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Dancer (Tactics)

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See also: Dancer.
Dancer

The (Dancer, 踊り子?, lit. "Odoriko") is a job class in Final Fantasy Tactics. It is a female-exclusive job, unlocked by training a female unit in physical job classes. By dancing, the Dancer causes several status changes on all enemies on the field. Dancers ideally have high Brave, because it directly affects the Dancer's abilities.

Dancers, like Bards, are useful when it comes to gathering JP, because once selected, the ability will repeat, earning the same amount of EXP and JP. For example, if the player has selected Mincing Minuet and the CT is 10 turns, 10 turns after the initial dance it would repeat again, provided the player has not selected another ability to be performed. Dancer costs 8,150 JP to master.

Contents


Stats

FFT-job-dancer

A warrior who dances across the battlefield, garbed in colorful raiments.

Prerequisite Weapons Helmet Armor Equip Shields?
Level 5 Geomancer,
Level 5 Dragoon
Knives, Cloth Hats Clothes No


Move Rate Jump Rate Speed Physical Evasion Rate Base Attack Base Magic Base HP Base MP
3 3 8 5% Low Low Low Very Low

Abilities

Dance

Dancer job command. Perform mysterious dances to create unusual effects.

The damage formula for Dance is as follows:

Physical Attack + PWR
PS1 Name PSP Name Description Range Effect Speed PS1/PSP JP Needed
Witch Hunt A dance whose esoteric moves reduce enemies' MP. 1 All enemies 17 100
Wiznaibus Mincing Minuet A dance whose fervent steps damage enemies' HP. 1 All enemies 17 100
Slow Dance A dance whose sedate pace reduces enemies' Speed. 1 All enemies 13 100
Polka Polka Polka A quick, vivacious dance that reduces enemies' physical attack power. 1 All enemies 13 100
Disillusion Heathen Frolick An exotic dance that clouds the mind, reducing enemies' magickal attack power. 1 All enemies 10 100
Nameless Dance Forbidden Dance A mesmerizing dance that inflicts status effects.
Effect: Blind, Confuse, Silence, Toad, Poison, Slow, Stop, Sleep.
1 All enemies 10 100
Last Dance Last Waltz The ultimate dance. Drops the CT of all enemies to zero. 1 All enemies 5 100

Reaction Abilities

PS1 Name PSP Name Description Trigger JP Needed
A Save Fury Increase physical attack power. HP Loss 550
Brave UP Bravery Boost Increase Bravery. Physical Attack 500

Movement Abilities

Name Description PS1/PSP JP Needed
Jump +3 Increase Jump by 3. 1000
Fly Fly over enemies as well as any other obstacles. 1200/5000


Gallery

 
FFT Witch Hunt
 
FFT Wiznaibus
 
FFT Polka Polka
 
FFT Slow Dance
 
FFT Disillusion
 
FFT Nameless Dance
 
FFT Last Dance
 
FFT Fly
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