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Dadaluma
ダダルマー (Dadarumā?)
Dadaluma-ffvi
Statistics
Level HP MP
22 3,270 1,005
Bat.Pwr Mag.Pwr
12 3
Def Mag.Def MBlock
85 143 10
Speed Hit Rate Evade
30 100 0
EXP GP
0 1,210
Elemental affinities
Fire Ice Lightning Poison
100% 100% 100% 200%
Pearl Earth Wind Water
100% 100% 100% 100%
Restorative Instant Death
-100%Absorbs 100%
Statuses and immunities
Darkness Zombie Poison MagiTek Clear
- Immune Immune - -
Imp Petrify Fatal Condemned Fatal
- - Immune - Immune
Image Mute Berserk Confuse Sap
- - Immune Immune Immune
Psyche Float Regen Slow Haste
- - - - -
Stop Shell Safe Reflect Suplex
- - - - -
Scan Sketch Control Fractional All damage
- - - Immune -
Location Zozo
Type Human
Common Steal Jewel Ring
Rare Steal Sneak Ring
Item Dropped Thief Knife, Head Band
Morph Antidote, Green Cherry, Eye Drop, Soft
Morph Miss Rate 100%
Attack Empty
Special Attack Sweep (Inflicts Seizure)
Other Abilities Tonic, Potion, Safe, Dirk, MythrilKnife, Jump, Shock Wave
Rage None
Sketch Battle, Sweep
Control Battle, Sweep
Other information Delivers Critical Hits when in Imp status. Harder to run from. The party cannot escape.
Dadaluma
ダダルマー (Dadarumā?)
Dadaluma-ffvi
Statistics
Level HP MP
22 3,270 1,005
Att M-Att
12 3
Def M-Def M-Evd
85 143 10
Speed Hit Rate Evade
30 100 0
EXP GP
0 1,210
Elemental affinities
Fire Ice Lightning Poison
100% 100% 100% 200%
Pearl Earth Wind Water
100% 100% 100% 100%
Restorative Instant Death
-100%Absorbs 100%
Statuses and immunities
Darkness Zombie Poison MagiTek Clear
- Immune Immune - -
Imp Petrify Fatal Condemned Fatal
- - Immune - Immune
Image Mute Berserk Confuse Sap
- - Immune Immune Immune
Psyche Float Regen Slow Haste
- - - - -
Stop Shell Safe Reflect Suplex
- - - - -
Scan Sketch Control Fractional All damage
- - - Immune -
Location
Type Human
Common Steal None
Rare Steal None
Item Dropped None
Morph None
Morph Miss Rate 100%
Attack Unarmed
Special Attack None
Other Abilities None
Rage None
Sketch None
Control None
Other information Delivers Critical Hits when in Imp status. Harder to run from. The party cannot escape.
Dadaluma
ダダルマー (Dadarumā?)
Dadaluma-ffvi-gba
Statistics
Level HP MP
22 3,270 1,005
Attack Magic
12 3
Defense Magic Defense Magic Evasion
85 143 10
Speed Hit Rate Evasion
30 100 0
EXP Gil
0 1,210
Elemental affinities
Fire Ice Lightning Poison
100% 100% 100% 200%
Holy Earth Wind Water
100% 100% 100% 100%
Restorative Instant Death
-100%Absorbs 100%
Statuses and immunities
Blind Zombie Poison Magitek Invisible
- Immune Immune - -
Imp Petrify Death Doom Critical
- - Immune - Immune
Image Silence Berserk Confuse Sap
- - Immune Immune Immune
Sleep Float Regen Slow Haste
- - - - -
Stop Shell Protect Reflect Meteor Strike
- - - - -
Libra Sketch Control Fractional All damage
- - - Immune -
Location Zozo (World of Balance)
Type Humanoid
Common Steal Jeweled Ring
Rare Steal Thief's Bracer
Item Dropped Thief's Knife, Twist Headband
Morph Antidote, Green Cherry, Eye Drops, Gold Needle
Morph Miss Rate 100%
Attack Unarmed
Special Attack Sweepkick (Inflicts Sap)
Other Abilities Potion, Hi-Potion, Protect, Dagger, Mythril Knife, Jump, Shockwave
Rage None
Sketch Attack, Sweepkick
Control Attack, Sweepkick
Other information Delivers Critical Hits when in Imp status. Harder to run from. The party cannot escape.
Dadaluma
ダダルマー (Dadarumā?)
Dadaluma-ffvi-ios-battle
Statistics
Level HP MP
22 3,270 1,005
Attack Magic
12 3
Defense Magic Defense Magic Evasion
85 143 10
Speed Hit Rate Evasion
30 100 0
EXP Gil
0 1,210
Elemental affinities
Fire Ice Lightning Poison
100% 100% 100% 200%
Holy Earth Wind Water
100% 100% 100% 100%
Restorative Instant Death
-100%Absorbs 100%
Statuses and immunities
Blind Zombie Poison Magitek Invisible
- Immune Immune - -
Imp Petrify Death Doom Critical
- - Immune - Immune
Image Silence Berserk Confuse Sap
- - Immune Immune Immune
Sleep Float Regen Slow Haste
- - - - -
Stop Shell Protect Reflect Meteor Strike
- - - - -
Libra Sketch Control Fractional All damage
- - - Immune -
Location Zozo (World of Balance)
Type Humanoid
Common Steal Jeweled Ring
Rare Steal Thief's Bracer
Item Dropped Thief's Knife, Twist Headband
Morph Antidote, Green Cherry, Eye Drops, Gold Needle
Morph Miss Rate 100%
Attack Unarmed
Special Attack Sweepkick (Inflicts Sap)
Other Abilities Potion, Hi-Potion, Protect, Dagger, Mythril Knife, Jump, Shockwave
Rage None
Sketch Attack, Sweepkick
Control Attack, Sweepkick
Other information Delivers Critical Hits when in Imp status. Harder to run from. The party cannot escape.
Dadaluma attacks with ShockWave and uses Potions. If the battle drags on, he'll call allies, so focus your attacks on him first.
Final Fantasy VI PlayStation Bestiary entry
FFVI Dadaluma Field Sprite

Dadaluma is a boss in Final Fantasy VI. He appears in Zozo, guarding the door to the room leading to Terra and the esper Ramuh.

BattleEdit

Normally Dadaluma only uses normal attacks, his special attack Sweepkick and the weak Shockwave attack. When Dadaluma is hit with the Fight command four times, he will counter by Throwing either a Mythril Knife or a Dagger at a random party member, twice. If he is hit with Magic twice he will counter by throwing either a Mythril Knife or a Dagger before using Jump, which will make him temporarily invulnerable. All of these counters are very powerful and can kill a party member easily. Both can be avoided by using Blitz, Bushido, Tools, and Rage, which do not increase the variable that determines when Dadaluma uses his counters.

Every 30 seconds, Dadaluma will whistle for two Iron Fists to join him if he is alone to help him, but they should not pose a problem to the player. Once his HP reaches 1,920 or lower, he will either use a Potion or a Hi-Potion three times and cast Protect on himself. If the player brings Locke to the fight, they can steal a Thief's Bracer, a rare Relic this early in the game.

If a player has Celes ready with her Runic ability at the correct time, she can cancel/absorb Dadaluma's attempt at casting Protect, and thus hasten Dadaluma's defeat considerably.

AI ScriptEdit

If Dadaluma does NOT have Silence status:

If Timer >= 30:
Set Timer = 0
If Dadaluma is by itself:
Summon Iron Fist x2

If HP <= 1920 (only once per battle):

Target: Self
Use: Hi-Potion or Potion
Use: Hi-Potion or Potion
Use: Hi-Potion or Potion
Protect (100%)

If Var3 >= 4:

Target: Random Player
Throw: Dagger or Mythril Knife
Target: Random Player
Throw: Dagger or Mythril Knife
Set Var3 = 0

If Var2 >= 2:

If Dadaluma does NOT have Slow status:
1st Turn: Target: Random Player
Throw: Dagger or Mythril Knife
2nd Turn: Target: Random Player
Jump (100%)
Set Var2 = 0

Attack Turns:
1st Turn: Attack (66%) or Shockwave (33%) 2nd Turn: Attack (66%) or Sweepkick (33%)

If attacked by "Attack":

Increase Var3 by 1
Attack (33%)

If attacked by "Magic":

Increase Var2 by 1

If attacked by "Steal": Steal (100%)

Other AppearancesEdit

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