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Curse (ability)

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FFIX Curse

Curse, as seen in Final Fantasy IX.

Makes the enemy weak against some elemental property.
—Description, Final Fantasy IX.

Curse (カーズ, Kāzu? or 呪い, Noroi?) is a recurring spell that usually inflicts the status ailment of the same name, though sometimes it may inflict a whole host of status ailments. It is often made available to player characters and enemies alike.

The word "curse" is transliterated into Japanese as カース (Kāsu?), as it is named in Final Fantasy Dimensions. Therefore an apt literal translation of カーズ (Kāzu?) would be "curze".

AppearancesEdit

Final Fantasy IIEdit

II

FFII Curse

Guy casting Curse.

Curses foes.
—Description

Curse (カーズ, Kāzu?) is a Black Magic spell which inflicts Curse on one or all enemies. The success rate increases with the level of the spell. Any character can learn Curse by having them use the Curse Tome (called the Curse Scroll in the Origins release).

Curse Tome
Effect Allows the target to learn Curse when used outside of battle. Casts Curse VIII on all enemies when used in battle.
Buy N/A
Find Castle Deist
Drop Captain, Mini Satana, Purobolos
Cost N/A

Curse VI can be used exclusively by Sorcerer, Curse VIII by Imperial Shadow, Ghost, and Devil Wolf, while Curse XVI is used by the Emperor in the final battle.

Final Fantasy IVEdit

IV The signature move of Scarmiglione, Curse (のろい, Noroi?), decreases the Attack power of those afflicted. Certain weapons can inflict Curse upon striking an enemy, and the DS version features a Curse Augment.

Final Fantasy IV: The After YearsEdit

FFIVTAY

FFII - Magicshop signThis article or section is a stub about a spell in Final Fantasy IV: The After Years. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy VEdit

V Curse (カーズ, Kāzu?) is a Dark Art usable by Necromancers in the Advance version. It causes a random assortment of various status ailments to a single target. It is also used by the bosses Archeodemon and Neo Shinryu.

Final Fantasy VIIIEdit

VIII Curse (呪い, Noroi?) can by cast by Vysage when Lefty and Righty are still alive. It inflicts Doom.

Final Fantasy IXEdit

IX The ability available to the party is Amarant's Flair Curse (呪い, Noroi?) , which makes the target weak against a random element for a cost of 12 MP. Amarant can learn it from the Mythril Claws or the Kaiser Knuckles, and 20 AP are required for him to learn the ability permanently.

Another form of Curse (カーズ, Kāzu?), used by the optional bosses Ozma and Hades, inflicts the Confuse, Poison, Darkness, Slow, and Mini statuses on the entire party, along with a random amount of damage.

Final Fantasy XEdit

X Curse inflicts Silence, Poison, Darkness, Sleep, and Curse on one party member, and is used by Yu's Left Pagoda and Yu's Right Pagoda.

Final Fantasy X-2Edit

X-2 Curse (カーズ, Kāzu?) inflicts the status of the same name and is used by Aka Manah, Arast, Azi Dahaka (Oversoul), Bahamut, Daeva, Dark Elemental, Epitaph, and Guardian Beast.

Final Fantasy XIEdit

XI There are two abilities translated as Curse in Final Fantasy XI. Curse (カーズ, Kāzu?) is a Black Magic that inflicts a strong Curse status on one target that cuts maximum HP and MP by 50%. It is cast by only two monsters: the undead hound Cwn Cyrff, and the Corse Raigegue R d'Oraguille (who is apparently the undead form of former San d'Orian king Raigegue the Lupine). Curse (呪う, Norou?, lit. To Curse) is a Ghost TP-based ability that afflicts all targets in an area of effect with a weaker Curse status that cuts maximum HP and MP by 25%.

Final Fantasy XIIEdit

XII Curse (カーズ, Kāzu?) is an enemy ability used by more powerful forms of undead, especially ghosts such as the Bogey and Necrofiend. It affects every ally in range with Poison, Disease, Confuse, and Sap, effectively crippling the party.

Final Fantasy XIIIEdit

XIII

Lower target's odds of interrupting actions and avoiding interruption of own.
—Description

Curse (カーズ, Kāzu?) is a Saboteur spell classified as a debilitation spell that may inflict the Curse status on a target. It costs one ATB segment. Curse is learned by Fang on level 5, Sazh on level 8 and Snow on level 7. Its upgraded version is Cursega.

Final Fantasy XIII-2Edit

XIII-2 Curse (カーズ, Kāzu?) is a debilitation spell exclusive to monster Saboteurs. It increases Wound damage taken by 33%, and makes the target more vulnerable to interruptions. It can be learned by Ahriman at level 4.

Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy XIII-2. You can help the Final Fantasy Wiki by expanding it.

Lightning Returns: Final Fantasy XIIIEdit

LR Curse once again returns as a debilitation ability that increases the victim's chance of being interrupted, and reduces their chance of interrupting their foes. Lightning can equip and use this ability as well as enemies. The abilities starting cost is 25 ATB, but can be reduced as low as 15 when upgraded repeatedly. Curse is directly opposed to Vigilance.

Edgar - Chainsaw2This article or section is a stub about an ability in Lightning Returns: Final Fantasy XIII. You can help the Final Fantasy Wiki by expanding it.

Vagrant StoryEdit

VS

FFII - Magicshop signThis article or section is a stub about a spell in Vagrant Story. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Crystal ChroniclesEdit

FFCC Curse (カーズ, Kāzu?) is an enemy spell cast by Shades, etc. (カーズラ, Kāzura?, lit. Cursera) is a stronger form used by Abaddon and Malboro that is an area of effect ability. Both inflict Curse status.

Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Crystal Chronicles. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy: The 4 Heroes of LightEdit

4HoL Curse (カーズ, Kāzu?) appears as a Dark Magic spell and costs 2 AP to cast. Curse can be given to any character by having a Curse Tome in the character's inventory. The spell can only be purchased in Urbeth for 2000 gil.

Bravely DefaultEdit

BD Curse is a Genome ability learned from Magician or Specter. It lowers the physical attack and physical defense of one target by 25% for four turns. It costs 12 MP.

Final Fantasy DimensionsEdit

FFD

Inflicts Curse and Sap on a single target.
—Description

Curse (カース, Kāsu?, lit. Curse) is the level 3 ability of the Dark Knight class, learned for 80 MP. For the cost of 15 MP, the user will inflict the Curse and Sap statuses to one target.

Dissidia Final FantasyEdit

Dissidia Curse (呪い, Noroi?) is the summon attack of Scarmiglione. It resets the opponents' bravery back to 0.

Dissidia 012 Final FantasyEdit

Dissidia012

Impresario-ffvi-iosThis article or section is a stub about Dissidia 012 Final Fantasy. You can help the Final Fantasy Wiki by expanding it.

Pictlogica Final FantasyEdit

PFF

Edgar - Chainsaw2This article or section is a stub about an ability in Pictlogica Final Fantasy. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Airborne BrigadeEdit

FFAB

FFII - Magicshop signThis article or section is a stub about a spell in Final Fantasy Airborne Brigade. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Record KeeperEdit

FFRK

Edgar - Chainsaw2This article or section is a stub about an ability in Final Fantasy Record Keeper. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Brave ExviusEdit

FFBE
FFBE Green Magic Icon 9
Reduce all elemental resistance for one enemy
—Description

Curse (呪い, Noroi?) is an exclusive support ability of Amarant, who learns the skill upon reaching Level 56 (4★). It costs 15 MP and allows Amarant to decrease all of one enemy's element resistances (20%) for three turns.

GalleryEdit

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