Busy town. The monster bank is on its outskirts.
Cyril (始まりの街シリル, Hajimari no machi Shiriru?, lit. Cyril, city of beginnings) is the hume town from Final Fantasy Tactics Advance. It is here that Marche Radiuju begins his adventure in Ivalice and also where his first engagement is held.
Later, Montblanc is introduced and Marche becomes a part of his clan.
The Prancing ChocoboEdit
"The Prancing Chocobo" is the name of the pub in Cyril. It is a popular clan watering hole and where the recent pub rumors can be read and missions can be accepted or canceled. Its name is an obvious reference to "The Prancing Pony" from The Lord of the Rings.
The "Ramsen Armory" is the name of the local shop in Cyril. Here, discounts are given on weaponry wielded by humes.
Discounts are given on:
- Swords (Soldier)
- Blades (Fighter)
- Sabers (Blue Mage)
- Knightswords (Paladin)
- Greatswords (Soldier)
- Knives (Thief)
- Katanas (Ninja)
- Staves (White Mage)
- Rods (Black Mage/Illusionist)
- Bows (Archer)
- Greatbows (Hunter)
Welcome to the monster bank. Your monster awaits!
The "Monster Bank" is the holding place for all monsters captured by Hunters. It is similar to a zoo, as there are holding pens for all of the monsters. It is run by a Morpher, who has a unique bond with the monsters. In order to develop a powerful Morpher, one will have to capture as many monsters as possible, and then raise them by feeding them.
This service is offered free of charge. The only fees incurred are the ones spent on food for the monsters.
The types of monsters that can be brought to the Monster Bank are:
- Bombkind (Bomb/Grenade)
- Goblinkind (Goblin/Red Cap)
- Antlionkind (Antlion/Jawbreaker)
- Dragonkind (Firewyrm/Icewyrm/Thundrake)
- Flankind (Jelly/Ice Flan/Cream)
- Lamiakind (Lamia/Lilith)
- Ahrimankind (Floateye/Ahriman)
- Pantherkind (Red Panther/Coeurl)
- Malborokind (Malboro/Big Malboro)
Selecting "Play" with a monster will allow the player to feed them various Items. If the monster eats the item it will increase its Affection, otherwise it will spit it out. The monster will respond differently as its Affection level increases. At level 75 it will emote a Heart instead of Annoyed Lines.
|0-29||Grrurr... (What are you looking at?)|
|80-99||(Thanks for dropping by.)|
|100||(I love you, Marche. No, really, I love you!|
Different items raise Affection by different amounts. Each item also has a max level of Affection it can raise. Although the monster will continue to eat an item, it will not raise Affection higher than its max.
Monsters have different likes and dislikes. If they like an item; it will receive more affection.
Stat Raising Edit
When a monster has 100 Affection it is ready to raise it's stats. It will eat all items saying "It seems to be enjoying it!". However only Curealls, Ethers, and Elixirs will raise its stats. "It seems to like that quite a lot!" A monster's Weapon Attack, Defense, Magic Power, and Resistance will be simultaneously raised; up to 999 max.
- Stat Gain = (Item Quantity * Item Affection) / 10
Since the game rounds down, Affection from Items should be in divisible by 10. Viz. 2 x Cureall (5), 5 x Ether (4), 1 x Elixir (10). Note that monster likes and dislikes still apply. E.g. Lamia will get +1 for eating 1 Cureall, and Malboros will not gain any stats from Curealls.
Liberation of CyrilEdit
Early in the game, after completion of "#068 Fowl Thief!", "#194 Free Cyril" is unlocked. It is a simple three day dispatch assignment. Afterward, Cyril is liberated and never will come under attack.
- White Monk (Bangaa)
- Thief (Hume)
- Thief (Moogle)
- Archer (Hume)
- Soldier (Hume)
Cyril is a masculine given name derived from the Greek name Κύριλλος (Kyrillos), meaning "lordly" or "masterful", which in turn derives from Greek κυριος (Kyrios) "Lord". Famous people with this name include Saint Cyril the Philosopher, who, along with Saint Methodius of Thessaloniki, devised the Glagolitic and Cyrillic writing scripts in the 9th century, the latter of the two being named in his honor.