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Cyclone (たつまき, Tatsumaki?), also known as Whirlwind, Twister, Tornado, and Storm, is a recurring ability in the Final Fantasy series. Usually exclusive to enemies, it deals wind-elemental damage. In earlier games, Cyclone was called Tornado, but had its name changed in remakes of these games.
Another Cyclone exists that uses the name (サイクロン, Saikuron?), however both abilities are similar in that they are both offensive wind-elemental attacks. This ability appears in Final Fantasy III (3D remakes only), Final Fantasy XI, Final Fantasy XII, Final Fantasy XII: Revenant Wings, Final Fantasy XIII, Dissidia 012 Final Fantasy, and Final Fantasy Airborne Brigade.
Cyclone, called Tornado in the NES release and Twister in the PS release, is an enemy ability used by Chaos and, in the Dawn of Souls and 20th Anniversary versions, by Barbariccia. It inflicts moderate to massive non-elemental damage to the party.
Cyclone XIII, originally called Tnad 13 and Tornado 13, is an enemy ability exclusive to the Abyss Worm, and inflicts 65 - 250 Mind-elemental damage to the entire party. The party can use this ability through the Zephyr Flute.
Tornado is a Terrain skill used in the sky terrain in the NES version. It deals Wind damage to all enemies.
In the DS version, Whirlwind is an Augment ability found in the Crystal Room of the Lodestone Cavern after defeating Barbariccia. It costs 60 MP to use and inflicts Wind damage to the target, as well as making the target weak to Fire-elemental attacks.
Whirlwind returns as a monster spell in the sequel of Final Fantasy IV. It functions the same way as it did in the prequel, and the ability is still used by Sand Worms.
Cyclone is a dagger Weapon Skill which deals Wind damage in an area-of-effect.
Cyclone is an enemy ability used exclusively by Yiazmat, which deals Wind-elemental physical damage and has a chance of inflicts Sap on the party. In the International Zodiac Job System, since its damage is physical in nature, the party can reduce the damage it deals by lowering Yiazmat's attack through Wither.
Tornado is an enemy ability that deals Wind-elemental damage to both party members, it has an attack power of 80.
Cyclone is an HP attack for Garland, learned at level 37. It creates two large funnels of wind that reflect attacks and slowly move towards the opponent before dispersing. The Emperor ends his EX Burst with Cyclone if the player fails to get all five button commands correct. The attack surrounds him in a funnel of wind and draws the opponent into it to hit several times.
- —Kain using Cyclone
Garland's Cyclone returns, now only requiring 30 CP to equip, and The Emperor's Cyclone is identical to the original Dissidia. A new version of Cyclone is used by Kain, which is a ground and aerial physical Bravery attack, both of which requires 30 CP to equip (15 when mastered), 90 AP to master, and has Ranged Low priority. The ground version is obtained at the start of the game, while the aerial one is obtained at level 27. Kain spins his lance to conjure up a spiral of wind that, when it hits the opponent, will launch them upwards into the air.
Cyclone is the enemy ability that is used by Chaos during battle.
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