From Final Fantasy Wiki
- See also: Dancer.
The Dancer is a job class from Final Fantasy Tactics. It is a female-exclusive job, unlocked by training a female unit in physical job classes, though only to that unit. By dancing, the Dancer causes several status changes on all enemies on the field, a good thing, since their defense stats are lacking. Dancers ideally have high Brave because it directly affects the dancer's abilities. Dancers, like Bards, are very useful when it comes to gathering JP, because once selected, the ability will repeat, earning the same amount of EXP and JP. For example, if you had selected Mincing Minuet and the CT was 10 turns, 10 turns after the initial dance it would repeat again, provided the player had not selected another ability to be performed. It costs 8150 JP to master this job.
Warrior who dances in battle in charming costumes. Can Dance and disturb enemies.
| Prerequisite
| Weapons
| Helmet
| Armor
| Equip Shields?
|
Level 5 Geomancer Level 5 Dragoon
| Knives, Cloth
| Hats
| Clothes
| No
|
| Move Rate
| Jump Rate
| Speed
| Physical Evasion Rate
| Base Attack
| Base Magic
| Base HP
| Base MP
|
| 3
| 3
| 8
| 5%
| High
| High
| Low
| Low
|
[edit] Abilities
| PS1 Name
| PSP Name
| Description
| Range
| Effect
| Speed
| JP Needed
|
| Witch Hunt
| Dance causes MP damage with a mysterious costume.
| 1
| All enemies
| 17
| 100
|
| Wiznaibus
| Mincing Minuet
| Dance causes HP damage with powerful dance steps.
| 1
| All enemies
| 17
| 100
|
| Slow Dance
| Dance lowers enemies' Speed level by confusing them with slow dance movements.
| 1
| All enemies
| 13
| 100
|
| Polka Polka
| Polka
| Dance with vivacious moves. Lowers physical attack power.
| 1
| All enemies
| 13
| 100
|
| Disillusion
| Heathen Frolick
| Dance lowers enemies' magic attack power by distracting them with a mysterious costume.
| 1
| All enemies
| 10
| 100
|
| Nameless Dance
| Forbidden Dance
| Dance with unexplainable moves. Causes various abnormal status.
| 1
| All enemies
| 10
| 100
|
| Last Dance
| Last Waltz
| Ultimate dance. Turns enemies' CT count to 0.
| 1
| All enemies
| 10
| 500
|
[edit] Reaction Abilities
| PS1 Name
| PSP Name
| Description
| Trigger
| JP Needed
|
| A Save
| Fury
| Raise physical attack power.
| Attacked by enemy weapon.
| 550
|
| Brave UP
| Bravery Boost
| Raise Brave.
| Physically attacking.
| 500
|
[edit] Movement Abilities
| Name
| Description
| PS1/PSP JP Needed
|
| Jump +3
| Increase jump elevation by 3.
| 1000
|
| Fly
| Leap over enemies and obstacles.
| 1200 / 5000
|