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The Daily Dungeons are a recurring gameplay element in Final Fantasy Record Keeper. As their name implies, they are groups of dungeons that rotate each real-time day of game activity. Players can utilize these dungeons at any time to fortify their characters and to acquire synthesis items. To date, there have been three rotations, each of which offers similar items, but which may offer different bonuses to specific characters whose Record Realms are visited (otherwise known as Record Synergy).

Start and durationEdit

All Daily Dungeons open at midnight US/Pacific*No adjustment for Summer Time (8:00 a.m. UTC), and remain open for the game day.

Naming conventionEdit

The Daily Dungeons are named according to their spoils in battle. For instance, the EXP dungeon open on Sundays has taken the title "_________ of Wisdom", while others have had some variance between cycles. The Tuesday dungeon, Ebonfist Keep, derives its name from the Black ("ebony") and Power ("fist", associated with punching, which requires strength or "power") Orbs found there.

StructureEdit

The Daily Dungeons are currently organized in rotating pairs of rooms, each with four levels of difficulty (Easy, Normal, Hard, and +), and comprised of three battles of three rounds each. The enemies fought are determined randomly for each round from the Realms in power; however, no bosses are fought. Defeated foes may drop the day's item(s) at any time, but do not always do so; thus, it may be possible that the player receives no items at all. However, there is no limit to the number of times a player may take on these dungeons within his or her maximum Stamina capacity.

With the April 13, 2016 backend update, battles in the Daily Dungeons may also drop Gysahl Greens, currency for Fat Chocobo's Gysahl Exchange, which allows the player to shop for various consumable items.

Every difficulty has different Stamina costs for battles:

Series 1 and 2 (prior to 4/19/2017)
Difficulty Level Stamina per Battle Stamina Total
Easy 3 9
Normal 5 15
Hard 10 30
Heroic 15 45
+Series 2 only 20 60
++Series 2 only 30 90
Series 3 (current)
Difficulty Level Stamina per Battle Stamina Total
Easy 5 15
Normal 15 45
Hard 30 90
+ 40 120

The greater the difficulty, the better the materials dropped.

Power systemEdit

The power system in play for the Daily Dungeons is reminiscent of a concept in the Mana series, specifically in Seiken Densetsu 3, whereupon characters of a certain affiliation are given additional power on a specific day of the week. As of April 19, 2017, both Sundays and Tuesdays now have neutral EXP dungeons in place of or alongside their historic settings, with all other days catering to specific Realms per the current schedule.

In contrast with the first two series, the Daily Dungeons now divide Synergy among two areas per day, with the first area offering the same rewards as were offered in Series 2 and permitting two specific groups of heroes to possess Synergy; the second area focuses on a single group and offers a third reward not offered by the first area. In this way, all heroes are now able to apply Synergy on their assigned days.

Current schedule and rewardsEdit

As with the regular game, each dungeon offers rewards for completion, mastery, and first play, also changing daily. In the first two series, Mythril had been a recurrent first-time prize; thus, new players could draw up to 66 stones simply by completing these events. As of Series 3, the player can only acquire Mythril by completing the Single Plus dungeon.

Series 3 Daily Dungeon schedule
Day Realm(s) in Power Item(s)
Sunday None*Battles from Final Fantasy V EXP
Monday Core, II
  • Fire Orb
  • Earth Orb
XI
  • Gil
Tuesday IV, VIII
  • Black Orb
  • Power Orb
None
  • EXP
Wednesday VI, XIV
  • Lightning Orb
  • Wind Orb
IX
  • Gysahl Greens
Thursday III, FFT
  • White Orb
  • Power Orb
XII
  • Summon Orb
  • Non-Elemental Orb
Friday V, X
  • Dark Orb
  • Holy Orb
XIII
  • Scarletite
  • Adamantite
Saturday I, VII
  • Ice Orb
  • Non-Elemental Orb
XI
  • Gil

Prior schedulesEdit

Series 2 (April 2016-April 2017)
Day Realm in Power Item(s)
Sunday None*Battles from Final Fantasy V EXP
Monday Core Classes*Battles from Final Fantasy VI
  • Fire Orb
  • Earth Orb
  • Scarletite
  • Adamantite
Tuesday IV
  • Black Orb
  • Power Orb
Wednesday VI
  • Lightning Orb
  • Wind Orb
  • Gil
Thursday III
  • White Orb
  • Power Orb
Friday X
  • Dark Orb
  • Holy Orb
  • Scarletite
  • Adamantite
Saturday VII
  • Ice Orb
  • Non-Elemental Orb
  • Gil
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