The Crystal Tower (クリスタルタワー, Kurisutaru Tawā?), also known as Syrcus Tower (シルクスの塔, Shirukusu no Tou?), originally fan translated as Sylx Tower, is a location from Final Fantasy III. The wizard Xande has set up base here, since it is here where the imbalance of light and darkness is strongest. It contains a portal to the forbidden land, Eureka.
After obtaining the four fangs, the Warriors of the Light cross the Ancients' Maze and reach the Crystal Tower in order to confront Xande. However, high in the tower is a mirror surrounded by five dragons. Anyone who looks in this mirror will be inflicted with the Curse of the Five Wyrms, and will be unable to move. To save the Warriors of the Light, the souls of Doga and Unei seek five people of pure hearts who will be able to break the curse, by standing in front of each of the dragons. Cid, Sara, Desch, one of the Four Old Men, and Alus are summoned into the Crystal Tower, and allow the Warriors to reach the top of the tower and confront Xande.
After the Warriors of the Light defeat Xande, the Cloud of Darkness opens a portal to the World of Darkness hoping to return all things to nothing. The Warriors of the Light face the Cloud of Darkness, but they are no match for its power and are easily felled. After being revived by Doga and Unei, the party enters the portal to defeat the Cloud of Darkness.
|Chocobo's Wrath||First screen, behind door to Eureka|
|Lilith's Kiss||First screen, behind door to Eureka|
|Elven Bow||First screen, right area|
|Chocobo's Wrath||First screen, right area|
|White Scent||First screen, right area|
|Chocobo's Wrath||First screen, right area|
|White Scent||First screen, staircase area|
|Fuma Garb||First screen, staircase area|
|Phoenix Down||Second screen|
|Phoenix Down||Fourth screen|
|Phoenix Down||Fifth screen|
|Phoenix Down||Seventh screen|
|Crystal Mail||Seventh screen|
|Crystal Gloves||Eighth screen|
|Phoenix Down||Eighth screen|
|Crystal Helm||Eighth screen|
|Crystal Shield||Eighth screen|
- Doga's Clone
- Kum Kum
- Dark General
- Yellow Dragon
- Green Dragon
- Red Dragon
- Glasya Labolas
- Xande (Boss)
|Crystal Tower from the DS version of Final Fantasy III|
|Trouble with the audio sample?|
- Main article: The Crystal Tower (Theme)
The Crystal Tower has its own, eponymous theme, whose NES version was later used as a bonus track for Dissidia Final Fantasy. An arrangement was also used in Final Fantasy Fables: Chocobo's Dungeon, as "Guardian of Light 2", and Christmas-themed arrangement was done for X'mas Collections II music from SQUARE ENIX where it is mixed with two other Final Fantasy III tracks. It is also used in Theatrhythm Final Fantasy.
- Main article: Crystal Tower (Final Fantasy XIV)
The Crystal Tower is an instanced raid in Final Fantasy XIV: A Realm Reborn, originally released in patch 2.1 and updated with every other major patch (approximately every six months). Players take on the challenges in the raid by forming an alliance of three full parties for a total of 24 players. The Labyrinth of the Ancients is the first and most current area accessed as of patch 2.2. This version of the Crystal Tower is filled with homages to the original in Final Fantasy III with the inclusion of recognizable music such as The Altar Cave and Battle 2, as well as major bosses and enemies such as The Cloud of Darkness, Xande and Hein that are set to make a future appearance.
The Crystal Tower is mentioned as one of the wonders. It bears the following description:
- “This spire, once the heart of the ancient kingdom of Baron, was protected by the labyrinthine city at its base. The tower's crystal walls were a symbol of the royal family’s wealth and power, but also of oppression.”
The Crystal Tower appears as a second arena for Final Fantasy III in Dissidia 012 Final Fantasy. It is based on the surroundings of the tower, featuring the walls of the Ancients' Maze that surrounds the tower. The arena is mostly flat, with the tower in the center that players can climb to certain heights, and various platforms ringing the outside. The ground area contains trees which can be destroyed.
During the twelfth war, Laguna discovers a wild rose here and gives it to Firion, in hopes that it will help him recover his memory more quickly. When Firion leaves, Laguna begins to speak with Squall about all the people they've met, and how Squall shouldn't socially isolate himself from them, as they may not even have the chance to say good-bye.
During the thirteenth war, Cecil and Terra speak about what may be waiting for them back home. While Terra worries that she may have nothing to return to, Cecil reassures her that even if she has no one to welcome her back, that she can still make friends when she gets there, like she has in this world.
The Crystal Tower has no Omega version. Xande's Hatred is the battlegen item obtained through stage destruction in this area.
The Crystal Tower appears in the background of the "Eternal Wind" Field Music Sequence and as the background of the downloadable content "Crystal Tower" Field Music Sequence. Final Fantasy III's plot events are also present in the background of the "Elia, the Maiden of Water" Event Music Sequence.
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Non-Final Fantasy AppearancesEdit
The Crystal Tower appears in this game as a map. The floor displayed is the floor of the five dragon statues.
The Crystal Tower map from Dragon Quest & Final Fantasy in Itadaki Street Portable returns as stage for this game.