahl||Found in the Inn, standing in the middle of the room.|
She serves no other purpose other than dancing for the player. In the Japanese Super Nintendo version, she takes off her red dress and, revealing her bikini, does her little dance, and puts the dress back on once she finishes. This scene was censored for the American version, and she doesn't strip down to her bikini because her dress sprite was removed. Since this was removed, she picks up nothing at the end of her dance.
This scene was restored in the Game Boy Advance release, but was again censored in both the North American and European version of the PlayStation Portable version as she does not remove her dress. In the PlayStation Portable version, the dancing animation is the same, including her walking off to grab the "invisible" dress. The dancing girl's sprite of the dress by itself is removed, and they copied the sprite of her in the dress over the sprite of her in her one-piece. The ending to her dance comes out as a little bit odd because she would retrieve her dress and dress herself back up.
The dancing girl was given a different look in the DS version as a pink-haired girl with a yellow ribbon. While standing around, she wears a long red dress. When the player talks to her, she will strip down to a bikini and start a short scene of dancing about. She has no effect on the storyline, and may actually not be the same person in each town she appears in.
|Baron||The first dancing girl appears in Baron, where she will complain that the restrictive king has outlawed dancing. After Cecil becomes a Paladin, she will dance with him.|
|Kaipo||Another dancing girl appears in Kaipo and jumps in and out of the oasis during her dance.|
|Fabul||In Fabul, a monk pretends to be a dancing girl until the player talks to him. He reveals his true identity and dances about, taking the name of "Stella".|
|Mysidia||In Mysidia, the dancing girl will seem to dance normally, but by the end, the player will black out. When the party comes to, they will be outside and transformed into Pigs; this is because she is still angry at Cecil for attacking her village at the beginning of the game. In the SNES/PSX version of the game, speaking with her again will heal the party of Pig status after she performed her dance.|
|Troia||In Troia's King's Bounty Pub, no less then six dancing girls will perform for the player. One can be found in the dressing room, and will be shocked if the player sneaks in.|
|Agart||In Agart, the dancing girl can be found inside the Inn in the southwest room.|
Dancing Girls appear in the Clubhouse at the end of the Developer's Office. If the player gives Miu-P either a Dry Ether, Remedy or Elixir will result in a "special" reward. The dancing is roughly the same dancing girl scene from the members-only section of Troia's King's Bounty Pub.
In Palom's Tale, Troia is the only place featuring many dancing girls. To access the area, the player will need to purchase the Member's Writ for 10,000 gil. Five dancing girls will turn out to be five old women who will dance for Palom for a comical scene. After the scene, Palom will have a single digit HP. Going into their dressing room, the player will find an old woman selling Member's Card for 50,000 gil which will allow access to the Queen's Bounty Pub.
After speaking to the man at the southeast corner of the King's Bounty Pub and showing him the Member's Card, he'll open the path to the Queen's Bounty Pub that will feature nine dancing girls who will dance for Leonora, embarrassing her. There are two dressing rooms: the dancing girls on the right side sells female-exclusive equipment and the one on the left side sells the VIP Card that will allow access to The Emperor. If this card is shown to the man on the right counter, he'll open up the corridor into The Emperor.
Twelve dancing girls will dance for both Palom and Leonora in The Emperor. Near the end of their dance, the dancing girls will spell out Palom's name by positioning themselves across the screen in the five letters that makes up his name. The dancing girls can be found in the two dressing room on both sides after their dance.
There are three dancing girls found in the pub in Tule. When Bartz speaks to one of them on the stage, she'll tell him to sit at the barstool near the stage and face in their direction and they'll dance for him. The player must request a dance in order to get to the piano past the dancers to upgrade Bartz's piano level.
Unlike their predecessors, the dancing girls in this game do not dance for the player. The first dancing girl appears in Nikeah. If the player talks to her with Cyan in the party, she'll flirt with him and trigger a humorous scene. Two of them can also be seen working at the Auction House in Jidoor.
During the occupation of Albrook by the Gestahlian Empire, there are many dancing girls in the local pub. Two dancing girls are found dancing on the stage entertaining the imperial soldiers while the others are drinking with them or serving them drinks. In the World of Ruin, many of these dancing girls are scattered in numerous towns across the ruined world.
In all the versions of Final Fantasy IV, the music played when the dancing girl dances in Baron and Kaipo is an arrangement of "Sabre Dance", originally composed by Aram Khachaturian in 1942 for the ballet Gayane.
In Final Fantasy V, the music played in this game is an arrangement of the aria L'amour est un oiseau rebelle (commonly known as Habanera), originally composed by Georges Bizet in 1875 for the opera "Carmen". In the opera, the piece is meant to introduce the titular character.
- In the Developer's Office of Final Fantasy IV, Yuno Lee, who is dressed like a White Mage, asks the player if they want to see her dance, but refuses to do so.
|Final Fantasy IV -Interlude-|
|Cecil Harvey - Rosa Joanna Farrell - Rydia - Yang Fang Leiden - Cid Pollendina - Palom - Porom - Rydia? - Edge Geraldine|
|Temporary playable characters|
|Monk A, Monk B|
|Asura - Biggs and Wedge - Creator - Dancing Girl - Edward Chris von Muir - Elder of Mysidia - Kain Highwind - Gekkou - Giott - Leviathan - Luca - Sheila - Ursula - Zangetsu|
|Baron - Damcyan - Mount Hobs - Fabul - Eblan - Cave of Eblan|
|Feymarch - Sealed Cave - Tower of Babil - Developer's Office|
|Dwarves - Hummingway - Summoner|
|Crystal - Data Install - Eidolon - Enterprise - Falcon - Red Wings|
|Abilities - Armor - Bestiary - Enemies - Enemy Abilities - Items - Spells - Statuses - Translations - Walkthroughs - Weapons|