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VI

Dadaluma attacks with ShockWave and uses Potions. If the battle drags on, he'll call allies, so focus your attacks on him first.
—PlayStation Bestiary entry
FFVI Dadaluma Field Sprite

Dadaluma is a boss in Final Fantasy VI. He appears in Zozo, guarding the door to the room leading to Terra and the esper Ramuh. He says the opposite of what he truly means, attacking the party when he promised to let them pass.

Stats Edit

Battle Edit

Normally Dadaluma only uses normal attacks, his special attack Sweepkick and the weak Shockwave attack. When Dadaluma is hit with the Fight command four times, he will counter by throwing either a Mythril Knife or a Dagger at a random party member, twice. If he is hit with magic twice he will counter by throwing either a Mythril Knife or a Dagger before using Jump, which will make him temporarily invulnerable. These counters are powerful and can kill a party member easily.

Every 30 seconds, Dadaluma will whistle for two Iron Fists to join him if he is alone, but they should not pose a problem. Once his HP reaches 1,920 or lower, he will either use a Potion or a Hi-Potion three times and cast Protect on himself. If Locke is in the party, they can steal a Thief's Bracer, a rare relic this early in the game.

StrategyEdit

Dadaluma's powerful counters can be avoided by using Blitz, Bushido, Tools, and Rage, which do not increase the variable that determines when Dadaluma uses his counters.

If Celes readies her Runic ability at the correct time, she can absorb Dadaluma's attempt at casting Protect, and thus hasten his defeat.

Formations Edit

Number Enemies Encounter flags Introduction flag Musical theme Magic AP
Norm.Normal Back Surr.Surrounded Side
438 Dadaluma, Iron Fist x2 Y N N N Sides, individual The Decisive Battle 0
Hide start messages. Will not appear on the Veldt.

AI script Edit

If Dadaluma does NOT have Silence status:*In normal gameplay, this will always be true as there is no way to inflict Silence before this fight.

If Timer >= 30:
Set Timer = 0
If Dadaluma is by itself:
Summon Iron Fist x2

If HP <= 1920 (only once per battle):

Target: Self
Use: Hi-Potion or Potion
Use: Hi-Potion or Potion
Use: Hi-Potion or Potion
Protect (100%)

If Var3 >= 4:

Target: Random Player
Throw: Dagger or Mythril Knife
Target: Random Player
Throw: Dagger or Mythril Knife
Set Var3 = 0

If Var2 >= 2:

If Dadaluma does NOT have Slow status:
1st Turn: Target: Random Player
Throw: Dagger or Mythril Knife
2nd Turn: Target: Random Player
Jump (100%)
Set Var2 = 0

Attack Turns:

1st Turn: Attack (66%) or Shockwave (33%)
2nd Turn: Attack (66%) or Sweepkick (33%)

If attacked by "Attack":

Increase Var3 by 1
Attack (33%)

If attacked by "Magic":

Increase Var2 by 1

If attacked by "Steal": Steal (100%)

Other appearances Edit

Final Fantasy XIVEdit

Dadaluma appears as an enemy during the Omega storyline. He is fought once during a single player instance, and again as part of the battle against the Guardian.

Pictlogica Final Fantasy Edit

PFF

PFF Dadaluma
Baknamy FFTA2This article or section is a stub about an enemy in Pictlogica Final Fantasy. You can help the Final Fantasy Wiki by expanding it.


Final Fantasy Record Keeper Edit

FFRK

Baknamy FFTA2This article or section is a stub about an enemy in Final Fantasy Record Keeper. You can help the Final Fantasy Wiki by expanding it.

Mobius Final FantasyEdit

Mobius

MFF Dadaluma
Impresario-ffvi-iosThis article or section is a stub in Mobius Final Fantasy. You can help the Final Fantasy Wiki by expanding it.


Final Fantasy Trading Card Game Edit

TCG

Impresario-ffvi-iosThis article or section is a stub in Final Fantasy Trading Card Game. You can help the Final Fantasy Wiki by expanding it.

Gallery Edit

Etymology Edit

Dada is a cultural movement that is characterized by deliberate irrationality. Dadaluma says the exact opposite of what he really means.