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Dalmasca Westersand

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Westersand shop

Lohen's shop on the far west side of Dalmasca Westersand.

The Dalmasca Westersand can be harsh, boy. Get a good sandstorm stirred up, you can't hardly see your hand in front of your face!
—Adventurer

The Dalmasca Westersand (西ダルマスカ砂漠, Nishi Darumasuka Sabaku?) is a location in the land of Ivalice in Final Fantasy XII. It is a section of the large desert that surrounds Rabanastre.

Sage KnowledgeEdit

One of the vast deserts of the Dalmascan region situated to the west of Rabanastre. Few roads pass through this waste, and as such it is little frequented by merchants. In Dalmasca Westersand, the sandstorms are more greatly feared than the beasts; so much so, in fact, that whole societies of natural philosophers in Rabanastre devote themselves to their study.

LocationEdit

The Dalmasca Westersand is located west of Rabanastre, in the Dalmasca region. The area is mountainous and maze-like unlike the mostly wide-open Estersand. Ogir-Yensa Sandsea lies to the west, Zertinan Caverns to the southwest, Giza Plains to the southeast, and Estersand to the northeast, although the northeastern exit is blocked by a sandstorm until the party fells the Earth Tyrant.

WeatherEdit

Ring Wyrm

Ring Wyrm is a mark fought only in a sandstorm.

Unlike the Estersand, sandstorms are common in the Westersand, being caused by the Earth Tyrant. Once the Earth Tyrant has been slain, the sandstorms will die down and become a rare occurrence. The easiest way to trigger a sandstorm after Earth Tyrant has been slain is to enter Westersand from the Giza Plains during the Rains. Gnoma Entite and Ring Wyrm (mark) only appear during a sandstorm.

In sandstorm, Fire, Wind and Earth attacks are 20% more effective than normal, and Water does half damage. Because the Westersand is of sand terrain, all Earth attacks are always 20% more effective than they would be on other terrains.

The possible weather conditions are:

  • Sunny
  • Cloudy (sky is darkened)
  • Sandstorm

TreasuresEdit

FF12 - Treasure Urn

Dalmasca Westersand has no special treasures; all treasures are common recovery items, such as Potions, Hi-Potions and Phoenix Downs, unless the treasures contain gil. The player may also acquire the Onion Arrows or Motes.

When the Diamond Armlet is equipped and the treasure is set to contain items rather than gil, the treasure is a Knot of Rust 90% of the time, and a rarer recovery item (such as X-Potion or Hi-Ether) or Mote (such as Holy Mote) 10% of the time.

The Galtea DownsEdit

FFXII
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
1 65% 30% Gil Item 1 Item 2 Gil Common Rare
≤ 110 gil Potion Onion Arrows ≤ 1,000 gil Knot of Rust Hi-Ether
2 65% 30% Gil Item 1 Item 2 Gil Common Rare
≤ 120 gil Potion Water Mote ≤ 1,000 gil Knot of Rust Hi-Ether
3 65% 50% Gil Item Gil Common Rare
≤ 130 gil Potion ≤ 1,000 gil Knot of Rust Hi-Ether
4 50% 100% Gil Gil
≤ 10 gil ≤ 50 gil
5 65% 30% Gil Item 1 Item 2 Gil Common Rare
≤ 150 gil Potion Onion Arrows ≤ 1,000 gil Knot of Rust Hi-Ether
6 65% 30% Gil Item 1 Item 2 Gil Common Rare
≤ 160 gil Potion Phoenix Down ≤ 1,000 gil Knot of Rust Balance Mote
IZJS
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
1 70% 40% ≤ 50 gil Potion Common Rare
Knot of Rust Meteorite (A)
2 65% 40% ≤ 50 gil Antidote Common Rare
Knot of Rust Meteorite (A)
3 60% 50% ≤ 50 gil Phoenix Down Common Rare
Knot of Rust Meteorite (A)
4 60% 50% ≤ 50 gil Ether Common Rare
Knot of Rust Meteorite (A)
5 65% 40% ≤ 50 gil Eye Drops Common Rare
Knot of Rust Meteorite (A)
6 65% 40% ≤ 50 gil Potion Common Rare
Knot of Rust Meteorite (B)
7 60% 45% ≤ 60 gil Item 1 Item 2 Common Rare
Potion Cotton Cap Knot of Rust Meteorite (A)
8 60% 50% ≤ 50 gil Ether Common Rare
Knot of Rust Meteorite (B)


The MidfaultEdit

FFXII
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
7 70% 30% Gil Item 1 Item 2 Gil Common Rare
≤ 70 gil Potion Remedy ≤ 500 gil Knot of Rust Hi-Ether
8 70% 30% Gil Item Gil Common Rare
≤ 70 gil Hi-Potion ≤ 500 gil Knot of Rust Hi-Ether
9 70% 30% Gil Item 1 Item 2 Gil Common Rare
≤ 70 gil Potion Holy Mote ≤ 500 gil Knot of Rust Hastega Mote
10 70% 30% Gil Item 1 Item 2 Gil Common Rare
≤ 70 gil Potion Ether ≤ 500 gil Knot of Rust Hi-Ether
11 70% 30% Gil Item 1 Item 2 Gil Common Rare
≤ 70 gil Potion Remedy ≤ 500 gil Knot of Rust Hi-Ether
12 70% 30% Gil Item 1 Item 2 Gil Common Rare
≤ 70 gil Hi-Potion Onion Shot ≤ 500 gil Knot of Rust Hi-Ether
13 70% 30% Gil Item Gil Common Rare
≤ 70 gil Hi-Potion ≤ 500 gil Knot of Rust Elixir
IZJS
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
9 65% 40% ≤ 75 gil Antidote Common Rare
Knot of Rust Meteorite (A)
10 65% 40% ≤ 80 gil Item 1 Item 2 Common Rare
Ether Leather Armor Knot of Rust Meteorite (A)
11 65% 40% ≤ 75 gil Ether Common Rare
Knot of Rust Meteorite (A)
12 65% 40% ≤ 75 gil Hi-Potion Common Rare
Knot of Rust Meteorite (A)
13 65% 40% ≤ 75 gil Potion Common Rare
Knot of Rust Meteorite (A)
14 65% 40% ≤ 90 gil Item 1 Item 2 Common Rare
Potion Cotton Shirt Knot of Rust Meteorite (B)
15 65% 40% ≤ 75 gil Ether Common Rare
Knot of Rust Meteorite (A)
16 65% 40% ≤ 75 gil Hi-Potion Common Rare
Knot of Rust Meteorite (A)
17 65% 40% ≤ 100 gil Echo Herbs Common Rare
Knot of Rust Meteorite (A)


Shimmering HorizonsEdit

FFXII
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
14 70% 25% Gil Item 1 Item 2 Gil Common Rare
≤ 600 gil Remedy Onion Bolts ≤ 200 gil Knot of Rust Hastega Mote
15 50% 35% Gil Item 1 Item 2 Gil Common Rare
≤ 400 gil Potion Hastega Mote ≤ 1,600 gil Knot of Rust Elixir
16 65% 35% Gil Item Gil Common Rare
≤ 80 gil Hi-Potion ≤ 500 gil Knot of Rust Hi-Ether
17 65% 35% Gil Item 1 Item 2 Gil Common Rare
≤ 80 gil Potion Ether ≤ 500 gil Knot of Rust Hi-Ether
18 65% 35% Gil Item 1 Item 2 Gil Common Rare
≤ 80 gil Potion Remedy ≤ 500 gil Knot of Rust Hi-Ether
19 65% 35% Gil Item 1 Item 2 Gil Common Rare
≤ 80 gil Hi-Potion Phoenix Down ≤ 500 gil Knot of Rust Hi-Ether
20 65% 35% Gil Item 1 Item 2 Gil Common Rare
≤ 80 gil Potion Remedy ≤ 500 gil Knot of Rust Hi-Ether
21 70% 30% Gil Item 1 Item 2 Gil Common Rare
≤ 100 gil Potion Ether ≤ 500 gil Knot of Rust Elixir
IZJS
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
18 50% 40% ≤ 100 gil Phoenix Down Common Rare
Knot of Rust Meteorite (A)
19 60% 40% ≤ 80 gil Item 1 Item 2 Common Rare
Potion Leather Shield Knot of Rust Meteorite (A)
20 2% 40% ≤ 60 gil Ether Common Rare
Knot of Rust Meteorite (D)
21 60% 40% ≤ 70 gil Potion Common Rare
Knot of Rust Meteorite (B)
22 60% 40% ≤ 70 gil Potion Common Rare
Knot of Rust Meteorite (A)
23 60% 40% ≤ 70 gil Dark Mote Common Rare
Knot of Rust Meteorite (A)
24 60% 40% ≤ 55 gil Echo Herbs Common Rare
Knot of Rust Meteorite (A)
25 60% 40% ≤ 55 gil Potion Common Rare
Knot of Rust Meteorite (A)
26 60% 40% ≤ 55 gil Antidote Common Rare
Knot of Rust Meteorite (A)
27 60% 40% ≤ 55 gil Ether Common Rare
Knot of Rust Meteorite (A)
28[1] 100% 0% N/A Orrachea Armlet
  • 1 - Chest does not respawn.


Windtrace DunesEdit

FFXII
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
22 68% 30% Gil Item Gil Common Rare
≤ 90 gil Hi-Potion ≤ 500 gil Knot of Rust Hi-Ether
23 68% 30% Gil Item Gil Common Rare
≤ 90 gil Hi-Potion ≤ 500 gil Knot of Rust Elixir
24 68% 30% Gil Item 1 Item 2 Gil Common Rare
≤ 90 gil Potion Remedy ≤ 500 gil Knot of Rust Hi-Ether
25 68% 30% Gil Item 1 Item 2 Gil Common Rare
≤ 90 gil Potion Ether ≤ 500 gil Knot of Rust Hi-Ether
26 68% 30% Gil Item 1 Item 2 Gil Common Rare
≤ 90 gil Potion Remedy ≤ 500 gil Knot of Rust Hi-Ether
27 68% 30% Gil Item 1 Item 2 Gil Common Rare
≤ 90 gil Hi-Potion Phoenix Down ≤ 500 gil Knot of Rust Hi-Ether
28 68% 30% Gil Item 1 Item 2 Gil Common Rare
≤ 350 gil Potion Remedy ≤ 2,000 gil Knot of Rust Elixir
29 68% 30% Gil Item 1 Item 2 Gil Common Rare
≤ 350 gil Hi-Potion Phoenix Down ≤ 2,000 gil Knot of Rust Elixir
IZJS
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
29 65% 40% ≤ 90 gil Potion Common Rare
Knot of Rust Meteorite (B)
30 60% 45% ≤ 100 gil Dark Mote Common Rare
Knot of Rust Meteorite (A)
31 65% 45% ≤ 90 gil Hi-Potion Common Rare
Knot of Rust Meteorite (A)
32 65% 45% ≤ 90 gil Item 1 Item 2 Common Rare
Potion Onion Bolts Knot of Rust Meteorite (A)
33 65% 40% ≤ 90 gil Potion Common Rare
Knot of Rust Meteorite (A)
34 65% 40% ≤ 90 gil Phoenix Down Common Rare
Knot of Rust Meteorite (A)
35 65% 40% ≤ 90 gil Hi-Potion Common Rare
Knot of Rust Meteorite (A)
36[1] 25% 0% N/A Diamond Armlet
37 5% 30% ≤ 400 gil X-Potion Common Rare
Knot of Rust Meteorite (A)
  • 1 - Chest does not respawn.


Corridor of SandEdit

FFXII
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
30 65% 30% Gil Item 1 Item 2 Gil Common Rare
≤ 100 gil Potion Balance Mote ≤ 1,000 gil Knot of Rust Holy Mote
31 65% 30% Gil Item 1 Item 2 Gil Common Rare
≤ 100 gil Potion Onion Shot ≤ 1,000 gil Knot of Rust Holy Mote
32 65% 30% Gil Item 1 Item 2 Gil Common Rare
≤ 120 gil Potion Ether ≤ 1,000 gil Knot of Rust Holy Mote
33 65% 30% Gil Item Gil Common Rare
≤ 120 gil Potion ≤ 1,000 gil Knot of Rust Hi-Ether
34 65% 30% Gil Item 1 Item 2 Gil Common Rare
≤ 120 gil Potion Echo Herbs ≤ 1,000 gil Knot of Rust X-Potion
IZJS
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
38 80% 40% ≤ 50 gil Potion Common Rare
Knot of Rust Meteorite (A)
39 65% 40% ≤ 60 gil Item 1 Item 2 Common Rare
Potion Onion Arrows Knot of Rust Meteorite (A)
40 65% 40% ≤ 50 gil Antidote Common Rare
Knot of Rust Meteorite (C)
41 65% 40% ≤ 50 gil Echo Herbs Common Rare
Knot of Rust Meteorite (A)
42 65% 40% ≤ 55 gil Eye Drops Common Rare
Knot of Rust Meteorite (A)
43 65% 40% ≤ 50 gil Potion Common Rare
Knot of Rust Meteorite (A)
44 65% 40% ≤ 50 gil Item 1 Item 2 Common Rare
Potion Broadsword Knot of Rust Meteorite (B)
45 60% 40% ≤ 80 gil Ether Common Rare
Knot of Rust Meteorite (A)
46 70% 45% ≤ 100 gil Item 1 Item 2 Common Rare
Phoenix Down Steel Gorget Knot of Rust Meteorite (A)


LocationsEdit

  • Galtea Downs (to Rabanastre)
  • Corridor of Sand
  • Wyrm's Nest (to Dalmasca Estersand)
  • The Midfault
  • Shimmering Horizons (to Zertinan Caverns and Giza Plains)
  • Windtrace Dunes
  • The Western Divide (to the Ogir-Yensa Sandsea)
Castle Cornelia PSThis article or section is a stub about a location in Final Fantasy XII. You can help the Final Fantasy Wiki by expanding it.

QuestsEdit

HuntsEdit

The Thextera is a mark found within the Galtea Downs area. The hunt can be undertaken as soon as Vaan returns to Rabanastre from the Rogue Tomato hunt. Its petitioner is Gatsly found in the Sandsea tavern. Being a mutant wolf, Thextera usually appears with a pack of Wolves.

The Ring Wyrm is a Rank III Mark that becomes available after the player vanquishes the Wyvern Lord. It can be found in the Windtrace Dunes area during a sandstorm, but its petitioner is Balzac in Rabanastre's Lowtown.

Rare GameEdit

The Kaiser Wolf is a Trophy Rare Game enemy found in the Corridor of Sand area. It has a 40% chance of spawning after the Lindbur Wolf is killed. The player must have spoken to the "Huntmaster" in Phon Coast and defeated Thalassinon, which will trigger the start of the Rare Game quest.

The Kaiser Wolf appears in the eastern end of the area once the party defeats another Rare Game called the Lindbur Wolf, found in the isolated section of the Shimmering Horizons area. The player must not leave the Westersand after defeating the Lindbur Wolf, or the Kaiser Wolf will not spawn. If the player leaves this area, they must defeat the Lindbur Wolf again.

The Lindbur Wolf is notable for allowing the player to acquire a powerful dagger, Gladius, early. It can be found in the separate northeast area of Shimmering Horizons once twenty wolves have been killed in the Dalmasca Westersand, not to be confused with the northwest entry leading to a detached area where Alpha Wolves spawn. The wolves do not have to be chained. The zone out glitch is a useful way to obtain multiple Gladius daggers early on.

Dustia appears in the Corridor of Sand when at least one party member has less than 10% of their max HP remaining. Dustia can be used to level grind (see below).

Fideliant has a 20% chance of spawning every time the player moves into The Midfault zone.

Level and gil grindingEdit

The Rare Game Dustia (see above) can be spawned as soon as the player can leave Rabanastre and Phoenix Downs can be bought from the merchant right outside Nalbina Fortress, past the Estersand once the Sunstone has been charged in Giza Plains. Being an undead, Dustia can be simply defeated by using a Phoenix Down on it.

The Book of Orgain loot is dropped commonly, and it sells for a lot of gil, allowing the player to buy more Phoenix Downs. There is risk involved, as Dustia casts Dark, which may kill the player's character if they do not defeat Dustia soon enough. This monster is good for speedy leveling because it is offers over a thousand EXP, 3 LP, valuable drops including the Flame Staff, and is chainable via the zone out glitch.

For leveling purposes, it is best to use this exploit at the beginning of the game because subsequent characters' levels are determined by, and approximately one or two levels higher than, Vaan's level.

Earth TyrantEdit

Ffxii-earthtyrant

Earth Tyrant.

The Earth Tyrant is an optional boss located in the Wyrm's Nest section and is the cause of the heavy sandstorms in the area. Encountering the Earth Tyrant is possible after receiving the Windvane, an item that quiets the sandstorm enough to allow the party access. The parts from the Windvane can be obtained by talking to NPCs around Rabanastre after the events at the Tomb of Raithwall.

At the Rabanastre Westgate, the green bangaa Rimzat will ask Vaan to gather information on sandstorms. After agreeing to help him, the player should go to the fountain at the crossroad of the gates, and look for a man sitting in the fountain by the name of Cotze who will tell Vaan to go to Lowtown to find his friend Northon, who is near the entrance to the Garamsythe Waterway. Northon will explain about the Windvane and why he and Cotze split it, and directs Vaan to his half in the Dalmasca Westersand.

Northon hid his half of the Windvane under a Dynast Cactus in the Windtrace Dunes area in Dalmasca Westersand. It is in a small, closed-off area only accessible from the Shimmering Horizons area. A Dynast Cactus is a large, sometimes flowering cactus. There will be two Dynast Cacti in the area. The player should go north and look for a cactus against the west wall and examine it to get Northon's half of the Windvane, the Wind Globe. Back at the Westgate Rimzat, Cotze, and Northon have met. Cotze should give his half, and Vaan will get the Windvane.

With the Windvane the party can access the northern part of Westersand, previously blocked off by a sandstorm. Earth Tyrant attacks as soon as the party enters the area. The party's recommended level for taking it on is somewhere around 27 - 30. After felling it, the player can pass through the area to the north bank of Dalmasca Estersand.

EnemiesEdit

Earth Tyrant-large

Earth Tyrant is an optional boss found in the Westersand.

Friendly NPCEdit

ShopsEdit

LohenEdit

The items available for purchase change throughout the game. These items may not all be available at the same time.

WeaponsEdit

FFXII
Name Cost
After the Leviathan; before Treaty-Blade
Iron Sword 1,200 gil
Oak Staff 400 gil
Javelin 1,400 gil
Assassin's Dagger 1,400 gil
Capella 1,400 gil
Oaken Pole 1,300 gil
Aevis Killer 1,500 gil
Zwill Blade 1,700 gil
Cherry Staff 800 gil
Broadsword 400 gil
Dagger 200 gil
Shortbow 500 gil
Altair 500 gil
Longsword 700 gil
Mage Masher 700 gil
Silver Bow 1,000 gil
After obtaining Treaty-Blade
Gungnir 17,000 gil
IZJS
Name Cost
After Ondore's Estate
Ancient Sword 2,450 gil
Kogarasumaru 2,500 gil
Musk Stick 3,040 gil
Killer Bow 2,500 gil
War Hammer 2,500 gil
Bhuj 2,200 gil
Wizard's Staff 1,350 gil


ArmorEdit

FFXII
Name Cost
After the Leviathan; before Treaty-Blade
Leather Headgear 500 gil
Bronze Chestplate 500 gil
Topkapi Hat 500 gil
Kilimweave Shirt 500 gil
Sallet 1,000 gil
Scale Armor 1,000 gil
Buckler 1,000 gil
Horned Hat 700 gil
Ringmail 700 gil
Calot Hat 700 gil
Shepherd's Bolero 700 gil
Headgear 200 gil
Leather Breastplate 300 gil
Pointy Hat 300 gil
Silken Shirt 300 gil
Bronze Helm 700 gil
Bronze Armor 700 gil
Leather Shield 600 gil
IZJS
Name Cost
After Ondore's Estate
Balaclava 1,000 gil
Windbreaker 1,000 gil
Wizard's Hat 1,000 gil
Wizard's Robes 1,000 gil
Barbut 1,800 gil
Linen Cuirass 1,800 gil
Round Shield 1,100 gil


AccessoriesEdit

FFXII
Name Cost
Bangle 500 gil
Leather Gorget 1,500 gil
Rose Corsage 800 gil
After the Leviathan
Steel Gorget 1,500 gil
Armguard 800 gil
Tourmaline Ring 300 gil
Gauntlets 1,200 gil
Battle Harness 1,000 gil
After obtaining Treaty-Blade
Agate Ring 3,000 gil
IZJS
Name Cost
After Ondore's Estate
Black Belt 600 gil
Rose Corsage 800 gil
Leather Gorget 1,200 gil
Tourmaline Ring 300 gil
Steel Gorget 1,300 gil
Argyle Armlet 600 gil
Bangle 500 gil
After obtaining Treaty-Blade
Firefly 1,600 gil


MagicksEdit

FFXII
Name Cost
Vox 300 gil
Stona 800 gil
Water 800 gil
Immobilize 600 gil
Disable 600 gil
Break 900 gil
Reflect 800 gil
Blind 200 gil
Protect 200 gil
Poison 500 gil
Shell 300 gil
Silence 400 gil
Dark 500 gil
Once Sky Fortress Bahamut appears
Renew 30,600 gil
IZJS
Name Cost
After Ondore's Estate
Cura 2,000 gil
Aero 1,200 gil
Gravity 2,300 gil
Raise 1,800 gil
Water 700 gil
Disable 700 gil
Shell 250 gil
Protect 250 gil
Blizzard 240 gil
Poisona 320 gil
Vox 300 gil
Thunder 200 gil
Immobilize 500 gil
Dark 500 gil
Blindna 200 gil
Cure 200 gil
Fire 180 gil
Slow 200 gil


AmmunitionEdit

FFXII
Name Cost
IZJS
Name Cost
Onion Arrows 100 gil
Onion Bolt 100 gil
Onion Shot 100 gil
Onion Bombs 100 gil


TechnicksEdit

FFXII
Name Cost
IZJS
Name Cost
After Ondore's Estate
Poach 5,000 gil
Horology 2,000 gil
Charge 1,500 gil
First Aid 600 gil
Libra 400 gil


ItemsEdit

FFXII
Name Cost
Potion 70 gil
Antidote 50 gil
Eye Drops 50 gil
Phoenix Down 250 gil
Echo Herbs 50 gil
Gold Needle 100 gil
Alarm Clock 50 gil
Handkerchief 50 gil
IZJS
Name Cost
After Ondore's Estate
Smelling Salts 50 gil
Chronos Tear 60 gil
Gold Needle 80 gil
Alarm Clock 50 gil
Handkerchief 50 gil
Phoenix Down 200 gil
Echo Herbs 50 gil
Antidote 50 gil
Eye Drops 50 gil
Potion 60 gil


GambitsEdit

FFXII
Name Cost
After the Leviathan; before Treaty-Blade
Ally: any 50 gil
Ally: party leader 50 gil
Ally: HP < 80% 50 gil
Ally: HP < 70% 50 gil
Ally: HP < 60% 50 gil
Ally: HP < 50% 50 gil
Ally: HP < 40% 50 gil
Ally: HP < 30% 50 gil
Ally: HP < 20% 50 gil
Ally: MP < 80% 50 gil
Ally: MP < 70% 50 gil
Ally: MP < 60% 50 gil
Ally: MP < 50% 50 gil
Ally: MP < 40% 50 gil
Ally: MP < 30% 50 gil
Ally: MP < 20% 50 gil
Ally: status = Sleep 50 gil
Ally: status = Confuse 50 gil
Ally: status = HP Critical 50 gil
Foe: any 50 gil
Foe: targeting leader 100 gil
Foe: targeting self 100 gil
Foe: targeting ally 100 gil
Foe: status = Sleep 50 gil
Foe: status = Oil 50 gil
Foe: status = Disable 50 gil
Foe: status = Immobilize 50 gil
Foe: status = Reflect 50 gil
Foe: status = HP Critical 50 gil
Foe: flying 100 gil
Self 50 gil
IZJS
Name Cost


Musical themesEdit

{{{image}}}
"The Dalmasca Westersand" from Final Fantasy XII
Music-harp
The dalmasca westersand
Trouble with the audio sample?

The theme of Dalmasca Westersand is called simply "The Dalmasca Westersand".

MapEdit

FF12 Map - Dalmasca Westersand


Other appearancesEdit

Pictlogica Final FantasyEdit

PFF Dalmasca Westersand

The Dalmasca Westersand in Pictlogica Final Fantasy.

Castle Cornelia PSThis article or section is a stub about a location in Pictlogica Final Fantasy. You can help the Final Fantasy Wiki by expanding it.


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