Dance (Final Fantasy VI)
From Final Fantasy Wiki
The Dance ability is Mog's special ability in Final Fantasy VI. It works similar to the Terrain ability in Final Fantasy V. When Mog selects a Dance, he will randomly perform one of four abilities. The odds that he will perform a certain ability are not equal. There is a 50% chance Mog will "stumble" on his first attempt in a battle if Mog is not on a home terrain, and if Mog succeeds, control over him is lost for the remainder of the battle or until Mog dies. Mog learns new dances by fighting in different areas. If Mog is in an area whose home terrain he does not know the dance for, he learns the dance. One thing to note, however, is that Mog will not learn a dance if he danced during the battle.
[edit] Dances
Abilities are listed in their order of frequency.
| SNES Name | GBA Name | Japanese Name | Terrain | Actions |
|---|---|---|---|---|
| Wind Song | Wind Rhapsody | かぜのラプソディ (Kaze no Rapusodi) | Wind Rhapsody's home terrain includes the Veldt, barrens, the Colosseum, and battles fought on airships. | Wind Slash, Sun Bath, Plasma, Cockatrice |
| Desert Aria | Desert Lullaby | さばくのララバイ (Sabaku no Rarabai) | Desert Lullaby's home terrain includes deserts. | Sand Storm, Antlion, Wind Slash, Meerkat |
| Forest Suite | Forest Nocturne | もりのノクターン (Mori no Nokutān) | Forest Nocturne's home terrain includes forests and the Phantom Forest. | Leaf Swirl, Forest Healing, Will o' the Wisp, Wombat |
| Earth Blues | だいちのブルース (Daichi no Burūzu) | Earth Blues's home terrain includes mountains and the Floating Continent. | Rock Slide, Sonic Boom, Sun Bath, Whump | |
| Love Sonata | Love Serenade | あいのセレナーデ (Ai no Serenāde) | Love Serenade's home terrain includes towns, cities, and the interior of buildings and castles. | Will o' the Wisp, Snare, Apparition, Tapir |
| Dusk Requiem | Twilight Requiem | やみのレクイエム (Yami no Rekuiemu) | Twilight Requiem's home terrain includes caves. | Cave In, Snare, Will o' the Wisp, Poisonous Frog |
| Water Rondo | Water Harmony | みずのハーモニー (Mizu no Hāmonī) | Water Harmony's home terrain includes the Lethe River and the Serpent Trench. It must normally be obtained in the World of Balance; in Final Fantasy VI Advance, this Dance can also be gained from a boss encounter with Leviathan in the World of Ruin. | El Nino, Plasma, Apparition, Raccoon |
| Snowman Jazz | Snowman Rondo | ゆきだるまロンド (Yukidaruma Rondo) | Snowman Jazz's home terrain includes the snowfields behind Narshe. It must be obtained in the World of Ruin. | Snowball, Avalanche, Snare, Arctic Hare |
[edit] Dance Abilities
(Note: All Dance abilities are magical)
| Attack Name | Description | Image |
|---|---|---|
| Antlion ありじごく (Arijigoku) | Causes instant death to one opponent. Its Hit Rate is 100 and will fail on targets immune to instant death. | |
| Apparition (Specter) ぼうれい (Bōrei) | Causes Confuse on one opponent. Its Hit Rate is 120, and it fails on targets immune to Muddle. | |
| Arctic Hare (Ice Rabbit) ゆきうぎ (Yuki Usagi) | Causes instant death to one opponent. Its Hit Rate is 100 and will fail on targets immune to instant death. | |
| Avalanche (Surge) なだれ (Nadare) | Deals ice-Elemental damage to all opponents. Its Spell Power is 55, fails on targets that float, it is unblockable, and it ignores Split Damage. | |
| Boar Brigade (Whump) うりんこ (Urinko) | Deals non-elemental magic damage to one opponent. Its Spell Power is 53, it is unblockable, and it ignores defense. It will not hit flying targets. | |
| Cave In おとしあな (Otoshi Ana) | Reduces one target's HP to 25% of its current amount and causes Seizure. It is unblockable, but it will fail on targets immune to instant death. | |
| Cockatrice (Cokatrice) コカトリス (Kokatorisu) | Deals non-elemental magic damage and inflicts Petrify on one opponent. Its Spell Power is 50 and its Hit Rate is 96. It fails on targets immune to instant death and Petrify. | |
| El Niño (El Nino) エルニーニョ (Eru Nīnyo) | Deals water-Elemental damage to all opponents. Its Spell Power is 61, and it is unblockable and ignores Split Damage. | |
| Forest Healing (Harvester) しんりんよく (Shinrin'yoku) | Recovers from Dark, Poison, Petrify, Mute, Confuse, Seizure, Sleep, Slow, and Stop. | |
| Leaf Swirl (Rage) このはらんぶ (Konoha Ranbu) | Deals non-elemental magic damage to all opponents. Its Spell Power is 50, it is unblockable, and it ignores Split Damage. | |
| Meerkat (Kitty) ミーアキャット (Mīa Kyatto) | Casts Haste on all allies. | |
| Plasma プラズマ (Purazuma) | Deals lightning-Elemental damage to one opponent. Its Spell Power is 70 and it is unblockable. | |
| Poisonous Frog (Pois. Frog) どくがえる (Dokugaeru) | Deals poison-Elemental damage and inflicts Poison on one opponent. Its Spell Power is 56 and it is unblockable. | |
| Raccoon (Wild Bear) あらいぐま (Araiguma) | Restores HP to all allies and recovers from Dark, Zombie, Poison, Petrify, Condemned, Mute, Berserk, Confuse, Seizure, Sleep, Slow, Stop, and Freeze. Its Spell Power is 100. | |
| Rock Slide (Land Slide) がけくずれ (Gakekuzure) | Deals non-elemental magic damage to one opponent. Its Spell Power is 65, it is unblockable, and it ignores defense. | |
| Sand Storm すなあらし (Suna Arashi) | Deals wind-Elemental damage to all opponents. Its Spell Power is 45 and its Hit Rate is 100. It ignores Split Damage. | |
| Snare らくばん (Rakuban) | Causes instant death to one opponent. Its Hit Rate is 100, and it will fail on targets immune to instant death and those who float. It works against the undead, and stalls final attacks for one turn. | |
| Snowball スノーボール (Sunōbōru) | Causes instant death to one opponent. Its Hit Rate is 100, and it will fail on targets immune to instant death and those who float. It works against the undead, and stalls final attacks for one turn. | |
| Sonic Boom ソニックブーム (Sonikku Būmu) | Causes instant death to one opponent. Its Hit Rate is 100, and it will fail on targets immune to instant death and those who float. It works against the undead, and stalls final attacks for one turn. | |
| Sunbath (Sun Bath) にっこうよく (Nikkōyoku) | Restores the HP to all allies. Its Spell Power is 50. | |
| Tapir バク (Baku) | Recovers from Dark, Zombie, Poison, Imp, Petrify, Condemned, Mute, Berserk, Confuse, Seizure, Sleep, Slow, and Stop. | |
| Will o' the Wisp (Elf Fire) おにび (Onibi) | Deals fire-Elemental damage to one opponent. Its Spell Power is 72 and it is unblockable. | |
| Wind Slash かまいたち (Kamaitachi) | Deals wind-Elemental damage to all opponents. Its Spell Power is 48, it is unblockable, and it ignores Split Damage. | |
| Wombat ウォンバット (Wonbatto) | Deals non-elemental magic damage to one opponent. Its Spell Power is 88, it is unblockable, and it ignores defense. It will not hit flying targets. |
