Wikia

Final Fantasy Wiki

Dadaluma

Talk0
14,175 pages on
this wiki
Final Fantasy VI Enemy
Dadaluma
ダダルマー (Dadarumā)
Dadaluma-ffvi
Statistics
Level HP MP
22 3,270 1,005
Battle Power Magic Power
12 3
Defense M. Defense MBlock
85 143 10
Speed Hit Rate Evade
30 100 0
EXP Gil
0 1,210
Elemental Affinities
Fire Ice Lightning Poison
- - - Weak
Pearl Earth Wind Water
- - - -
Location Zozo
Common Steal Jewel Ring
Rare Steal Sneak Ring
Item Dropped Thief Knife, Head Band
Morph Antidote, Green Cherry, Eye Drop, Soft
Morph Miss Rate 100%
Battle Empty
Special Attack Sweep
Other Abilities {{{SNES Other Abilities}}}
Rage None
Sketch Battle, Sweep
Control Battle, Sweep
Status Immunity Zombie, Poison, Instant Death, Near Fatal, Berserk, Muddle, Seizure
Other Information Human; Automatically Critical Hit if Imp; Harder to run from; The party cannot escape.
Dadaluma
ダダルマー (Dadarumā)
Dadaluma-ffvi
Statistics
Level HP MP
22 3,270 1,005
Battle Power Magic Power
12 3
Defense M. Defense MBlock
85 143 10
Speed Hit Rate Evade
30 100 0
EXP Gil
0 1,210
Elemental Affinities
Fire Ice Lightning Poison
- - - Weak
Pearl Earth Wind Water
- - - -
Location Zozo
Common Steal Jewel Ring
Rare Steal Sneak Ring
Item Dropped Thief Knife, Head Band
Morph Antidote, Green Cherry, Eye Drop, Soft
Morph Miss Rate 100%
Battle Empty
Special Attack Sweep
Other Abilities {{{SNES Other Abilities}}}
Rage None
Sketch Battle, Sweep
Control Battle, Sweep
Status Immunity Zombie, Poison, Instant Death, Near Fatal, Berserk, Muddle, Seizure
Other Information Human; Automatically Critical Hit if Imp; Harder to run from; The party cannot escape.
Dadaluma
ダダルマー (Dadarumā)
Dadaluma-ffvi-gba
#287#288 #289
Statistics
Level HP MP
22 3,270 1,005
Attack Magic
12 3
Defense Magic Defense Magic Evasion
85 143 10
Speed Hit Rate Evasion
30 100 0
EXP Gil
0 1,210
Elemental Affinities
Fire Ice Lightning Poison
- - - Weak
Holy Earth Wind Water
- - - -
Location Zozo (World of Balance)
Common Steal Jeweled Ring
Rare Steal Thief's Bracer
Item Dropped Thief's Knife, Twist Headband
Morph Antidote, Green Cherry, Eye Drops, Gold Needle
Morph Miss Rate 100%
Attack Unarmed
Special Attack Sweepkick
Other Abilities {{{GBA Other Abilities}}}
Rage None
Sketch Attack, Sweepkick
Control Attack, Sweepkick
Status Immunity Zombie, Poison, Death, Critical, Berserk, Confuse, Sap
Other Information Human; Automatically Critical Hit if Imp; Harder to run from; The party cannot escape.
"Dadaluma attacks with ShockWave and uses Potions. If the battle drags on, he'll call allies, so focus your attacks on him first."
Final Fantasy VI Playstation One Bestiary entry
FFVI Dadaluma Field Sprite

Dadaluma is a boss in Final Fantasy VI. He appears in Zozo, guarding the door to the room leading to Terra and the esper Ramuh.

Normally Dadaluma only uses normal attacks, his special attack Sweepkick and the weak Shockwave attack. When Dadaluma is hit with the Fight command four times, he will counter by Throwing either a Mythril Knife or a Dagger at a random party member, twice. If he is hit with Magic twice he will counter by throwing either a Mythril Knife or a Dagger before using Jump, which will make him temporarily invulnerable. All of these counters are very powerful and can kill a party member easily. Both can be avoided by using Blitz, Bushido, Tools, and Rage, which do not increase the variable that determines when Dadaluma uses his counters.

Every 30 seconds, Dadaluma will whistle for two Iron Fists to join him if he is alone to help him, but they should not pose a problem to the player. Once his HP reaches 1,920 or lower, he will either use a Potion or a Hi-Potion three times and cast Protect on himself. If the player brings Locke to the fight, they can steal a Thief's Bracer, a rare Relic this early in the game.

If a player has Celes ready with her Runic skill at the correct time, she can cancel/absorb Dadaluma's attempt at casting Protect, and thus hasten Dadaluma's defeat considerably.

AI ScriptEdit

If Dadaluma does NOT have Silence status:

If Timer >= 30:
Set Timer = 0
If Dadaluma is by itself:
Summon Iron Fist x2

If HP <= 1920 (only once per battle):

Target: Self
Use: Hi-Potion or Potion
Use: Hi-Potion or Potion
Use: Hi-Potion or Potion
Protect (100%)

If Var3 >= 4:

Target: Random Player
Throw: Dagger or Mythril Knife
Target: Random Player
Throw: Dagger or Mythril Knife
Set Var3 = 0

If Var2 >= 2:

If Dadaluma does NOT have Slow status:
1st Turn: Target: Random Player
Throw: Dagger or Mythril Knife
2nd Turn: Target: Random Player
Jump (100%)
Set Var2 = 0

Attack Turns:
1st Turn: Attack (66%) or Shockwave (33%) 2nd Turn: Attack (66%) or Sweepkick (33%)

If attacked by "Attack":

Increase Var3 by 1
Attack (33%)

If attacked by "Magic":

Increase Var2 by 1

If attacked by "Steal": Steal (100%)

GalleryEdit

 
Dadaluma Artwork
 
Dadaluma 2
 
Dadaluma Sketch
Advertisement | Your ad here

Videos

Remove video
Are you sure you want to remove this video from the Videos list?
Please wait wile we are removing the video
Error occurred while loading data. Please recheck your connection and refesh the page.
17 Videos on this wiki
Add a video
Be the first to add a video
1 of 1

Files

Add a File
67,658files on this wiki
See all files >

Recent Wiki Activity

See more >

Around Wikia's network

Random Wiki