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XII

FF4PSP Cid PortraitCid: Oh, shut up and help me remodel the Dalmasca Estersand page!
Please expand this article into a full one. This can be done by Adding a Locations section, with images and brief descriptions of the areas within the location. This request can be discussed on the associated discussion page.
Estersand

View of Estersand.

The Estersand, by the look of it. Let's back to Rabanastre before we shrivel up.
—Balthier

The Dalmasca Estersand (東ダルマスカ砂漠, Higashi Darumasuka Sabaku?) is a torrid desert on the land of Ivalice in Final Fantasy XII and Final Fantasy XII: Revenant Wings. The river Nebra divides it into north and south areas.

Sage Knowledge Edit

One of the large desert regions of Dalmasca, located to the east of Rabanastre. Rife with all manner of monstrous beasts, it regular plays host to hunts organized within the city. What settlements there are line the banks of the River Nebra, a vibrant blue vein running through the heart of the sands, wherein can be found ferries for the conveyance of travelers and goods across her flow. Many merchants make a good point of stopping in the villages to trade on their way to and from Rabanastre.

Location Edit

The Dalmasca Estersand is located just to the east of the Royal City of Rabanastre, in the Dalmasca region. Unlike the Dalmasca Westersand, the area mostly consists of wide open desert. Nalbina Fortress and the entrance to the Barheim Passage lie at the east of the desert, and the Mosphoran Highwaste up north.

The Stepping (to Rabanastre)
The Outpost
Estersand outpost

The Outpost.

Just a little further east of Rabanastre is the Outpost, a stop-off for people traveling through the desert. Lately, a Flowering Cactoid has been tormenting people at the Outpost and a Hunt is available early on for it.

Depending on where the player is in the story, different people can be found trekking through the Outpost:

  1. Before killing Rogue Tomato.
  2. After killing Rogue Tomato.
  3. Before obtaining Dawn Shard.
  4. After obtaining Dawn Shard.
  5. After fighting Judge Bergan in Mt Bur-Omisace.
  6. After the events in Pharos.
Yardang Labyrinth (to Nalbina Town)
Sand-Swept Naze
Passage Entrance
Banks of the Nebra
Murmuring Defile (to Barheim Passage)
Bank Village
South bank village2

The village on the south bank of the river Nebra.

A village on the banks of the River Nebra. Crossing the river is possible by ferry. After the Flowering Cactoid hunt the village men are kidnapped by Cactites, but are rescued by Vaan when he finds the Cactites' missing family member.

The Barheim Key, allowing entry back into the Barheim Passage, can be received after an errand-running sidequest to restore a traveler to health. Other than fishing, there is not much else to do at the village.

The Yoma (to Dalmasca Westersand)
Broken Sands (to the Mosphoran Highwaste)
Castle Cornelia PSThis article or section is a stub about a location in Final Fantasy XII. You can help the Final Fantasy Wiki by expanding it.

Weather Edit

Wolf in estersand

Sunny in Estersand.

Dalmasca Estersand has two weather conditions:

  • Sunny
  • Cloudy (sky is brownish)

Because the Estersand is of sand terrain, all Earth attacks are always 20% more effective than they would be on other terrains.

Treasure Edit

FF12 - Treasure Urn

As Dalmasca Estersand is the first overworld area the player can explore, the treasures are mainly common healing items, such as Potions, Hi-Potions, Eye Drops and Antidotes. In the first area since leaving Rabanastre, The Stepping, the player can find the shield Escutcheon from the top western corner in a treasure that spawns 70% of the time, has 60% chance of containing gil, but when it contains an item, half the time will yield the Escutcheon.

In the Sand-swept Naze area there is a treasure in the northern edge of the area with 75% spawn rate with 30% chance to contain Rod. Rod is a good weapon with Attack Power of 30 as it can be obtained as early right from the start of the game, as soon as the player can leave Rabanastre.

The treasures contain either Knot of Rust or Ether/Hi-Ether/Elixir/Hastega Mote if Diamond Armlet is equipped.

The Stepping Edit

FFXII
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
1 70% 60% Gil Item 1 Item 2 Gil Common Rare
≤ 50 gil Potion Hi-Potion ≤ 160 gil Knot of Rust Ether
2 70% 60% Gil Item 1 Item 2 Gil Common Rare
≤ 50 gil Potion Eye Drops ≤ 160 gil Knot of Rust Ether
3 70% 60% Gil Item Gil Common Rare
≤ 50 gil Potion ≤ 170 gil Knot of Rust Ether
4 70% 60% Gil Item Gil Common Rare
≤ 50 gil Potion ≤ 170 gil Knot of Rust Ether
5 70% 60% Gil Item 1 Item 2 Gil Common Rare
≤ 120 gil Potion Hi-Potion ≤ 430 gil Knot of Rust Ether
6 70% 60% Gil Item 1 Item 2 Gil Common Rare
≤ 45 gil Potion Antidote ≤ 155 gil Knot of Rust Hi-Potion
7 70% 60% Gil Item 1 Item 2 Gil Common Rare
≤ 80 gil Potion Antidote ≤ 200 gil Knot of Rust Hi-Potion
8 70% 60% Gil Item 1 Item 2 Gil Common Rare
≤ 45 gil Potion Escutcheon ≤ 155 gil Knot of Rust Hi-Potion
IZJS
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
1 75% 35% ≤ 35 gil Antidote Common Rare
Knot of Rust Meteorite (A)
2 75% 35% ≤ 35 gil Potion Common Rare
Knot of Rust Meteorite (A)
3 75% 30% ≤ 120 gil Potion Common Rare
Knot of Rust Meteorite (A)
4 75% 35% ≤ 35 gil Eye Drops Common Rare
Knot of Rust Meteorite (A)
5 75% 35% ≤ 50 gil Potion Common Rare
Knot of Rust Meteorite (A)
6 75% 35% ≤ 35 gil Potion Common Rare
Knot of Rust Meteorite (A)
7 75% 35% ≤ 30 gil Potion Common Rare
Knot of Rust Meteorite (B)
8 75% 35% ≤ 35 gil Potion Common Rare
Knot of Rust Meteorite (A)
9 75% 35% ≤ 30 gil Potion Common Rare
Knot of Rust Meteorite (A)
10 75% 35% ≤ 100 gil Phoenix Down Common Rare
Knot of Rust Meteorite (A)


Outpost Edit

FFXII
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
9 70% 60% Gil Item Gil Common Rare
≤ 15 gil Potion ≤ 30 gil Knot of Rust Ether
10 70% 60% Gil Item Gil Common Rare
≤ 15 gil Potion ≤ 30 gil Knot of Rust Ether
11 70% 60% Gil Item Gil Common Rare
≤ 15 gil Potion ≤ 30 gil Knot of Rust Hi-Potion
IZJS
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
11 60% 60% ≤ 40 gil Potion Common Rare
Knot of Rust Meteorite (A)
12 15% 60% ≤ 40 gil Hi-Potion Common Rare
Knot of Rust Meteorite (A)
13[1] 100% 0% N/A Firefly
14 60% 60% ≤ 40 gil Potion Common Rare
Knot of Rust Meteorite (B)
  • 1 - Chest does not respawn.


Yardang Labyrinth Edit

FFXII
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
12 67% 60% Gil Item 1 Item 2 Gil Common Rare
≤ 90 gil Potion Hi-Potion ≤ 500 gil Knot of Rust Hi-Ether
13 67% 40% Gil Item 1 Item 2 Gil Common Rare
≤ 90 gil Potion Ether ≤ 500 gil Knot of Rust Elixir
14 67% 20% Gil Item 1 Item 2 Gil Common Rare
≤ 150 gil Potion Echo Herbs ≤ 800 gil Knot of Rust Hi-Ether
15 67% 25% Gil Item 1 Item 2 Gil Common Rare
≤ 90 gil Potion Aero Mote ≤ 500 gil Knot of Rust Hi-Ether
16 67% 35% Gil Item 1 Item 2 Gil Common Rare
≤ 90 gil Potion Phoenix Down ≤ 500 gil Knot of Rust Hi-Ether
17 67% 90% Gil Item 1 Item 2 Gil Common Rare
≤ 90 gil Potion Onion Bolts ≤ 500 gil Knot of Rust Elixir
IZJS
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
15 60% 45% ≤ 55 gil Potion Common Rare
Knot of Rust Meteorite (A)
16 55% 40% ≤ 40 gil Ether Common Rare
Knot of Rust Meteorite (A)
17 60% 45% ≤ 70 gil Potion Common Rare
Knot of Rust Meteorite (A)
18 60% 45% ≤ 55 gil Dark Mote Common Rare
Knot of Rust Meteorite (B)
19[1][2] 100% 0% N/A Silence
20 65% 40% ≤ 40 gil Antidote Common Rare
Knot of Rust Meteorite (A)
21 55% 50% ≤ 40 gil Hi-Potion Common Rare
Knot of Rust Meteorite (C)
22 65% 40% ≤ 40 gil Antidote Common Rare
Knot of Rust Meteorite (A)
23 60% 45% ≤ 55 gil Potion Common Rare
Knot of Rust Meteorite (A)
  • 1 - Chest does not respawn.
  • 2 - Opening this chest causes Chest #1 in the Lhusu Mines to disappear forever. Inversely, if Lhusu Mines Chest #1 has been opened, this chest will disappear forever as well. However, both chests contain the same treasure.


Sand-swept Naze Edit

FFXII
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
18 65% 35% Gil Item 1 Item 2 Gil Common Rare
≤ 120 gil Potion Handkerchief ≤ 400 gil Knot of Rust Hi-Ether
19 65% 60% Gil Item 1 Item 2 Gil Common Rare
≤ 250 gil Potion Echo Herbs ≤ 700 gil Knot of Rust Elixir
20 70% 30% Gil Item 1 Item 2 Gil Common Rare
≤ 70 gil Potion Onion Shot ≤ 200 gil Knot of Rust Hi-Ether
21 70% 30% Gil Item 1 Item 2 Gil Common Rare
≤ 70 gil Potion Gold Needle ≤ 200 gil Knot of Rust Hastega Mote
22 75% 40% Gil Item 1 Item 2 Gil Common Rare
≤ 70 gil Potion Hi-Potion ≤ 180 gil Knot of Rust Hi-Ether
23 75% 40% Gil Item 1 Item 2 Gil Common Rare
≤ 100 gil Potion Rod ≤ 250 gil Knot of Rust Elixir
24 75% 40% Gil Item 1 Item 2 Gil Common Rare
≤ 100 gil Potion Ether ≤ 250 gil Knot of Rust Hi-Ether
25 75% 40% Gil Item 1 Item 2 Gil Common Rare
≤ 70 gil Potion G-Foe: nearest ≤ 180 gil Knot of Rust Hi-Ether
IZJS
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
24 65% 40% ≤ 60 gil Potion Common Rare
Knot of Rust Meteorite (A)
25 55% 50% ≤ 50 gil Item 1 Item 2 Common Rare
Potion Argyle Armlet Knot of Rust Meteorite (A)
26 60% 50% ≤ 100 gil Item 1 Item 2 Common Rare
Potion Chronos Tear Knot of Rust Meteorite (A)
27 65% 40% ≤ 70 gil Echo Herbs Common Rare
Knot of Rust Meteorite (B)
28 65% 40% ≤ 60 gil Potion Common Rare
Knot of Rust Meteorite (A)
29 65% 35% ≤ 70 gil Antidote Common Rare
Knot of Rust Meteorite (A)
30 65% 35% ≤ 80 gil Eyedrops Common Rare
Knot of Rust Meteorite (A)
31[1] 100% 0% N/A Poison
32 65% 35% ≤ 80 gil Antidote Common Rare
Knot of Rust Meteorite (A)
33 55% 40% ≤ 60 gil Ether Common Rare
Knot of Rust Meteorite (A)
34 65% 40% ≤ 70 gil Potion Common Rare
Knot of Rust Meteorite (A)
  • 1 - Chest does not respawn.


Banks of the Nebra Edit

FFXII
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
26 67% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 200 gil Potion Phoenix Down ≤ 620 gil Knot of Rust Elixir
27 67% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 150 gil Potion G-Ally: status = REF ≤ 390 gil Knot of Rust Hi-Ether
28 67% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 180 gil Potion Eye Drops ≤ 390 gil Knot of Rust Hastega Mote
29 67% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 150 gil Potion Ether ≤ 390 gil Knot of Rust Elixir
30 67% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 150 gil Potion Antidote ≤ 390 gil Knot of Rust Hi-Ether
31 67% 50% Gil Item Gil Common Rare
≤ 120 gil Potion ≤ 390 gil Knot of Rust Hi-Ether
32 67% 50% Gil Item 1 Item 2 Gil Common Rare
≤ 100 gil Potion Echo Herbs ≤ 390 gil Knot of Rust Elixir
IZJS
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
35 55% 45% ≤ 90 gil Common Rare Common Rare
Potion Shortbow Knot of Rust Meteorite (A)
36 60% 40% ≤ 180 gil Potion Common Rare
Knot of Rust Meteorite (B)
37 55% 40% ≤ 140 gil Ether Common Rare
Knot of Rust Meteorite (A)
38 55% 40% ≤ 90 gil Phoenix Down Common Rare
Knot of Rust Meteorite (A)
39 55% 50% ≤ 65 gil Item 1 Item 2 Common Rare
Potion Bangle Knot of Rust Meteorite (A)
40 60% 45% ≤ 90 gil Thunder Fang Common Rare
Knot of Rust Meteorite (A)
41 60% 45% ≤ 120 gil Dark Mote Common Rare
Knot of Rust Meteorite (A)
42 55% 50% ≤ 70 gil Item 1 Item 2 Common Rare
Potion Handaxe Knot of Rust Meteorite (A)
43 60% 40% ≤ 90 gil Item 1 Item 2 Common Rare
Potion Onion Arrows Knot of Rust Meteorite (A)
44 60% 40% ≤ 95 gil Antidote Common Rare
Knot of Rust Meteorite (A)


The Yoma Edit

FFXII
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
33 75% 20% Gil Item 1 Item 2 Gil Common Rare
≤ 200 gil Potion G-Ally: lowest DEF ≤ 1,000 gil Knot of Rust X-Potion
34 75% 20% Gil Item 1 Item 2 Gil Common Rare
≤ 200 gil Potion War Hammer ≤ 1,000 gil Knot of Rust Elixir
35 75% 20% Gil Item 1 Item 2 Gil Common Rare
≤ 200 gil Potion Hi-Potion ≤ 1,000 gil Knot of Rust X-Potion
36 75% 20% Gil Item 1 Item 2 Gil Common Rare
≤ 200 gil Potion G-Ally:strongest weapon ≤ 1,000 gil Knot of Rust X-Potion
37 75% 20% Gil Item 1 Item 2 Gil Common Rare
≤ 200 gil Potion Sirius ≤ 1,000 gil Knot of Rust Elixir
38 75% 20% Gil Item 1 Item 2 Gil Common Rare
≤ 200 gil Potion Hi-Potion ≤ 1,000 gil Knot of Rust Hi-Ether
40 75% 20% Gil Item 1 Item 2 Gil Common Rare
≤ 200 gil Potion Ether ≤ 1,000 gil Knot of Rust X-Potion
41 75% 20% Gil Item 1 Item 2 Gil Common Rare
≤ 200 gil Potion Close Helmet ≤ 1,000 gil Knot of Rust Hi-Ether
IZJS
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
45 75% 35% ≤ 280 gil Item 1 Item 2 Common Rare
Potion Phoenix Down Knot of Rust Meteorite (A)
46 75% 35% ≤ 280 gil Item 1 Item 2 Common Rare
Ether Demonsbane Knot of Rust Meteorite (A)
47 75% 35% ≤ 280 gil Item 1 Item 2 Common Rare
Soleil Fang Hi-Potion Knot of Rust Meteorite (B)
48 75% 35% ≤ 280 gil Item 1 Item 2 Common Rare
Dispel Mote Gladius Knot of Rust Meteorite (A)
49 75% 35% ≤ 280 gil Item 1 Item 2 Common Rare
Dispel Mote Bone Helm Knot of Rust Meteorite (A)
50 75% 35% ≤ 280 gil Item 1 Item 2 Common Rare
Soleil Fang Bone Mail Knot of Rust Meteorite (A)
51 75% 35% ≤ 280 gil Item 1 Item 2 Common Rare
Gold Needle Hi-Potion Knot of Rust Meteorite (A)
52 75% 35% ≤ 280 gil Item 1 Item 2 Common Rare
Ether Hi-Potion Knot of Rust Meteorite (A)
53 75% 35% ≤ 280 gil Item 1 Item 2 Common Rare
Potion Gold Needle Knot of Rust Meteorite (A)
54 75% 35% ≤ 280 gil Item 1 Item 2 Common Rare
Ether Remedy Knot of Rust Meteorite (A)
55 75% 35% ≤ 280 gil Item 1 Item 2 Common Rare
Soleil Fang Handkerchief Knot of Rust Meteorite (C)
56 75% 35% ≤ 280 gil Item 1 Item 2 Common Rare
Eye Drops Hammerhead Knot of Rust Meteorite (A)
57 75% 35% ≤ 280 gil Item 1 Item 2 Common Rare
Handkerchief Antidote Knot of Rust Meteorite (A)
58 75% 35% ≤ 280 gil Item 1 Item 2 Common Rare
Eye Drops Hi-Potion Knot of Rust Meteorite (A)


Broken Sands Edit

FFXII
Chest Spawns Holds Gil% Normal Treasure Diamond Armlet Treasure
42 75% 20% Gil Item 1 Item 2 Gil Common Rare
≤ 200 gil Potion G-Ally: lowest HP ≤ 1,000 gil Knot of Rust Elixir
43 75% 20% Gil Item 1 Item 2 Gil Common Rare
≤ 200 gil Potion Ether ≤ 1,000 gil Knot of Rust X-Potion
44 75% 20% Gil Item 1 Item 2 Gil Common Rare
≤ 200 gil Potion Ether ≤ 1,000 gil Knot of Rust X-Potion
45 75% 20% Gil Item 1 Item 2 Gil Common Rare
≤ 200 gil Potion G-Ally: lowest MDEF ≤ 1,000 gil Knot of Rust Elixir
46 75% 20% Gil Item 1 Item 2 Gil Common Rare
≤ 200 gil Potion Hornito ≤ 1,000 gil Knot of Rust Hi-Ether
47 75% 20% Gil Item 1 Item 2 Gil Common Rare
≤ 200 gil Potion Ether ≤ 1,000 gil Knot of Rust Hi-Ether
48 75% 20% Gil Item 1 Item 2 Gil Common Rare
≤ 200 gil Potion Ether ≤ 1,000 gil Knot of Rust Elixir
IZJS
Chest Spawns Holds Gil% Gil Normal Treasure Diamond Armlet Treasure
59 80% 35% ≤ 300 gil Item 1 Item 2 Common Rare
Dispel Mote Black Cowl Knot of Rust Meteorite (A)
60 80% 35% ≤ 300 gil Item 1 Item 2 Common Rare
Ether Hi-Potion Knot of Rust Meteorite (A)
61 80% 35% ≤ 300 gil Item 1 Item 2 Common Rare
Potion Chronos Tears Knot of Rust Meteorite (A)
62 80% 35% ≤ 300 gil Item 1 Item 2 Common Rare
Ether Hi-Potion Knot of Rust Meteorite (C)
63 80% 35% ≤ 300 gil Item 1 Item 2 Common Rare
Potion Viking Coat Knot of Rust Meteorite (A)
64 80% 35% ≤ 300 gil Item 1 Item 2 Common Rare
Chronos Tear Bangle Knot of Rust Meteorite (A)
65 80% 35% ≤ 300 gil Item 1 Item 2 Common Rare
Alarm Clock Ether Knot of Rust Meteorite (B)
66 80% 35% ≤ 300 gil Potion Common Rare
Knot of Rust Meteorite (A)
67 80% 35% ≤ 300 gil Item 1 Item 2 Common Rare
Ether Obelisk Knot of Rust Meteorite (A)
68 80% 35% ≤ 300 gil Item 1 Item 2 Common Rare
Ether Dragon Shield Knot of Rust Meteorite (A)
69 80% 35% ≤ 300 gil Item 1 Item 2 Common Rare
Potion Bacchus's Wine Knot of Rust Meteorite (A)
70[1] 100% 0% N/A Berserker
71 80% 50% ≤ 300 gil Item 1 Item 2 Common Rare
Remedy Diamond Helm Knot of Rust Meteorite (A)
  • 1 - Chest does not respawn.


Quests Edit

Hunts Edit

Rogue Tomato is a hunt mark found on the Estersand after being petitioned by Tomaj in Rabanastre's Sandsea tavern. It is the first hunt, and felling it allows Vaan to join Clan Centurio. The player will also receive a handful of Galbana Lilies after a short cutscene following the battle.

The Flowering Cactoid hunt can be undertaken as soon as the player has vanquished Thextera. The hunt is petitioned by a man named Dantro in the Estersand. The mark itself is found in the Yardang Labyrinth area. The player will also receive a Cactus Flower after the battle, which can be given to Dantro's wife as part of the "patient in the desert" sidequest (see below).

The Bloodwing is a Rank V Mark whose hunt becomes available after felling Judge Bergan at Mt Bur-Omisace. Bloodwing is found in the West Annex area of Barheim Passage. It attacked two escaping prisoners, one being fatally wounded. The other prisoner petitions the mark to avenge his friend. Its petitioner is No. 381 found in Dalmasca Estersand South Bank Village.

Rare Game Edit

The Greeden appears in the Banks of the Nebra area. It sometimes comes with Protect or Shell, and is aggressive and will attack when approached. The player must wait for the Greeden to spawn for three minutes without leaving the area. The party can kill enemies, but avoid attacking or provoking any Cactites or Cactoids. The Greeden will spawn at the spot between the two Ichthons.

At least one Cockatrice must be killed for the Nekhbet to spawn (20% chance). Nekhbet may spawn in one of three locations in the Sand-swept Naze: the westernmost point, the central area, or the eastern area close to the Murmuring Defile section on the world map.

The Ripe Rampager spawns in the Yardang Labyrinth. The player must defeat all Cactites in the area and look in the southwestern cul-de-sac just right of the exit to the Outpost. The player should fight the Cactite in the southwest, near the Outpost, first, then move toward the inner passageways of the Yardang Labyrinth and defeat the two Cactoids that appear only when approached. If the player has moved far enough from the first Cactite's location, it should respawn along with Ripe Rampager.

Each Cactite/Cactoid killed has a 33% chance of spawning the Ripe Rampager. An easy way to trigger it is to save at the nearby Nalbina Fortress, kill all three in Yardang Labyrinth and reset if the Rampager fails to spawn.

To find the Terror Tyrant the player must have spoken to the Huntmaster in Phon Coast and defeated Thalassinon, which will trigger the start of the Rare Game quest. Terror Tyrant appears in the Broken Sands with a 40% chance of it replacing the Wild Saurian.

Patient in the desert / cactite family Edit

To obtain the Barheim Key, the player must finish the Flowering Cactoid and Nidhogg hunts, as well as earning their rewards, before speaking to Dantro at the Outpost to start the quest.

Mama cactoid-large

Mama Cactoid.

The player must visit Dantro's wife at the South Bank Village and give her the Cactus Flower, then leave the village and reenter. Dantro's Wife will mention she needs Semclam Shells to aid a traveler's wound. Vaan must search the coastlines and look for mysterious glints (two in South Bank Village and three in Banks of the Nebra).

Next Dantro's Wife needs phials of Nebralim and requests Vaan take some from Dantro at the Outpost. Dantro tells Vaan to help himself and there are phials hidden in the boxes. There are two phials and both are needed; talking to Dantro's Wife after obtaining just one phial prevents the player from receiving the Golden Amulet as a quest reward.

The next item Dantro's Wife will need are drops of Valeblossom Dew; three can be acquired from the flowering trees in the Broken Sands on the north bank.

If the player has completed the events at the Tomb of Raithwall, Tchigri wants to ride the ferry to the North Bank Village and Vaan accompanies him. After talking to Ruksel the player is transported back to the South Bank Village, and after talking to Dantro's Wife again, she will conclude the cactoid hunted earlier was the one Vaan is now searching for.

Cactus-Flower

Cactus flower.

She will tell Vaan she deposited the flower and visiting the site behind the house reveals the cactoid has grown back. Talking to Tchigri lets Vaan ride to North Bank Village and Vaan will obtain 1,000 gil and the Wyrmfire Shot.

After all the items have been collected, Dantro's Wife will ask Vaan for a Great Serpentskin (the reward from the Nidhogg). Vaan can speak to her a final time and find the recovering traveler behind her house after reentering the area, who rewards Vaan with the Barheim Key and one other gift.

Depending on how many items were brought to aid the traveler, the player receives a Balance Mote, or Magick Gloves or a Golden Amulet. Even if the Great Serpentskin was sold, the sidequest can still be completed, but the Great Serpentskin is not an ingredient in any Bazaar packages.

Patient-in-the-desert

Patient recovered.

The best items to give are:

  • x1 Cactus Flower
  • x5 Semclam Shells
  • x2 Phials of Nebralim
  • x3 Valeblossom Dew
  • x1 Great Serpentskin

If the player finds all 13 items, the patient will be a moogle and Vaan will get the Barheim Key and a Golden Amulet. If the player brings 8-12 items, the patient will be a hume and Vaan will get the Barheim Key and Magick Gloves. If the player brings 3-7 items, the patient will be a bangaa and Vaan will the get Barheim Key and a Balance Mote. The player receives a Bundle of Needles for turning in the Cactus Flower.

Great cockatrice escape quest Edit

River-nebra

Boat across the river.

After the events at the Draklor Laboratory and as part of the "great cockatrice escape sidequest", at the South Bank a cockatrice named Sassan has been pining to see his friend Torrie on the North Bank. The cockatrice is frightened of the wolf, Nathyl. The player must speak to Tchigiri to have him cross the river and bring another passenger with them.

At each crossing of the river, the player is offered to bring one of the three—Sassan the cockatrice, Nathyl the wolf or Arryl a village boy—that remain/have been brought to that side, or choosing to bring "no one". Keeping Nathyl away from Sassan by bringing Nathyl to the North Bank, leaving him there, bringing Arryl to play with him on the shore, and lastly bringing Sassan, triggers a scene where the cockatrice is reunited with his friend and sent back to his home in the Giza Plains. The reward is a Koga Blade.

Fishing Edit

The player can fish in the river after finding a fishing rod.

Enemies Edit

The Stepping Edit

Name Status Level
Cactite Docile 1-2
Wolf Normal 2-3
Cockatrice Normal 3-4
Wild Saurian Docile 29-30
Rogue Tomato Mark 2

Yardang Labyrinth Edit

Name Status Level
Cactite Docile 1-2
Cactoid Docile 4-5
Wolf Normal 3-4
Cockatrice Normal 3-4
Ripe Rampager Rare 4-5
Flowering Cactoid Mark 4

Sand-Swept Maze Edit

Name Status Level
Wolf Normal 5-6
Cockatrice Normal 7-8
Nekhbet Rare 5-6

Banks of the Nebra Edit

Name Status Level
Tiny Bug Normal 1-2
Cactite Docile 1-2
Wolf Normal 2-3
Cockatrice Normal 3-4
Ichthon Docile 9-10, 26-28
Greeden Rare 31-32

The Yoma Edit

Name Status Level
Ichthon Docile 9-28
Worgen Normal 25-26
Wild Saurian Normal 29-30
Dive Talon Docile 27-28
Brown Chocobo Docile 31-32

Broken Sands Edit

Name Status Level
Worgen Normal 25-26
Wild Saurian Normal 29-30
Dive Talon Docile 27-28
Slaven Wilder Docile 27-28
Bangaa Pugilist Docile 31-32
Terror Tyrant Rare 50-51

Friendly NPCs Edit

Shops Edit

Unlucky Merchant Edit

He is located on the South Bank part of the village. The items available for purchase change throughout the game. These items may not all be available at the same time.

Weapons Edit

FFXII
Name Cost
After receiving Treaty-Blade
Golden Axe 18,000 gil
IZJS
Name Cost


Accessories Edit

FFXII
Name Cost
Bangle 500 gil
Steel Gorget 1,500 gil
Armguard 800 gil
Tourmaline Ring 300 gil
Gauntlets 1,200 gil
Battle Harness 1,000 gil
After receiving Treaty-Blade
Diamond Armlet 20,000 gil
IZJS
Name Cost
After obtaining Treaty-Blade
Orrachea Armlet 250 gil


Ammunition Edit

FFXII
Name Cost
IZJS
Name Cost
Onion Arrows 100 gil
Onion Bolt 100 gil
Onion Shot 100 gil
Onion Bombs 100 gil


Items Edit

FFXII
Name Cost
Before receiving the Treaty-Blade
Potion 70 gil
Antidote 50 gil
Eye Drops 50 gil
Phoenix Down 250 gil
Echo Herbs 50 gil
IZJS
Name Cost
Eye Drops 50 gil
Potion 70 gil
After obtaining Shadestone
Echo Herbs 50 gil
Antidote 50 gil
After Barheim Passage
Phoenix Down 200 gil
After Ba'Gamnan in Lhusu Mines
Chronos Tear 60 gil
Gold Needle 80 gil
Alarm Clock 50 gil
Handkerchief 50 gil
After Ondore's Estate
Smelling Salts 50 gil
After Vossler joins (Ogir-Yensa Sandsea)
Hi-Potion 180 gil
After defeating Judge Bergan
Remedy 400 gil
After learning Balthier's past at Phon Coast
Bacchus's Wine 120 gil
After visiting Imperial City of Archades
X-Potion 520 gil


Magicks Edit

FFXII
Name Cost
Once Sky Fortress Bahamut appears
Hastega 16,600 gil
IZJS
Name Cost
After obtaining Shadestone
Blizzard 240 gil


Map Edit

FF12 Map - Dalmasca Estersand

Musical themes Edit

{{{image}}}
"The Dalmasca Estersand"
Music-harp
FFXII - The Dalmasca Estersand
Trouble with the audio sample?

The track playing as the background music in the Dalmasca Estersand is the eponymous "The Dalmasca Estersand". A piano arrangement of the theme is included on the Piano Collections: Final Fantasy XII album and an arranged version on the Final Fantasy Orchestra Album.

The theme also appears in Dissidia 012 Final Fantasy as Vaan's world map theme.

The Dalmasca Estersand also appears as a downloadable song in Theatrhythm Final Fantasy, where the "Banks of the Nebra" area is featured in the background.

Final Fantasy XII: Revenant Wings Edit

FFXIIRW

Dalmascaestersand-ff12rw
DalmascaEstersand2-ff12rw
Desert lying to the east of the Royal City of Rabanastre. Numerous trade routes cross the desert sands, but recent Yarhi attacks have made commerce with other outlying regions all but impossible.
—In-game description

The Dalmasca Estersand is a location from mainland Ivalice. It is revisited by the party, as Ashe asks them to help out with the attacks of Sky Pirates and Yarhi occurring on Ivalice.

Main Missions Edit

Mission 34: An Irresistible Opportunity Edit

The party returns to Ivalice at the behest of Ashe and Basch. Once there, they meet an unexpected ally.
—Description

This is a Soul Crystal battle. Because of the wide expanse of the battlefield, the player should be alert for enemies sneaking around the parameters of the map and heading for the player's Crystal.

Leaders Edit
Map Dalmasca1 RW
Monsters Edit
Rewards Edit
Goblin Pouch Edit
  • White Gold/Pure Gold

Side Missions Edit

Mission 71: For a Moment's Peace Edit

Aegyl seeking revenge on Ivalice gather in the Dalmasca Estersand with their eyes on Rabanastre. They must be stopped before their tide of blood washes over the city!
—Description

The player must seal every enemy Summoning Gate to win.

Leaders Edit
Map Dalmasca1 RW
  • Quint
  • Aegyl Vanguard
  • Doleful Aegyl
  • Hawk-Eyed Aegyl
Monsters Edit
Rewards Edit
  • 18,000 gil
Goblin Pouch Edit
  • Spinel/Ruby

Mission 72: Dalmascan Treasure Edit

I've received reports that a material of great value has been uncovered in the Dalmasca Estersand. Time spent recovering it would no doubt be time well spent.

The player must reach and open the treasure chest containing the Forbidden Grimoire to complete this mission.

Monsters Edit
Map Dalmasca2 RW
Rewards Edit
  • Forbidden Grimoire
  • Wizard's Satchel
  • Auracite
Goblin Pouch Edit
  • Opal/Diamond

Summoning Melee Edit

Open battle against foes who summon wave after wave of Yarhi.
Leaders Edit
Map Dalmasca1 RW
Monsters Edit

Monster Melee Edit

Open battle against the area's indigenous beasts.
Monsters Edit
Map Dalmasca2 RW

Other appearances Edit

Theatrhythm Final Fantasy Curtain Call Edit

TFFCC

Dalmasca Estersand - Banks of the Nebra

The Banks of the Nebra.

The Dalmasca Estersand appears as the Field Music Sequence for its eponymous theme.

Gallery Edit

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