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Dadaluma attacks with ShockWave and uses Potions. If the battle drags on, he'll call allies, so focus your attacks on him first.

PlayStation Bestiary entry
FFVI Dadaluma Field Sprite

Dadaluma is a boss in Final Fantasy VI. He appears in Zozo, guarding the door to the room leading to Terra and the esper Ramuh.

Battle

Normally Dadaluma only uses normal attacks, his special attack Sweepkick and the weak Shockwave attack. When Dadaluma is hit with the Fight command four times, he will counter by Throwing either a Mythril Knife or a Dagger at a random party member, twice. If he is hit with Magic twice he will counter by throwing either a Mythril Knife or a Dagger before using Jump, which will make him temporarily invulnerable. All of these counters are very powerful and can kill a party member easily. Both can be avoided by using Blitz, Bushido, Tools, and Rage, which do not increase the variable that determines when Dadaluma uses his counters.

Every 30 seconds, Dadaluma will whistle for two Iron Fists to join him if he is alone to help him, but they should not pose a problem to the player. Once his HP reaches 1,920 or lower, he will either use a Potion or a Hi-Potion three times and cast Protect on himself. If the player brings Locke to the fight, they can steal a Thief's Bracer, a rare Relic this early in the game.

If a player has Celes ready with her Runic ability at the correct time, she can cancel/absorb Dadaluma's attempt at casting Protect, and thus hasten Dadaluma's defeat considerably.

AI script

If Dadaluma does NOT have Silence status:

If Timer >= 30:
Set Timer = 0
If Dadaluma is by itself:
Summon Iron Fist x2

If HP <= 1920 (only once per battle):

Target: Self
Use: Hi-Potion or Potion
Use: Hi-Potion or Potion
Use: Hi-Potion or Potion
Protect (100%)

If Var3 >= 4:

Target: Random Player
Throw: Dagger or Mythril Knife
Target: Random Player
Throw: Dagger or Mythril Knife
Set Var3 = 0

If Var2 >= 2:

If Dadaluma does NOT have Slow status:
1st Turn: Target: Random Player
Throw: Dagger or Mythril Knife
2nd Turn: Target: Random Player
Jump (100%)
Set Var2 = 0

Attack Turns:

1st Turn: Attack (66%) or Shockwave (33%)
2nd Turn: Attack (66%) or Sweepkick (33%)

If attacked by "Attack":

Increase Var3 by 1
Attack (33%)

If attacked by "Magic":

Increase Var2 by 1

If attacked by "Steal": Steal (100%)

Other appearances

Pictlogica Final Fantasy

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Final Fantasy Record Keeper

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Final Fantasy Trading Card Game

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Gallery

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Etymology

Dada is a cultural movement that is characterized by deliberate irrationality and a rejection of traditional society. Dadaluma speaks nonsense with every word he makes, as he says the exact opposite of what he really means.

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