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Crystal Knight

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The Crystal Knight is a Trophy Rare Game enemy found in the Great Crystal in Final Fantasy XII.

Bestiary entryEdit

Derivation: Crusader

Crusader wearing armor fashioned of pure crystal. Hunted in Giruvegan.


Final Fantasy XII enemy stats
#347#348 #349
Location Species Aggression Movement type Rare Game Other information
Great Crystal (A Vikaari Kanbhru Ra)
Condition: Travel to four sections.
Undead/Skeleton Aggressive (attacks on detection) Movement type? (Speed: Movement speed?) Number: 68 of 80
Rank: Rare Game rank
Level HP MP Strength Magick Power
61 - 62 101,390 - 101,570 999 - 999 50 - 52 40 - 42
Vitality Speed Attack Power Defense Magick Resist
79 - 79 26 - 26 97 - 100 30 - 32 32 - 33
Evade EXP LP CP Gil
14 - 14 9,973 - 10,133 17 2,650 - 2,793 0 - 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 100% 100% -100%Absorbs 150%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune Immune Immune Immune Immune Immune Immune Immune
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% Immune Immune Immune Immune Immune Immune
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
100% 0% 0% 50% 100% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy has innate Safety; additional immunity to Instant Death, Warp, Poach, Fractional Damage (Gravity, Graviga), "Fang" items, Sight Unseeing, Syphon, Charm, Achilles
Item dropped Steal Poach
Attacks Magicks Technicks Augments Items
Normal Attack

Max Combo hits: 12
Added status effect: Slow

Immobilizega, Darkga Lunge, Shining Ray Innate: Safety, Low-HP ATK+, Attack+, Evade+, Reflect Damage, Medicine Lore
Conditional: Ignore Evade (if HP <50%), Attack CT0 (if HP <20%)


Final fantasy xii giruvegan crystal
Map of the Sagittarius Gate Switch and the three areas the player must traverse through to spawn the Crystal Knight.

To find the Crystal Knight the player must have spoken to the "Huntmaster" in Phon Coast and defeated Thalassinon, which will trigger the start of the Rare Game quest. Then, to spawn the Crystal Knight, the player must traverse from A Vikaari Kanbhru Ra to A Vikaari Sirhru Praa to Sthaana Sagittarius and to Dhebon Jilaam Praa'dii before going back to A Vikaari Kanbhru Ra.

To put it more simply, the player must start at Way Stone XX and run a clockwise loop to the Sagittarius Gate Switch and back. This circular journey spawns the Crystal Knight. He appears on the platform with two Forbiddens. Once it has been slain, the Crystal Knight can never be hunted again so it is suggested to steal the Glimmering Robes that it holds.

To reach the Sagittarius Gate Switch, from the first area of the Great Crystal the player should move one area to find and open the Scorpio Gate Switch, then move back to the previous area and take the exit to the left of the path to the Scorpio Gate Switch. This takes them to Waystone IX, which teleports the party to Waystone X, depicted on the map to the left.


Crystal Knight uses Darkga, which can hit for over 2,000 damage. It fights alongside Forbiddens. Crystal Knight's physical strikes inflict Slow. The worst attacks it will use is Shining Ray, which will hit for about 1,500 HP damage on the entire party, and Immobilizega.


The Crystal Knight is not the most powerful of Rare Game, but still should not be taken lightly. Before the battle, the party should equip either Demon Shield or Black Mask to each party member to prevent damage by Darkga. Weapons with the Holy element damage him more effectively.

As the battle begins, the party should cast Dispel to remove its status buffs and next take out the two Forbiddens that battle alongside it. Taking them out first will prevent a lot of negative status effects on the party. When attacking the Crystal Knight, one party member should hold back for healing and casting Haste to cancel out Slow. The battle is a lot easier if the Crystal Knight is silenced.

Other appearancesEdit

Pictlogica Final FantasyEdit


PFF Crystal Knight FFXII
Baknamy FFTA2This article or section is a stub about an enemy in Pictlogica Final Fantasy. You can help the Final Fantasy Wiki by expanding it.


Related enemiesEdit