- “Busy town. The monster bank is on its outskirts.”
Cyril (始まりの街シリル, Hajimari no machi Shiriru?, lit. Cyril, city of beginnings) is the Human town from Final Fantasy Tactics Advance. It is here that Marche Radiuju begins his adventure in Ivalice and also where his first engagement is held.
Later, Montblanc is introduced and Marche become part of his clan.
The Prancing ChocoboEdit
"The Prancing Chocobo" is the name of the pub in Cyril. It is a popular clan watering hole and where the recent pub rumors can be read and missions can be accepted or canceled. Its name is an obvious reference to "The Prancing Pony" from The Lord of the Rings.
The "Ramsen Armory" is the name of the local shop in Cyril. Here, discounts are given on weaponry wielded by Humans.
Discounts are given on:
- Swords (Soldier)
- Blades (Fighter)
- Sabers (Blue Mage)
- Knightswords (Paladin)
- Greatswords (Soldier)
- Knives (Thief)
- Katanas (Ninja)
- Staves (White Mage)
- Rods (Black Mage/Illusionist)
- Bows (Archer)
- Greatbows (Hunter)
The "Monster Bank" in Cyril is the holding place for all monsters captured by Hunters. It is almost like a zoo, as there are holding pens for all of the monsters. It is run by a Morpher, who has a unique bond with the monsters. In order to develop a powerful Morpher, you will have to capture as many monsters as you can, and then raise them up by feeding them.
This service is offered free of charge. The only fees you incur are the ones you spend on food for the monsters.
The types of monsters that can be brought to the Monster Bank are:
- Bombkind (Bomb/Grenade)
- Goblinkind (Goblin/Red Cap)
- Antlionkind (Antlion/Jawbreaker)
- Dragonkind (Firewyrm/Icewyrm/Thundrake)
- Flankind (Jelly/Ice Flan/Cream)
- Lamiakind (Lamia/Lilith)
- Ahrimankind (Floateye/Ahriman)
- Pantherkind (Red Panther/Coeurl)
- Malborokind (Malboro/Big Malboro)
Liberation of CyrilEdit
Early in the game, after completion of "#068 Fowl Thief!", "#194 Free Cyril" is unlocked. It is a simple three day dispatch assignment. Afterward, Cyril is liberated and never will come under attack.
- White Monk (Bangaa)
- Thief (Human)
- Thief (Moogle)
- Archer (Human)
- Soldier (Human)